BBfanboy
Posts: 18046
Joined: 8/4/2010 From: Winnipeg, MB Status: offline
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quote:
ORIGINAL: DesertWolf101 Do you guys know what happens if TB come in at a crazy high altitude like 25,000 feet? I am wondering if you need a high CAP to get those or if it is assumed that you instead need a low CAP to intercept them when they drop down for torpedo attack. If the former, seems like a way to game the system. Edit: Reading BBfanboy's post prior to mine, it would seem that there are two phases to the intercept, the approach and the final run in. Is that correct? If you set the altitude for the TBs to fly at 25,000 and they are capable of flying at that altitude, that will be their approach altitude. They will then descend to 200' to drop torpedoes. I am not sure of RJ's assertion that they will also drop to 200' with bombs. I always understood that once they were armed with bombs they would no longer be eligible to use the AI's torpedo attack profile. Yes, there are three interception/AA phases: approach, attack, and egress.
< Message edited by BBfanboy -- 11/11/2020 11:08:25 PM >
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