rustysi
Posts: 7472
Joined: 2/21/2012 From: LI, NY Status: offline
|
quote:
ORIGINAL: USSAmerica Some good questions, Aksully. I'll reply in red below. quote:
ORIGINAL: Aksully I'm just finding this thread and look forward to learning how best to fight the Allies. So I'm a few months behind but I'll ask the questions from this post (25). First is this a viable strategy pulling back Chinese forces from China back into India? Was this an en mass or just selective unit pullback? Most games play with a house rule that restricted command LCU's must pay PP to change to an unrestricted command before crossing national borders. Many LCU's are "permanent restricted" and are not allowed to change command HQ at all. The vast bulk of the Chinese ground forces are perm restricted, so by our house rule will not be allowed to leave China. There are around 8 or 10 LCU's that can have their HQ changed to an unrestricted command. Of these, all but 1 that withdraws much earlier than the others will make the long march to India. There they will use the extensive supply available to fill out to their max TOE and won't be eating up the much more limited supply available inside China. These handful of LCU's are mostly at a small fraction of their potential and won't really be missed much early on in China, but they can grow to be a significant force to help with recapturing Burma later on. Second, I hadn't thought about pulling out Chinese Air out of theater but I do see the logic. Same as above for the Chinese air forces. They have almost no impact early on in their very weak starting state. You have to pay PP to reassign them to an unrestricted command and then fly them out to a base in India that will become a training hub. There, you can rest them, then constantly train them and fill out the few replacement planes you get while again not consuming the limited and valuable supply available in China. Third, Is putting the bulk of PI forces into Manila vs Bataan the best option to hold off the eventual conquest? And if so are you reinforcing Clark Field to bleed the Japan more? I don't know if Manila vs Bataan is a better option or not. There is the significant defensive bonus for the Urban Manila hex, but there are static defenses already at Bataan and a few reinforcements appear there. I've just never tried the Manila defense option before so am going that way this game. I didn't push any reinforcements into Clark because a few can't really do much as the full weight of the Japanese ground forces comes to bear. I chose the option of consolidating my forces in Manila. It won't hold. The defense of the PI and Singapore almost never hold against a human opponent. Japan can take them when they want to take them by applying enough forces. The objective for the Allies is to not make it easy and force them to take time and shipping to bring enough forces to the party to capture these places. Finally, will you be sharing your production and R&D strategy during the game? Really enjoy when guys like you two take on a huge project like this...Thanks for doing so! I saw the other thread you started to ask about Production and R&D for the Allies. It was unfortunate that you got some of the reaction that you did. Essentially, there is no R&D for the Allied side in the game. There are some factories on the map, but the bulk of the forces the Allies get come in from "off map". The factories that are present on the map, as well as industry, resources, oil, and refineries, can't be changed by the Allied player, other than turning some of the industry/refinery on or off. You can also manage repairs of any that are damaged but it eats up a lot of supply. Be careful to not accidentally repair a bunch of damaged industry points in China and "lose" thousands of supply. Ask me how I know. For the bulk of your on map industry, in India, Australia, and the US, turn on everything and let it crank out stuff for you. India and Oz both need fuel shipped in to keep the HI running. This is in addition to the fuel you send to support your operations. Also, the Industry in SE Oz needs Resources shipped in to keep things running. Some can be found in Tasmania, Noumea, etc. There is a bunch generated in North Australia that collects at Port Headland, but this is either captured early on or made very dangerous for your shipping early on as the Japanese capture bases in the DEI. Nice response Mike. Only thing I'd like to add is with reference to number three. As said, no matter what, you're not going to hold the PI. As to defending in Manila, Bataan, or Clark, there're a number of choices and differences. To start with Bataan and Manila are x2 defensive territory while Clark is x3. OTOH you get some supply in Manila as it has a LI (light industry, explained for our newbie) of 100. Now Bataan has (on a standard map) all the CD (coastal defense) guns and these protect the approaches to all three bases. In addition, as said you get some reinforcements here as well. So in essence no matter where you defend here its more a matter of preference.
< Message edited by rustysi -- 6/20/2019 9:00:20 PM >
_____________________________
It is seldom that liberty of any kind is lost all at once. Hume In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche Cave ab homine unius libri. Ltn Prvb
|