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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

 
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 1:03:47 AM   
Lowpe


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quote:

ORIGINAL: Jorge_Stanbury

are you sure about the Dutch declaration of war?

"the Dutch government-in-exile declared war on Japan the day after the attack on Pearl Harbor, 8 December 1941 (London time). The Japanese, however, did not declare war in turn on the Netherlands until 11 January 1942, possibly in the hope that this would delay the demolition of Dutch oil fields until the japanese were ready move against them.



My memory is bad...I knew they declared war on Japan, I just got the timing off. I believe they knew war was coming and ordered all shipping to safe ports before Pearl Harbor even merchant shipping. Or am I wrong on that too?

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Post #: 241
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 1:06:11 AM   
RangerJoe


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The Japanese shot down a British Hudson about an hour and a half before Pearl Harbor was attacked. The British felt that the Japanese were coming to invade.

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“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Lowpe)
Post #: 242
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 1:09:11 AM   
Lowpe


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quote:

ORIGINAL: RangerJoe

The Japanese shot down a British Hudson about an hour and a half before Pearl Harbor was attacked. The British felt that the Japanese were coming to invade.


About the best way to save Task Force Z I found was to increase the %CAP at Singapore and have Task Force Z camp out there. If they disband in to Singers they survive the AI, but maybe not a player. It is a crap shoot.



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Post #: 243
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 1:15:17 AM   
Jorge_Stanbury


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If you don't have a HR to let Task Force Z do its suicide foray, you should just run it full speed to Batavia

And the British didn't know who was the target of Japan's aggression, or better to say it was totally rational to believe they would go ONLY after Thailand (which they actually did; the game doesn't account for the fact that for the 1st few days, Thailand was invaded and at war against Japan)

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Post #: 244
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 12:07:42 PM   
Lowpe


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Adding up the Political Point Cost I plan on spending changing Chinese Leaders...tops 300 points. 9 to 13 points to change a Corp Leader. I could easily spend 500 and still not feel great. c350 points could buy out an IJA Regiment.

Pretty much all my first expenditures will go there.

I have identified where all Chinese Base forces will go. Quite a few will go into holding key non base hexes once they have some AA. I have 4 base forces left over after covering critical hexes/bases.

How do most AFBs spend their early PP?


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Post #: 245
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 12:17:10 PM   
Lowpe


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quote:

ORIGINAL: Jorge_Stanbury

If you don't have a HR to let Task Force Z do its suicide foray, you should just run it full speed to Batavia



I think that will probably be death by CV. Just guessing, but Japan has mentioned several times that there are more important targets than Battleship Row. Without being super gamey, to me that pretty much means Task Force Z, in fact I might go so far as to personally rate Task Force Z over Battleship Row but not over Battleship Row + Catalinas & 4E Beasts at Pearl.

Moving Task Force Z south, means on day 1 it can reach just east of Palembang, stripped of any fighter coverage, it would be absolute dead meat to a two carrier strike.

That also frees up the Betties/Nells to select Naval attack, Port attack Singapore. I can't remember if Singers can be swept or not...my guess is yes.

Plus it does nothing to deter Mersing or a Singapore invasion. Singapore is probably beyond the pale, but Mersing is quite nasty. Will Task Force Z stop a Mersing attack...but she does match up pretty well against the IJN fast BBs around.

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Post #: 246
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 12:24:33 PM   
Yaab


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I have several variants for PP expenses for turn 1, but there are two must-do things:

-changing leaders in fighter units on Luzon
-changing leaders in fighter units in Pearl Harbor

You have some really poor leaders there initially, many with AIR skill in 30s. If KB strikes again at Pearl, you will have a very weak CAP with the original leaders. Same goes for Luzon.

