Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

John McCain v Admiral Vinogradov

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> John McCain v Admiral Vinogradov Page: [1]
Login
Message << Older Topic   Newer Topic >>
John McCain v Admiral Vinogradov - 11/24/2020 5:39:16 PM   
elxaime

 

Posts: 304
Joined: 11/3/2004
Status: offline
Apparently this was only the second freedom of navigation exercise in the Sea of Japan since Soviet times.

https://www.theguardian.com/world/2020/nov/24/russian-warship-threatens-to-ram-us-destroyer

It brought the USS John McCain and the Russian Federation destroyer Admiral Vinogradov together, thankfully to a peaceful conclusion. But if the two tangled, 1 v 1, who would have the advantage?
Post #: 1
RE: John McCain v Admiral Vinogradov - 11/24/2020 9:32:34 PM   
HalfLifeExpert


Posts: 911
Joined: 7/20/2015
From: California, United States
Status: offline
I think the Quick mission builder might support a 1v1 clash between these two vessels.

(in reply to elxaime)
Post #: 2
RE: John McCain v Admiral Vinogradov - 11/24/2020 10:40:48 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline
It depends on tactical situation kind of question. General though, nobody wants to get into a fight as modern ship designs aren't designed to duke it out like WW2 era armored ship. Modern combatants very fragile compared to ancestor. Best to not ever be in a position where other guy can punch back in meaningful ways. If you need an answer, I'd say both shipyards would win. Lot of costly damage to repair or ship salvage.

(in reply to HalfLifeExpert)
Post #: 3
RE: John McCain v Admiral Vinogradov - 11/25/2020 12:04:10 AM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
Just took 10 minutes built, tweaked, and tested a Burke flight IIA against a modern Udaloy II. I made sure the Burke had some SAMs in the VLS. The default loadout is almost all Tomahawks. That is most likely not what it would carry on sea control missions. Scenario was built with CMO 1.02 and db487.

I also changed the doctrine to use SAMs in a AShM mode. Again, I would expect a DDG wouldn't be sent in without a SSM capability.

If you don't agree with the assumptions, feel free to change. And this is the great thing about CMO. You can ignore opinions and make realistic or unrealistic scenarios all day long just to see what would happen.

edit...missed EMCOM settings on the Udaloy. Deleted original scenario and added a new one.

Attachment (1)

< Message edited by thewood1 -- 11/25/2020 12:34:04 AM >

(in reply to BDukes)
Post #: 4
RE: John McCain v Admiral Vinogradov - 11/25/2020 12:51:21 AM   
Eboreg

 

Posts: 230
Joined: 3/14/2019
Status: offline
Just ran this from both sides... It seems that the Arleigh Burke's defenses are just too good for the Udaloy to stand a chance. In both run-throughs, the Arleigh Burke didn't take a single hit and the Udaloy suffered death from a thousand paper cuts.

(in reply to thewood1)
Post #: 5
RE: John McCain v Admiral Vinogradov - 11/25/2020 1:21:46 AM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
The key is that the Udaloy only has eight shots at the Burke and the Burke has SAMs to spare. That Udaloy II is a couple generations behind the top of the line Burke. In reality, I think the McCain is a Flight I Burke and is probably a little more equal to the Udaloy II. I used the Flight IIA in the scenario because that was the default for the QB set up I started with. Not sure it will make much difference, but you change it out easy enough.

(in reply to Eboreg)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> John McCain v Admiral Vinogradov Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.891