Aurelian
Posts: 3916
Joined: 2/26/2007 Status: offline
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quote:
ORIGINAL: AlbertN There must be a reason for the Soviets to stay and fight, in '41. And fight in kind of desperate way, not going toe to toe with Germany and shanking Axis formations. That reason to me has to be that they -must- protect their factories. If the Soviets run too quick they'll lose production. Forever. Save your gear now or have more gear in the future - call your shots. If I have to play the Soviets the way Axis players want, then there's no point in playing. Unless the Axis play the way the Soviets want. As for factories..... https://www.mhistory.net/comrades-we-are-transporting-the-whole-factory-evacuation-of-the-ussr-industry-in-1941/ As early as June 30, 1941, the Soviets established the State Defense Committee, i.e. the organization managing and coordinating the transport of industrial centres to the east, far from the approaching rapid pace of the Germans. The Committee, which had virtually unlimited authority to evacuate people and equipment, used everything that could have helped in any way – mainly the Soviet railway fleet. Even outdated locomotives and wagons in poor technical condition were used in acts of desperation.......... Despite all these difficulties, as well as the organizational chaos and warfare that spread across more and more of the USSR territory, it is estimated that by the end of 1941 more than 1500 large factories were deported, together with millions of workers, engineers and their family members. Nearly 500 factories were moved to the Urals, more than 200 to Western Siberia and 250 to Central Asia. The others were evacuated further east, even off the Pacific coast. Locations rich in raw materials and far from the front were chosen so that they would not be exposed to Luftwaffe air raids. In the long term, the USSR industry benefited from the evacuation action despite the great chaos that accompanied the whole operation. Powerful industrial centres were created and many factories were built or expanded, such as the factory in Chelyabinsk, where tanks were produced. This factory was so large that the whole city was called “Tank City”. In addition, a more efficient system of work was developed in many factories by tightening ever lower time limits for the production of equipment. Factory losses were not, and should not be, permanent. If you can expand them, you can also build them. Sadly, I keep reading about how the Soviets are supposed to adhere to history, but never, unless I bring it up, do I see the same about the Axis. (Like how the Axis can't take Leningrad and Moscow because that isn't historical.) It's a game. A historically based game. You get the chance to make your own mistakes instead of being forced to repeat the mistakes of history. As an aside, I've never seen Japanese players in WiTP or WiTP AE write how the Allies don't play 1941 the way they actually did. The Japanese are far harder to play, but that's the side most people play.
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If the Earth was flat, cats would of knocked everything off of it long ago.
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