Adam Parker
Posts: 1848
Joined: 4/2/2002 From: Melbourne Australia Status: offline
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The thing about war gaming chaps is that we as gamers tend to strip away the politics of the moment and focus on what we respectfully refer to as the "glory" of war. There is nothing wrong with this imo. We want to relive the sweep of grand strategy and fill the operational boots of the great commanders in a bit of ego-centrical role playing. And in that, in reliving "history", there is a noble learning experience. The older I get, most certainly do I reflect on the fact that glory is indeed tarnished. And we must remember that again, politics aside, all Fronts were hell holes from the get-go - and that's politics aside. Still as much as I'll try to push the German Armies on in Barbarossa, part of me at least takes comfort in the fact, that the front line did not progress farther in reality, for all of the ideological carnage which in hindsight, we now know followed in the front's wake. The history of the SS and the military arm - the Waffen SS is a complex one - still not fully understood to this day. When you research the texts as I have, you'll find a whole new world divided amongst the revisionist, the apologist, the biased and the ostensibly objective. Much of the theory offered in the original post is valid. To gain some insight into this subject, two of the more objective accounts I'd refer gamers to are: "Soldiers of Destruction" by Charles Syndor - a full warts and all history, of the SS Totenkopf (Death's Head) Division from its rise to fall. "The Waffen SS Hitler's Elite Guard at War 1939-1945" - considered the classic and still valid account of the rise, fall and "activities" of the entire Waffen (Military) SS at the front and behind it. Happy war gaming guys - there's no such thing as true glory in war, though honor and camraderie are virtues that co-exist side by side with the horror, regardless of army. Remember we are playing games - military games at that. And there is nothing wrong at all in reflecting from time to time on the epoch of our endeavors. This debate flares every so often and of course doesn't reflect on Matrix whatsoever, a company simply in the business of providing us with historical entertainment. I'll soon be busy enough learning a new rules system and looking at game play ;)
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