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Post #: 247
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 12:26:55 PM   
Jorge_Stanbury


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Singers can be swept from Soc Trang (I think that is the base with 18 Zeros). Not really needed on turn 1, but if you are playing 2 turns, it make sense to set it to sweep, with Netties bombing port

In my games (which are DaBabes), I found that unless you leave alone the 1st turn (hardcoded), it is really difficult to hit Force Z with Netties; many times they survived with minimal damage. KB, or parts of it, is a different problem altogether

Regarding PPs: I would save them for a few turns, then start using them to buy small LCUs (like AA or base force) that I want to evacuate or use. I won't change leaders, not yet, unless they are getting into action right away. Changing air units is more important than changing land or naval, IMO

< Message edited by Jorge_Stanbury -- 7/23/2020 12:28:08 PM >


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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 12:30:11 PM   
Lowpe


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quote:

ORIGINAL: Yaab

I have several variants for PP expenses for turn 1, but there are two must-do things:

-changing leaders in fighter units on Luzon
-changing leaders in fighter units in Pearl Harbor

You have some really poor leaders there initially, many with AIR skill in 30s. If KB strikes again at Pearl, you will have a very weak CAP with the original leaders. Same goes for Luzon.


Good point, those guys are indeed quite poor. Still, I think I will pull a NYGiants there for a while, so not pressing turn 2 priority maybe turn 3. Generally Air guys don't cost much.


< Message edited by Lowpe -- 7/23/2020 12:45:00 PM >

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Post #: 249
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 12:44:26 PM   
Lowpe


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quote:

ORIGINAL: Jorge_Stanbury

Singers can be swept from Soc Trang (I think that is the base with 18 Zeros). Not really needed on turn 1, but if you are playing 2 turns, it make sense to set it to sweep, with Netties bombing port

In my games (which are DaBabes), I found that unless you leave alone the 1st turn (hardcoded), it is really difficult to hit Force Z with Netties; many times they survived with minimal damage. KB, or parts of it, is a different problem altogether

Regarding PPs: I would save them for a few turns, then start using them to buy small LCUs (like AA or base force) that I want to evacuate or use. I won't change leaders, not yet, unless they are getting into action right away. Changing air units is more important than changing land or naval, IMO


My thoughts mirror yours, 2 day turns changes things. You simply really have to watch how you use bombers and choose squadron leaders.

In stock, I gamed Force Z about a dozen times against the AI. POW survived twice, once by hanging out in Singapore, and another when bad weather limited the morning Betty strike to 9 planes. Force Z does survive 100% of the time by fleeing to Batavia...but I am not playing the AI.

Great thing about this game is that there is so many different tactics to follow. I was kind of doubtful about getting enough shipping into the needed ports to move all the free units I want to move, let alone buying some out and putting more pressure on the shipping. Plus with extremely variable reinforcements, I might be flooded with troops and no transportation. Happy problem.

Will look some more at it...but still want to change the leaders in China. I think for my game that is the biggest PP bang for the buck. Almost 100 points on the pre-turn feels very impactful.

I do want to try and send some supply to Luzon from Pearl, and to Wenchow too for that matter. It is a one way trip, so volunteers only.







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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 1:13:33 PM   
Lowpe


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Having thought about, and examined the OOB in detail, I am going to go so far to say that China is far from a lost cause that most AFBs complain of. There, I said it. I feel very confident I can stalemate the IJA, and eventually turn the tables on them in China.

My big concern is the Armored/Heavy artillery Schwerpunkt. I have taken steps to counter this.

Putting this in writing now, so I can eat crow later.



< Message edited by Lowpe -- 7/23/2020 1:15:28 PM >

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 1:24:27 PM   
Alfred

 

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quote:

ORIGINAL: Lowpe

Having thought about, and examined the OOB in detail, I am going to go so far to say that China is far from a lost cause that most AFBs complain of. There, I said it. I feel very confident I can stalemate the IJA, and eventually turn the tables on them in China.

My big concern is the Armored/Heavy artillery Schwerpunkt. I have taken steps to counter this.

Putting this in writing now, so I can eat crow later.




Over the years I have made several posts arguing that most AFB just badly mishandle China.

I've never believed China to be a lost cause. Against a good and determined Japanese opponent, it might be impossible to prevent the loss of all the Chinese bases but that doesn't matter if it happens well into 1943. Such a result would be a strategic Allied victory because of the huge opportunity cost it would have imposed on Japan. A Japan still heavily involved in China in 1943 should be an easy roll to American and Australian forces.

