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Using 1920x1080 widescreen? - 1/11/2021 7:20:42 PM   
LarryP


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OK, please bear with me, but it's been many years since I've played WitP-AE. I'm craving a game like this for it's complexity (good choice then right?) and depth, I'm bored. I'm trying to get WiF to satisfy this craving but that's a long and windy road. Sounds like a song I knew...

I remember a line of text I would type into the properties icon command line that would make my widescreens usable. I think it was Erik that posted this gem, I can't find it. Help?

< Message edited by LarryP -- 1/11/2021 7:22:04 PM >
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RE: Using 1920x1080 widescreen? - 1/11/2021 7:25:10 PM   
Maallon


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There is a Readme Document in your installation Folder, in there stands all that you need to know.

(in reply to LarryP)
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RE: Using 1920x1080 widescreen? - 1/11/2021 7:33:43 PM   
RangerJoe


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There is a Tech area here:

https://www.matrixgames.com/forums/tt.asp?forumid=711

There may be something already posted to assist you.

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RE: Using 1920x1080 widescreen? - 1/11/2021 7:48:10 PM   
LarryP


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quote:

ORIGINAL: Maallon

There is a Readme Document in your installation Folder, in there stands all that you need to know.


Ahhhh, I see in the update install text it says Widescreen support in the readme file. Duhhhh... Thanks for the fast reply. Feeling stupid again.

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RE: Using 1920x1080 widescreen? - 1/11/2021 7:49:21 PM   
LarryP


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quote:

ORIGINAL: RangerJoe

There is a Tech area here:

https://www.matrixgames.com/forums/tt.asp?forumid=711

There may be something already posted to assist you.


Yeah, I had been contemplating the SeaBee program in there. Lots of good information!

(in reply to RangerJoe)
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RE: Using 1920x1080 widescreen? - 1/11/2021 8:19:42 PM   
Randy Stead


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I'm running the game in 1920 x 1080, no problems. I let Seabee do all the configuring. The game runs fine. I definitely recommend using Seabee.

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RE: Using 1920x1080 widescreen? - 1/11/2021 8:20:27 PM   
LarryP


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Now the text is too small. Figures. One thing always leads to another.

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RE: Using 1920x1080 widescreen? - 1/11/2021 8:21:13 PM   
LarryP


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quote:

ORIGINAL: Randy Stead

I'm running the game in 1920 x 1080, no problems. I let Seabee do all the configuring. The game runs fine. I definitely recommend using Seabee.


Does it help with the small text?

EDIT: Nope. SeaBee did nothing more than I do with the readme file. Text is too small. Back to WiF...

< Message edited by LarryP -- 1/11/2021 8:38:05 PM >

(in reply to Randy Stead)
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RE: Using 1920x1080 widescreen? - 1/11/2021 8:31:34 PM   
RangerJoe


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quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another.


Get bigger eyes . . .

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to LarryP)
Post #: 9
RE: Using 1920x1080 widescreen? - 1/11/2021 8:39:00 PM   
LarryP


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quote:

ORIGINAL: RangerJoe


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another.


Get bigger eyes . . .


I guess bigger IS better.

(in reply to RangerJoe)
Post #: 10
RE: Using 1920x1080 widescreen? - 1/11/2021 8:42:26 PM   
RangerJoe


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quote:

ORIGINAL: LarryP


quote:

ORIGINAL: RangerJoe


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another.


Get bigger eyes . . .


I guess bigger IS better.


Except for kidney stones . . .

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to LarryP)
Post #: 11
RE: Using 1920x1080 widescreen? - 1/11/2021 9:44:47 PM   
LarryP


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And hernias. And hemmroi... never mind.

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RE: Using 1920x1080 widescreen? - 1/11/2021 9:55:56 PM   
BBfanboy


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quote:

ORIGINAL: LarryP


quote:

ORIGINAL: RangerJoe


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another.


Get bigger eyes . . .


I guess bigger IS better.

The text scales with the resolution you set. You cannot make a high resolution for the greater map area covered and not have the text shrink. Get a magnifying glass or use the magnify feature in Windows.

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(in reply to LarryP)
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RE: Using 1920x1080 widescreen? - 1/11/2021 11:46:35 PM   
LarryP


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I know all about resolution vs text size. I have lots of programs and games that scale UI independent of resolution size. I was hoping that there is a function like that hiding in WitP-AE.

(in reply to BBfanboy)
Post #: 14
RE: Using 1920x1080 widescreen? - 1/12/2021 12:08:41 AM   
RangerJoe


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Just memorize which button is where and what it does.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to LarryP)
Post #: 15
RE: Using 1920x1080 widescreen? - 1/12/2021 12:58:30 AM   
LarryP


Posts: 3783
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Yeah, I should do that with all my programs. I'll start on that right away sir!

(in reply to RangerJoe)
Post #: 16
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