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GUI option for "next unit"

 
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All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Suggestions and Feedback >> GUI option for "next unit" Page: [1]
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GUI option for "next unit" - 6/18/2020 7:38:40 AM   
Tchey


Posts: 82
Joined: 6/17/2020
Status: offline
Hello,

Would be nice to have a button to jump to next activable unit, maybe next to "End Turn", so the game is even more playable by mouse only. Also it makes sense to check before ending turn.
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RE: GUI option for "next unit" - 6/18/2020 7:55:08 AM   
ramnblam

 

Posts: 199
Joined: 6/9/2020
From: Australia
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8, 9 in the mean time brother.

(in reply to Tchey)
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RE: GUI option for "next unit" - 6/18/2020 8:06:54 AM   
Tchey


Posts: 82
Joined: 6/17/2020
Status: offline
If i could...
I’m not allowed to post links yet... but see the Tech forum

(in reply to ramnblam)
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RE: GUI option for "next unit" - 6/18/2020 10:09:03 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
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8 and 9 don't work if you've already moved a guy.

(in reply to Tchey)
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RE: GUI option for "next unit" - 6/18/2020 10:30:57 AM   
Tchey


Posts: 82
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The thing is, in my opinion, all functions should have a GUI and a keyboard input.

(in reply to eddyvegas)
Post #: 5
RE: GUI option for "next unit" - 6/18/2020 5:33:03 PM   
Jdane


Posts: 456
Joined: 6/5/2020
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Along the same line, a feature to cycle between the several zones under the player's control could be handy, while making use of the conventions of the 4X genre people might be familiar with.

(in reply to Tchey)
Post #: 6
RE: GUI option for "next unit" - 6/18/2020 6:54:20 PM   
GodwinW


Posts: 511
Joined: 6/5/2020
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quote:

ORIGINAL: Jdane

Along the same line, a feature to cycle between the several zones under the player's control could be handy, while making use of the conventions of the 4X genre people might be familiar with.


I've been using the Zone Overview for that (under reports), clicking those cycles you through the cities of the zones.

(in reply to Jdane)
Post #: 7
RE: GUI option for "next unit" - 6/21/2020 10:45:46 PM   
MatthewVilter


Posts: 71
Joined: 4/4/2019
Status: offline
Agreed.

In the early-mid game when things get messy I often find myself manually clicking through the order of battle just to find units I've forgotten about.

(in reply to GodwinW)
Post #: 8
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