Alfred

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Post #: 252
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 2:38:05 PM   
Lowpe


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quote:

ORIGINAL: Alfred


quote:

ORIGINAL: Lowpe

Having thought about, and examined the OOB in detail, I am going to go so far to say that China is far from a lost cause that most AFBs complain of. There, I said it. I feel very confident I can stalemate the IJA, and eventually turn the tables on them in China.

My big concern is the Armored/Heavy artillery Schwerpunkt. I have taken steps to counter this.

Putting this in writing now, so I can eat crow later.




Over the years I have made several posts arguing that most AFB just badly mishandle China.

I've never believed China to be a lost cause. Against a good and determined Japanese opponent, it might be impossible to prevent the loss of all the Chinese bases but that doesn't matter if it happens well into 1943. Such a result would be a strategic Allied victory because of the huge opportunity cost it would have imposed on Japan. A Japan still heavily involved in China in 1943 should be an easy roll to American and Australian forces.

Alfred


I have read some of your great posts on the matter Alfred!

When I have taken China, I always progressed thru shocked that the Chinese are letting me get this hex or that base for free, especially the non base critical hexes. Just giving away hexes that should be defended and defended heavily.

So, I always knew there was a much better way...but in looking at the OOB, I am fairly impressed with some of the units, at how quickly they can be built up for their role to help counter China's perceived weakness in AA for one example. The generous HQs, it is like a bonanza there.

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Post #: 253
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 2:47:56 PM   
DesertWolf101

 

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I have only one previous campaign as the Chinese to go on, but if I can offer one piece of advise, it would be to not get too attached to a well defended position at the cost of allowing the Japanese player to concentrate their forces elsewhere. By all means you should defend key bases with good supply like Changsha, but sitting in an impregnable mountain hex somewhere is useless if the Japanese simply shift their main axis of advance in another direction. The Chinese are on the strategic defensive, but operationally that defense needs to be elastic and keep pace with where the Japanese are pushing.

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Post #: 254
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 2:53:04 PM   
Lowpe


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quote:

ORIGINAL: DesertWolf101

I have only one previous campaign as the Chinese to go on, but if I can offer one piece of advise, it would be to not get too attached to a well defended position at the cost of allowing the Japanese player to concentrate their forces elsewhere. By all means you should defend key bases with good supply like Changsha, but sitting in an impregnable mountain hex somewhere is useless if the Japanese simply shift their main axis of advance in another direction. The Chinese are on the strategic defensive, but operationally that defense needs to be elastic and keep pace with where the Japanese are pushing.


I view Changsha pretty much as a trap for Chinese. Not going to waste good units there.

There is no MLR in China. Every position serves a different purpose, needs different troop composition.


(in reply to DesertWolf101)
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 3:50:36 PM   
GetAssista

 

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quote:

ORIGINAL: DesertWolf101
I have only one previous campaign as the Chinese to go on, but if I can offer one piece of advise, it would be to not get too attached to a well defended position at the cost of allowing the Japanese player to concentrate their forces elsewhere. By all means you should defend key bases with good supply like Changsha, but sitting in an impregnable mountain hex somewhere is useless if the Japanese simply shift their main axis of advance in another direction. The Chinese are on the strategic defensive, but operationally that defense needs to be elastic and keep pace with where the Japanese are pushing.

I disagree. Chinese have a lot of AV that is enough to organize multiple strong points, and can be great when dug in hard terrain. But to dig in you need it to be stationary for prolonged periods of time. Just choose the places wisely, not every x3 hex has strategic importance.

Edit: sure there should be a dynamic part too. E.g. strategic reserves and the annoying cockroach run-around through Japanese lines

< Message edited by GetAssista -- 7/23/2020 3:53:58 PM >

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 10:06:22 PM   
Bif1961


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I consider Changsha as a loss as it is on the wrong side of a river line that should be better to defend.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/23/2020 11:41:36 PM   
RangerJoe


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That does not mean that you can't fight to hold it to slow the enemy down. Just remember that if it is surrounded, they are all destroyed. Some of the infantry will come back, but the devices?

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“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 2:30:20 AM   
Lowpe


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quote:

ORIGINAL: RangerJoe

That does not mean that you can't fight to hold it to slow the enemy down. Just remember that if it is surrounded, they are all destroyed. Some of the infantry will come back, but the devices?


