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RE: Soviet Guard Armor: Too soon, too many

 
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RE: Soviet Guard Armor: Too soon, too many - 1/22/2022 9:54:50 PM   
loki100


Posts: 10920
Joined: 10/20/2012
From: Utlima Thule
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quote:

ORIGINAL: Speedysteve

From what I know it's purely based on win count. Not to do with win-loss ratio but it's one of those things in the laps of the gods with no certainty on....i.e it's not listed in the manual. That extra 5 NM is not insignificant so I'd love to know


yes it keys purely off wins, losses are irrelevant in triggering the transition

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Post #: 61
RE: Soviet Guard Armor: Too soon, too many - 1/23/2022 8:35:10 AM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
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quote:

ORIGINAL: xhoel


quote:

ORIGINAL: Speedysteve

My view is the opposite of this in my game with Loki. I struggle to get them....0 Guards Tk Cps, 0 Guards Mech Corps....mid August 1943....





That could probably be a bug caused by one of the changes that was implemented which pushed back the formation date for Guard Tank Corps. I suggest you post on the Tech Section and ask the devs about it as this seems wrong.


First I’ve heard of this! When did you see/hear of it?

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(in reply to xhoel)
Post #: 62
RE: Soviet Guard Armor: Too soon, too many - 1/23/2022 9:21:43 AM   
xhoel


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Joined: 6/24/2017
From: Germany
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quote:

ORIGINAL: Speedysteve

First I’ve heard of this! When did you see/hear of it?


Was changed in 1.02.01:

Delayed 42 Guards Mechanized Corps OB to 11/42.
Delayed 42 Guards Tank Corps OB to 12/42.

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(in reply to Speedysteve)
Post #: 63
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