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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet)

 
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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 12/26/2021 4:56:47 PM   
thedoctorking


Posts: 2297
Joined: 4/29/2017
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You have the skills to do a proper job with the AAR's, that's for sure. My contribution is going to pale in comparison.

I'm sorry you had COVID and I hope you feel better. I don't have that excuse, but the last two weeks were completely crazy. I'm doing a new gig as an online tutor for history students. It's interesting work, but a lot more high-pressure than teaching in the classroom. My students have no compunctions about texting me at 10 at night and wanting me to sit with them for an hour or two talking to them about their term papers. I kept up with some of my games, had no time for my usual weekend gaming sessions, and completely dropped the ball on this one. But I'm back now, with hopes of doing better. The pressure is off now because of the winter school break, and I imagine that the most needy students won't reappear until the last couple of weeks of the winter quarter. So I'm good until early March sometime...

(in reply to Zovs)
Post #: 31
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 12/27/2021 11:54:59 PM   
thedoctorking


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Yeah, so I made a big effort to keep the port of Riga closed as long as possible. It seems that the Axis can get a big supply advantage in the early going by hauling supplies up by sea to Riga and Odessa once they capture them. So since my bombers don't have much else to do, I assigned them to the navy and had them flying naval patrol missions. As long as I have that airbase in Estonia, I can escort the bombers so any Axis fighters at least have someone to shoot at. This should probably only last a couple of turns, but for now I have full control over the gulf of Riga.

(in reply to Zovs)
Post #: 32
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 12/28/2021 12:05:26 AM   
thedoctorking


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On the northern front, looks like he sent a few individual divisions forward to mark the trail for the remainder of the armored force, which was presumably sitting somewhere where it could build up supply and preparation points. I expect they'll be smashing into Pskov next turn. I tried to set up a defense there that will at least slow them down and permit my guys to escape. I also stuck a few guys over on the Estonian islands so Zovs will be forced to send some guys to rub them out. I have noticed that the AI tends to ignore those islands, and as long as you can hold Leningrad, you can have a few fighter squadrons over there and continue to interdict Axis shipping in the Baltic. I'm still not sure what effect that will have on the Axis offensive towards Leningrad, but it doesn't cost me much to find out. I also build the fortified line in front of Leningrad. I am still pretty much convinced that if the Axis wants Leningrad the first year, they can have it, but I want to at least make him put in the effort. Maybe he'll divert the panzer group from the south and I can hold in the center.

This is my closing position - I forgot to take a shot at the beginning, and since we're playing with the Multiplayer system instead of PBEM, I don't have a save game to go back to.




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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 12/28/2021 12:08:44 AM   
thedoctorking


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In the center, I set up what I hope is a respectable defense of the Land Bridge sector and to the south as far as Gomel, while in the marshes we just ran as fast as we could. From what I can see, it looks like the Axis main effort is pointing southeast, towards Gomel and Chernigov. Maybe he hopes to pull off a big encirclement of Southwest Front as in the historical event.





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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 12/28/2021 12:14:23 AM   
thedoctorking


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The big drive in Southwest Front's sector looks to be going down the Brest-Rovno-Kiev line. I put a good corps in Kiev in case he's planning to take it on the run in the next couple of turns. Farther to the south, the (temporary) Kharkov and North Caucasus sectors, he managed to nearly encircle the Kharkov guys and he did trap a Southern Front army. I expect that I'll lose most of those guys, though with luck he'll have to rout a few of them out to get at the main line of resistance behind.

At this point, I'm just trying to get as many units out alive as I can. I'm not worrying about holding ground, though I would like to put up a fight for the major cities. If I get to the first turn of blizzard and I still have two of Moscow, Leningrad, and Rostov and 3.5m+ troops, I'll feel pretty good about my chances.






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Post #: 35
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 12/31/2021 5:49:01 AM   
Zovs


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Notes, just got turn 4, wrote this up a few days ago.

Turn 3 - 6-Jul-1941

Note for this turn (since I and thedoctorking are beta testers) I have updated to to the soon to be released version 1.02.13 Beta, which corrects the Vienna Bug (Soviet units teleporting into Vienna), plus several tweaks to the combat routines (flak reduction in losses, reduced air to air and ops losses), some ground combat changes, some logistic changes (an undocumented feature), and some data and scenario changes. All this should be released to the public in January.

New Events

Eastward Evacuations by Soviets.

Turn Summary & General Notes (previous Soviet turn)



Reinforcements
I got the normal 7 ground reinforcements this turn.

Friendly Losses
Friendly losses show 12,478 men, 191 guns, 12 AFV's and 175 aircraft (will dig into this later).

Logistics
Logistics looks good (more on this later).

Combat Unit Alerts
Shows 3 units with low supply, 1 unit isolated and 4 unready (will delve into this below).

Looks like more Naval Patrols around Riga.



Naval Patrols around Odessa as well.



The Soviets did one attack on the 6th Rum. Cavalry Brigade.



The Rumanian losses were very low men and gun wise, air loses were also low but the Soviet air took it on the chin here. Looks like it might be the first encounter of the T-34's. The Soviets lost 7 of these. If I am reading the charts right (Ground Combat details), the best HPE was the 24 Rum. 149mm Howitzers (2.0) followed by 17x 88mm Flak gun (1.66). In aircraft losses for this battle, I lost 5 total to A2A, 1 to Flak and 8 to Ops. Out of the total 104 Soviet aircraft lost, 3 were Ops and the rest A2A. I had six squadrons intercepting and five escorting the 123 bombers. The Soviets had eight escorts squadrons and four intercepting squadrons.