Correct. I said I wasn't going to waste good units there. Heck, to a casual JFB, a stack of horrible troops looks pretty similar as long as long they don't start figuring out guns.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 5:13:22 AM   
CaptBeefheart


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What was it Elvis said? "A little less conversation, a little more action please." When is this AAR going to see some action?

Cheers,
CB

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 5:47:04 AM   
Alfred

 

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quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Alfred


quote:

ORIGINAL: Lowpe

Having thought about, and examined the OOB in detail, I am going to go so far to say that China is far from a lost cause that most AFBs complain of. There, I said it. I feel very confident I can stalemate the IJA, and eventually turn the tables on them in China.

My big concern is the Armored/Heavy artillery Schwerpunkt. I have taken steps to counter this.

Putting this in writing now, so I can eat crow later.




Over the years I have made several posts arguing that most AFB just badly mishandle China.

I've never believed China to be a lost cause. Against a good and determined Japanese opponent, it might be impossible to prevent the loss of all the Chinese bases but that doesn't matter if it happens well into 1943. Such a result would be a strategic Allied victory because of the huge opportunity cost it would have imposed on Japan. A Japan still heavily involved in China in 1943 should be an easy roll to American and Australian forces.

Alfred


I have read some of your great posts on the matter Alfred!

When I have taken China, I always progressed thru shocked that the Chinese are letting me get this hex or that base for free, especially the non base critical hexes. Just giving away hexes that should be defended and defended heavily.

So, I always knew there was a much better way...but in looking at the OOB, I am fairly impressed with some of the units, at how quickly they can be built up for their role to help counter China's perceived weakness in AA for one example. The generous HQs, it is like a bonanza there.



One thing not regularly commented on is the relative firepower. The Chinese 1941 infantry is substantially weaker than their enemy in terms of regular Japanese homeland raised infantry (not so bad when compared to collaborating forces). The delta does start to narrow with the 1943 and 1945 Chinese infantry upgrades. Full firepower parity is never achieved but the delta is substantially reduced. A fully fleshed out Chinese corps in 1942 with av of 721 is nowhere near as threatening to Japanese interests as the same unit with 721 AV of 1943 infantry, let alone 1945 infantry.

Alfred

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Post #: 261
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 6:33:22 AM   
DesertWolf101

 

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quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: DesertWolf101
I have only one previous campaign as the Chinese to go on, but if I can offer one piece of advise, it would be to not get too attached to a well defended position at the cost of allowing the Japanese player to concentrate their forces elsewhere. By all means you should defend key bases with good supply like Changsha, but sitting in an impregnable mountain hex somewhere is useless if the Japanese simply shift their main axis of advance in another direction. The Chinese are on the strategic defensive, but operationally that defense needs to be elastic and keep pace with where the Japanese are pushing.

I disagree. Chinese have a lot of AV that is enough to organize multiple strong points, and can be great when dug in hard terrain. But to dig in you need it to be stationary for prolonged periods of time. Just choose the places wisely, not every x3 hex has strategic importance.

Edit: sure there should be a dynamic part too. E.g. strategic reserves and the annoying cockroach run-around through Japanese lines



I'm not really sure what there is to disagree with. What good is a well defended mountain hex with high forts if it is simply screened, bypassed, and never attacked by the Japanese player? The hexes where the Chinese make their stand must always be directly relevant to their usefulness - defend only the avenues that are likely to be used, and be willing to abandon the ones that are no longer useful even if the Chinese forces there have spent a long time digging in and have high breastworks.

If you have the time and inclination, I invite you to take a look at my current AAR where the dangers of a non-elastic Chinese defense are amply highlighted.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 9:44:00 AM   
mind_messing

 

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On the China discussion, I think Alfred's previous comments on how to construct a solid position in China are pretty definitive.

quote:

ORIGINAL: Lowpe

How do most AFBs spend their early PP?




Good captains for the initial DEI combat ships.
Getting the B17s off Luzon to raid undefended IJ ports in the area (Babeldoab, Samah, Formosa).
Changing HQ's for key LCU's that you may want to remove from the DEI.

On the PP's for Chinese leaders, I wouldn't be hasty with splashing the PP's quite yet. I'm not convinced it would be a worthwhile use of PP's versus freeing a US division for the Pacific/Australia. While the average Chinese leaders are bad, they're not outright terrible.

