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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/25/2021 6:29:26 PM   
HardLuckYetAgain


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quote:

ORIGINAL: erikbengtsson

Has this happened yet? If not, get on it ! (Please ;))


No, hasnt started yet. Im busy til Friday and imay be delayed further since I may be buying a new house :-( It will happen but not a lightning speed.

(in reply to erikbengtsson)
Post #: 31
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/25/2021 6:34:30 PM   
AlbertN

 

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Gz on the new house!

(in reply to HardLuckYetAgain)
Post #: 32
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/25/2021 8:19:26 PM   
M60A3TTS


Posts: 4014
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quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: erikbengtsson

Has this happened yet? If not, get on it ! (Please ;))


No, hasnt started yet. Im busy til Friday and imay be delayed further since I may be buying a new house :-( It will happen but not a lightning speed.


Which suits me just fine as I'm off the grid Thursday and Friday and wasn't planning on doing much WiTE stuff over the weekend.

(in reply to HardLuckYetAgain)
Post #: 33
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/27/2021 12:11:39 AM   
EwaldvonKleist


Posts: 2038
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From: Berlin, Germany
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Good luck&have encirclement to both of you. Will the fascist propaganda be countered by truthful Soviet reporting @M60?


_____________________________


(in reply to M60A3TTS)
Post #: 34
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/28/2021 5:56:41 PM   
HardLuckYetAgain


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quote:

ORIGINAL: EwaldvonKleist

Good luck&have encirclement to both of you. Will the fascist propaganda be countered by truthful Soviet reporting @M60?



Maybe it is about time to "BAN" all Communist from this thread. Seems the Communist are even impersonating a German General to boot!!!

(in reply to EwaldvonKleist)
Post #: 35
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 4:05:51 PM   
HardLuckYetAgain


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I have accepted the challenge as of a minute ago. I am at a comfortable spot on turn time with my other game now. Having two tough opponents my turns wont exactly be fast. So now the question is how will the game end?

(in reply to HardLuckYetAgain)
Post #: 36
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 4:06:27 PM   
HardLuckYetAgain


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Will it end like this as it did historically?




Attachment (1)

(in reply to HardLuckYetAgain)
Post #: 37
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 4:06:59 PM   
HardLuckYetAgain


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Or will we see something new over Moscow?




Attachment (1)

(in reply to HardLuckYetAgain)
Post #: 38
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 4:08:39 PM   
HardLuckYetAgain


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Don't know... But the journey to either of these two previous pictures is the fun of the game :)

(in reply to HardLuckYetAgain)
Post #: 39
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 5:16:23 PM   
M60A3TTS


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quote:

ORIGINAL: HardLuckYetAgain

Or will we see something new over Moscow?







< Message edited by M60A3TTS -- 8/30/2021 5:17:20 PM >

(in reply to HardLuckYetAgain)
Post #: 40
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 5:36:21 PM   
DesertedFox


Posts: 314
Joined: 8/3/2004
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Two top-class players who just happen to do AARs that are both extremely entertaining and informative.

Can't wait.







Attachment (1)

< Message edited by DesertedFox -- 8/30/2021 5:42:11 PM >

(in reply to M60A3TTS)
Post #: 41
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 5:57:59 PM   
HardLuckYetAgain


Posts: 6987
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Think I will motorize my FBD's to convert extra rail hexes ;-P


(picture not from this match)




Attachment (1)

< Message edited by HardLuckYetAgain -- 8/30/2021 5:59:10 PM >

(in reply to DesertedFox)
Post #: 42
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 6:00:10 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
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quote:

ORIGINAL: M60A3TTS

quote:

ORIGINAL: HardLuckYetAgain

Or will we see something new over Moscow?








So you command, so it shall be done.

(in reply to M60A3TTS)
Post #: 43
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 6:01:44 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
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quote:

ORIGINAL: DesertedFox

Two top-class players who just happen to do AARs that are both extremely entertaining and informative.

Can't wait.








M60 is top-class. I just meander in the dark bumping into things ;-) But thank you DesertedFox!

(in reply to DesertedFox)
Post #: 44
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 6:57:14 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline
I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII.

(in reply to HardLuckYetAgain)
Post #: 45
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 8:38:16 PM   
Rosencrantus

 

Posts: 318
Joined: 1/9/2021
From: Canada
Status: offline

quote:

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII.


That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.



(in reply to M60A3TTS)
Post #: 46
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 9:00:32 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: Rosencrantus


quote:

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII.


That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.



@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

Dave did very well for his first time! Just the supply bite him in the arse :( I said it before and say it again I admire Smokindave. I have seen him fight all the way to the bloody end on more than a few occasions :) I hope I can do half as well as he did in those matches.

I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.

(in reply to Rosencrantus)
Post #: 47
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 9:26:42 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
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quote:

ORIGINAL: HardLuckYetAgain
@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)


I don't, necessarily. But I'm not assuming anything and will just wait quietly for the turn. You're just playing the scenario designer right now.


quote:

ORIGINAL: HardLuckYetAgain
I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.


