Cpuncher
Posts: 354
Joined: 3/26/2019 Status: offline
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quote:
ORIGINAL: Hubert Cater As mentioned previously, this is the first time it has been noticed/called out, in over 3 years, e.g. since initial release of War in Europe, so I really can't say for sure one way or the other, but all things considered now, officially considering it a game mechanic going forward works for us. Honestly, I don't know how the rest of you guys study the manual and play this game. The reason this is only called out in 3 years, is perhaps many players like me, have always regarded this mechanic by design. The menu does mention the special mechanic of "Blitz Attack". Although it doesn't mention specifically that this doesn't cost AP, it's quite implied as it's called "Blitz Attack". I have always used this mechanic since the very first time I played this game, and this has always been part of my planing phase when I map out the entire attack sequence in each area/war front, before I make the first move. Changing this will dramatically change the pace of this game, and will impact the Axis most. If we do want to make this game to resemble the historical outcome more closely, then it might be worth trying. However, without this mechanic the game will feel far less dynamic and can be frustrating to play.
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