I'd take a somewhat risky approach to it - replace the corps commanders when the IJA actually march into the hex and not until

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 9:52:59 AM   
GetAssista

 

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quote:

ORIGINAL: DesertWolf101
I'm not really sure what there is to disagree with. What good is a well defended mountain hex with high forts if it is simply screened, bypassed, and never attacked by the Japanese player? The hexes where the Chinese make their stand must always be directly relevant to their usefulness - defend only the avenues that are likely to be used, and be willing to abandon the ones that are no longer useful even if the Chinese forces there have spent a long time digging in and have high breastworks.

Thing is, if Japan wastes time bypassing you, it's good usage of at least some of your troops. If it bypasses your roadblock it is double useful cause marching through roadless hexes is slow. Goes w/o saying that when roadblock is no longer useful it can retreat. But it often still is - Japanese supply has to travel around.
And there are lots of avenues that are likely to be used. So many that their defense resembles MLR, specifically to the north-west of Changsha

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 11:08:10 AM   
Lowpe


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I misunderstood the Empire's position with the first turn, I read an email to believe it to be imminent, however Scout1 was merely informing me he was going to send me an email and not the turn.

We are now at he will give me a heads up when he is close. I hope his irl concerns, undiagnosed, work out even if the game doesn't. On Wednesday he informed me that the bases/industry done, now he is back to playing with Navy toys and then on to his lcus.

Not very promising, tbh. We agreed to the game prior the July 11th. Two full weeks for the first turn with no touchdown in sight so to speak...doesn't bode well.

I have told him no hurry with the first turn, get it correct but I think I will have to change that position shortly.

PS: I am starting to forget all of my good and not so good ideas I had for the opening.




< Message edited by Lowpe -- 7/24/2020 11:17:24 AM >

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 11:33:52 AM   
DesertWolf101

 

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Do you write down your ideas/plans? I find that keeping notes is very helpful in tracking all the small and big things I want to do.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 11:48:40 AM   
RangerJoe


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quote:

ORIGINAL: Lowpe

I misunderstood the Empire's position with the first turn, I read an email to believe it to be imminent, however Scout1 was merely informing me he was going to send me an email and not the turn.

We are now at he will give me a heads up when he is close. I hope his irl concerns, undiagnosed, work out even if the game doesn't. On Wednesday he informed me that the bases/industry done, now he is back to playing with Navy toys and then on to his lcus.

Not very promising, tbh. We agreed to the game prior the July 11th. Two full weeks for the first turn with no touchdown in sight so to speak...doesn't bode well.

I have told him no hurry with the first turn, get it correct but I think I will have to change that position shortly.

PS: I am starting to forget all of my good and not so good ideas I had for the opening.


What is the first sign of old age?

I don't remember!

What is the sign of middle age?

When a broad mind and a narrow waist change places!

But I never had a narrow waist!

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 12:58:41 PM   
Anachro


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The first turn can be very daunting, much more so than Allies Turn 2 (which is also intense) because your decisions and opening success is absolutely key to the long-term game. Allies can afford to take a more lax approach. Nonetheless, it's still good to remind JFB's that not everything needs to be done on turn 1; you can take a whole week (7 turns) to get everything in order and be perfectly fine.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 1:38:04 PM   
BBfanboy


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quote:

ORIGINAL: Anachro

The first turn can be very daunting, much more so than Allies Turn 2 (which is also intense) because your decisions and opening success is absolutely key to the long-term game. Allies can afford to take a more lax approach. Nonetheless, it's still good to remind JFB's that not everything needs to be done on turn 1; you can take a whole week (7 turns) to get everything in order and be perfectly fine.

It sounds like he is testing out all his opening set-up. Doing so with a critical and original opening move would be fine, but testing everything everywhere is asking too much of your patience.

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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) - 7/24/2020 2:47:38 PM   
RangerJoe


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Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
What would you think about the IJN getting the A7M2 Sam in 1943 - or even earlier? It would depend upon the engine research, not the airframe . . .

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(in reply to BBfanboy)
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A) Page: <<   < prev  7 8 [9] 10 11   next >   >>
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