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Mission 1 Invasion fuel planning

 
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Mission 1 Invasion fuel planning - 3/5/2020 3:33:12 PM   
nico71


Posts: 121
Joined: 9/2/2003
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Can anyone tell me what the a/c loadout modifiers are for fuel consumption? The burn rate value in the database only gives a base value for a clean configuration. Planning is a bit tricky without it and not very realistic either.
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RE: Mission 1 Invasion fuel planning - 3/13/2020 3:27:14 PM   
ljdramone


Posts: 34
Joined: 3/28/2008
Status: offline
I don't know of any source for the modifiers.

If you're playing the DS scenarios as a campaign, opening one of the individual scenarios won't affect your campaign progress.

My solution was to open the scenario in standalone mode (not in the campaign) and do some flight tests.
Order the aircraft you're interested in to take off and fly at whatever altitude, and note the actual fuel consumption.

I use a spreadsheet to do time/speed/distance/fuel calculations for long-range flights. If I'm feeling retro I can pull out an old "whiz-wheel" flight computer from my collection.


(in reply to nico71)
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RE: Mission 1 Invasion fuel planning - 3/13/2020 4:22:44 PM   
ljdramone


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Oh, and a great circle route from the US to the sandbox goes over parts of the world where the Coalition couldn't fly in 1990.

I created a giant no-nav zone over Russia (still the Soviet Union then, but not for long), Eastern Europe, and Switzerland to make the CONUS ferry flights more realistic.

The Swiss did not allow military overflights until a couple of months after DS started.


< Message edited by ljdramone -- 3/13/2020 4:24:19 PM >

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RE: Mission 1 Invasion fuel planning - 3/13/2020 6:52:54 PM   
Randomizer


Posts: 1473
Joined: 6/28/2008
Status: offline

quote:

ORIGINAL: nico71

Can anyone tell me what the a/c loadout modifiers are for fuel consumption? The burn rate value in the database only gives a base value for a clean configuration. Planning is a bit tricky without it and not very realistic either.

You realize that you can set up situations using the Editor to get all of the mission parameters that you need and then incorporate that data into your mission planning. Takes a bit of effort but it has the advantage of being both realistic and the way that air forces work when they certify weapons for aircraft.

What is not realistic is expecting that the developers will produce fuel-usage data for every one of the 100,000 or so loadout combinations available in DB3000 and the CWDB for free and just to make things easy for you personally. They have provided all of the tools necessary to develop all the data that you need so invoking some phoney concept of "not very realistic" is actually pretty lame.

-C

(in reply to nico71)
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