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1st Turn Supply for 4th Pzr Grp

 
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1st Turn Supply for 4th Pzr Grp - 1/12/2021 1:25:13 PM   
gaddabout

 

Posts: 2
Joined: 1/12/2021
Status: offline
Relatively new to the game but have played several practice rounds to around turn 12. Last 2 sessions I've noticed 4th Pzr Grp HQ starts turn 1 with zero supplies. Has this been the case every game I've played and just now noticed, or is this something different? Also, last session I used HQ buildup for them, but they were still at zero next turn.

As a random event it possibly adds another dimension to planning because it severely limits AP's, but with the complexity of WiTE I may simply be missing somnething.

Cheers

Edit: Never mind, answered my own question :). Mods can delete this post.

< Message edited by gaddabout -- 1/12/2021 5:21:20 PM >
Post #: 1
RE: 1st Turn Supply for 4th Pzr Grp - 1/13/2021 7:36:50 AM   
Chris21wen

 

Posts: 6249
Joined: 1/17/2002
From: Cottesmore, Rutland
Status: offline
Ignore, missed his never mind.

< Message edited by Chris21wen -- 1/13/2021 7:37:44 AM >

(in reply to gaddabout)
Post #: 2
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