Well you're going to get 1 1/2 for starters. I'm sure you can figure out what that means.

(in reply to HardLuckYetAgain)
Post #: 48
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:06:29 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: M60A3TTS


quote:

ORIGINAL: HardLuckYetAgain
@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)


I don't, necessarily. But I'm not assuming anything and will just wait quietly for the turn. You're just playing the scenario designer right now.


quote:

ORIGINAL: HardLuckYetAgain
I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.


Well you're going to get 1 1/2 for starters. I'm sure you can figure out what that means.



@#1 = Maybe it is best if I just resign from the game. Maybe that would be the best scenario.

@#2 = I am not smart, never have been, never will be. Help me out.




(in reply to M60A3TTS)
Post #: 49
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:20:20 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
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quote:

ORIGINAL: HardLuckYetAgain
@#2 = I am not smart, never have been, never will be. Help me out.


Oooh, charades!

Ok. Three words. First word...two syllables.



(in reply to HardLuckYetAgain)
Post #: 50
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:28:29 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
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quote:

ORIGINAL: M60A3TTS

quote:

ORIGINAL: HardLuckYetAgain
@#2 = I am not smart, never have been, never will be. Help me out.


Oooh, charades!

Ok. Three words. First word...two syllables.





Ok, you make it easy. You win.

(in reply to M60A3TTS)
Post #: 51
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:29:02 PM   
HardLuckYetAgain


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M60 wins by Default!!! See told you he would prevail.

(in reply to HardLuckYetAgain)
Post #: 52
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:31:07 PM   
HardLuckYetAgain


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I have re-signed from the game.

(in reply to HardLuckYetAgain)
Post #: 53
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:40:24 PM   
M60A3TTS


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Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.

(in reply to HardLuckYetAgain)
Post #: 54
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:54:33 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
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quote:

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.


Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.

(in reply to M60A3TTS)
Post #: 55
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:56:37 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.


Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.



Maybe I am reading the whole thing wrong but boy does it feel that way to me when you have always been very nice before.

(in reply to HardLuckYetAgain)
Post #: 56
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 10:57:30 PM   
smokindave34


Posts: 877
Joined: 1/15/2008
Status: offline

quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: Rosencrantus


quote:

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII.


That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.



@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

Dave did very well for his first time! Just the supply bite him in the arse :( I said it before and say it again I admire Smokindave. I have seen him fight all the way to the bloody end on more than a few occasions :) I hope I can do half as well as he did in those matches.

I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.


Agree - M60 will get a much better challenge. In hindsight my supply/logistics network was a real mess - I really botched it. That shouldn't take away from M60's skill in any way. You can tell from his AAR he is as skilled as any Soviet commander.

With that said though I think I speak for all of us aspiring Axis Field Marshall's that we are counting on HLYA raising the flag over the Kremlin by Turn 16 (ish....). Good luck to both of you.

(in reply to HardLuckYetAgain)
Post #: 57
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 11:09:25 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline
quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.


Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.



Maybe I am reading the whole thing wrong but boy does it feel that way to me when you have always been very nice before.


@ M60 = More than happy to get on Discord to discuss what the situation is. But until that time I refuse to play until we remedy that situation. If it is me and what I type, just tell me. If you just can't stand me just tell me & I will move along. I always valued you as a person and as a great player with a great amount of knowledge. But this just doesn't seem like you to me.

< Message edited by HardLuckYetAgain -- 8/30/2021 11:10:28 PM >

(in reply to HardLuckYetAgain)
Post #: 58
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 11:13:50 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: smokindave34


quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: Rosencrantus


quote:

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII.


That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.



@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

Dave did very well for his first time! Just the supply bite him in the arse :( I said it before and say it again I admire Smokindave. I have seen him fight all the way to the bloody end on more than a few occasions :) I hope I can do half as well as he did in those matches.

I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.


Agree - M60 will get a much better challenge. In hindsight my supply/logistics network was a real mess - I really botched it. That shouldn't take away from M60's skill in any way. You can tell from his AAR he is as skilled as any Soviet commander.

With that said though I think I speak for all of us aspiring Axis Field Marshall's that we are counting on HLYA raising the flag over the Kremlin by Turn 16 (ish....). Good luck to both of you.


Game is not going to happen at the moment. I should have stuck with not going for a 3rd match. I have always valued M60 a great deal but something to me just isn't right.

(in reply to smokindave34)
Post #: 59
RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are we... - 8/30/2021 11:14:47 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline

quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: HardLuckYetAgain


quote:

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.


Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.



Maybe I am reading the whole thing wrong but boy does it feel that way to me when you have always been very nice before.


I think you're one of the two best Axis players out there and I've said that on more than one occasion. I was not as you say copping an attitude but posting something I thought would be entertaining. Obviously it was not and I'm sorry if you were offended. It was certainly not done to have fun at your expense.

(in reply to HardLuckYetAgain)
Post #: 60
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