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Army/Corps/Air HQ radius!!

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Army/Corps/Air HQ radius!! Page: [1]
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Army/Corps/Air HQ radius!! - 6/6/2003 10:31:51 PM   
estaban

 

Posts: 235
Joined: 9/20/2002
Status: offline
Keeping up my tradition of asking one question a day, I ask the following:

Does the command radius for corp/army/air HQs extend across water? For example:

-Army/corp HQs give +10% combat strength adjustment to any units within a 6 hex radius

-Air divisions increase the number of aircraft that will fly on a mission for any air bases within 3 hexes.

-Air fleets/armies increase the number of aircraft that will fly on a mission for any air bases within 6 hexes

So, if you put an army HQ on an island, would it increase the combat value of a unit on another island 5-6 hexes away, or does the "command effect" not extend across sea hexes? To a lesser extent, I am wondering if the command effect extends across mountain hexsides, but really that only affects things in a very small part of New Guinea that is seldom fought over.

I suppose I would like to know if the "command radius" extends through enemy units as well, so if an enemy unit is between your HQ and a unit, does the enemy unit block the "command radius"?
Post #: 1
- 6/6/2003 11:05:06 PM   
AmiralLaurent

 

Posts: 3351
Joined: 3/11/2003
From: Near Paris, France
Status: offline
From my experience, the HQ effect always works within the hex distance. I think it's more a command effect (coordination, intelligence and communications imporved) than logistics (so needing a direct access between bases).

So an air HQ in Guad will affect Russel and Tulagi for example. Another in Dobadura will cover Buna, PM and one of the islands (Woodlark ?) if I remember well

(in reply to estaban)
Post #: 2
- 6/7/2003 5:41:42 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Careful there, the ranges vary based on side played. They can be as low as 1 hex.

(in reply to estaban)
Post #: 3
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