jubjub
Posts: 493
Joined: 5/2/2021 Status: offline
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quote:
ORIGINAL: Beethoven1 quote:
ORIGINAL: jubjub Soviets fail an attack north of Rzhev, and take 12% casualties. This kind of result was not possible before the artillery changes. Before the changes, they would lose 5% tops. Much better now. Eh, I dunno about that. Looking at the battle, you have (at least) two motorized divisions, one of which is an SS division. Motorized divisions have always been pretty OP and could get surprising holds and inflict lopsided casualties even in previous patches. All the more so with SS divisions. quote:
ORIGINAL: jubjub Also, I think it's worth mentioning that this battle likely consumed in excess 1,000 tons of ammo from the German side. Even in a loss, you can severely strain the local German logistics. So the new Soviet strategy is to gather up all your troops and request that the Germans shoot at the Soviets. The Soviets will win the war because the Germans will run out of ammo before they can shoot all the Soviets. Genius strategy! The best part is you don't even have to give the Soviet troops weapons and it is not necessary to shoot back at the Germans. You just sit there, get shot at, and wait for lack of German ammo to end the war. 1. Look at the halt range. The casualties were inflicted before the infantry engaged, which leaves the German units in much better shape after the battle. 2. This is just half the story. Obviously you’d rather win battles and inflict losses at a 1:1 rate or better, but failed attacks have a cost to the Germans too, and are sometimes necessary to get something rolling.
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