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Rail and Road Bridges

 
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Rail and Road Bridges - 4/30/2021 10:59:28 PM   
OberGeneral

 

Posts: 205
Joined: 10/9/2018
From: Canada
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I don't see any MP benefit for trying to cross rivers at rail and road bridges.
Can that "feature" be added in any way?

I couldn't find anything in the manual. Am I missing something?

< Message edited by OberGeneral -- 5/1/2021 8:15:22 PM >
Post #: 1
RE: Rail and Road Bridges - 5/2/2021 9:14:53 AM   
cdsys

 

Posts: 37
Joined: 6/29/2020
From: Belgium
Status: offline
Been thinking about this too, mostly for major rivers and road movement. For rail bridges I kind of assume that they are part of the rail damage/repair system.

Maybe a number of bridges that are in a hex that can carry tanks over the major river in a given direction... An option to blow bridges over major crossing and maybe some bonus for taking them intact. The more intact major bridges there are in a hex, the less the bottleneck would be for moving troops over the river.

For smaller rivers it should be less critical as a new bridge can be build in less than a week by army engineers I assume.

(in reply to OberGeneral)
Post #: 2
RE: Rail and Road Bridges - 5/3/2021 10:03:14 PM   
OberGeneral

 

Posts: 205
Joined: 10/9/2018
From: Canada
Status: offline
Yes that is what I was thinking.

I was mainly concerned with the double wide railroad bridges at Vitebsk.

Here is a picture of one of them.

http://puu.sh/HDH4E/1585552dcf.jpg

7th Panzer is on the ne side of the Dvina and 12th Panzer is on the w side.
They have 12 and 6 MPs respectively. Yet neither can do even a hasty!

They other thing I don't get is that is the Dvina really a major river at this point.

(in reply to cdsys)
Post #: 3
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