All in all the Axis air decimated this ground attack.

My one isolated regiment was this motorized infantry unit.



Turn 3 - 6-Jul-1941

Air Phase:

First thing I did was to adjust the Recon altitude from 17,000 to 22,000. I also changed the Ground Attack target priorities to Airfield: Low, Unit: Normal and Interdict: High. Next, I transferred all JG's and Recon squadrons forward. I sent the remaining Me-110's to train as Fighters. I lastly cleared out all the Air Directives and reset the as follows.

I created 24 AD as:

Luftlotte 1:
4x Recon
1x Naval Patrol
1x GND Support AGN

Luftflotte 2:
5x Recon
1x GND Support AGC

Luftflotte 4:
3x Recon
1x Naval Patrol
1x GND Support AGS

Hun. Air Cmd.
1x Recon
1x GND Support Carpathian Hun. Army

Rumanian Air Cmd.
4x Recon
1x GND Support Army Grp. Anton

Air Execution Phase Summary



Total sorties: 3,350
Aircraft lost: 463
Damaged: 107
Enemy Aircraft lost in A2A: 21
Damaged: 4

Wow that was a total bust! I think I need to rebuild Recon from the ground up, as those AD for Recon was just way to costly. The problem was that I left all the Air Recon on auto and the AI did a horrid job of allocating and protecting my recon units. I went offline and ran some tests, first I setup the Recon AD to 22,000, and set escort to 25. I then let the AI setup the AD in this test to see what it would do. Instead of setting the missions to auto(auto) for Req AC(Esc) it actually was doing 12(4) and the results were way less costly, still the Recon losses where higher then you would expect, especially while fly >22k feet the flak losses are and were enormous. Personally I would think flying Recon would be a form of stealthy but that does not seem to be the case. In any event crying over spilt milk does no good. So for the next turn I'll rectify that. But it sucks wades to have almost 850 losses by turn 4 with 300+ from just the Recon missions.

Here are some of the higher Recon missions that got shredded.







The Naval patrol's also got hit hard.






Ground Phase

Looking over the OOB things for the Axis tend to look good. I have 3.5 million on map men, 36k guns, 4,144 AFV and 2,500 aircraft for Germany with a small percentage in reserve. The Axis Allies have 1.2 million men on map, with 10k guns and 409 AFV and 672 aircraft with nothing in reserve.

The report shows that the the Soviet Union has 2.3 million men on map, with almost half a million in reserve but a total of 4.3 million. I see 37k in guns, 8,975 in AFV and 4,995 in aircraft. Their reserves show 4k in guns, 1,200 in AFV and 2k in aircraft.

Bottom line is kill more Soviets.

At start losses show.

Ground
Axis losses in men is 22,997 verses 591,840 Soviets. Gun losses is 511 to 11,367. AFV losses is 27 Axis to 3,698. Looks like the captured Soviet men is 410,314.

Air
My total pilots KIA is now up to 586 with 857 aircraft lost. During the Axis air phase I lost 390 pilots KIA and 464 aircraft. The Soviets during that part of the turn only lost 87 KIA and 100 lost aircraft. So turn 3 Air Phase goes to the Soviets this turn. That was a major blunder on my part in allowing the AI to auto setup those Recon missions and it really cost me. So word to the wise here. Don't do auto(auto) it's a disaster.

In general though at start air losses is 596 Axis pilots KIA to the Soviets 1,761 and total airframe losses is 857 to 5,687. Hopefully I can intercept and kill off more Soviet pilots and aircraft over the next few turns, despite my mistake with Recon.

Weather Report

Weather is clear, except for some rain in the Hamburg-Mechlenbug-Berlin-Leipzig-Prague-Munich area, or Central Germany.

Logistic Reports

Things of interest.

The Air Execution Phase took 6 minutes and 6 seconds.

Freight

Generally looks pretty good. OKH totally was short about 60 tons, Hungarian HC received more than it needed. Rumanian HC was short 32 tons of need.

AGN was short 176 tons.
AGC was short 234 tons.
AGS was short 45 tons.
1st Panzer Group (AGS) was positive 584 tons.
2nd Panzer Group (AGC) was short 263 tons.
3rd Panzer Group (AGC) was short 565 tons.
4th Panzer Group (AGN) was short 236 tons.

Grand totals was:
Sup Need: 24,625
Sup Rec: 21,923
Diff: 2,702
Sup lost: 6,014
Air Command was positive 240 tons.

In general and my gut feeling is that freight movement and consumption as well as Depot management is going well. I'll need to make a few tweaks to Depots this turn.

Theater Box
Nothing specular of note.

Replacement
46 damaged AFV were returned to the pool and 8 damaged AFV were not repairable. Finland received some captured Soviet equipment.

Arrival
2nd Army, XXXV Corps, and Slovakian Corps are no longer frozen. The 60th Motorized Division, and five German Infantry Divisions have arrived.

Leader
GenL Kuntze initiative rating improved to 6.

Supply
779 trucks have been lost during the campaign due to unit movement and 596 trucks were repaired and returned to the logistics pool.

Commanders Report

I have a number (11 to be exact) of units whom are out of command range (DtHQ) that I need to rectify. I am usually pretty good at keeping units in command, so I'll investigate why this discrepancy exists and correct.

The highest Morale unit is the Grossdeutschland Motorized Regiment at 99. The most experienced unit is the 1/833rd Sieg Mortar Battery at 95, followed by the Grossdeutschland at 92 and then the L.A..H. SS Mot. Brigade at 92 and the Totenkopf SS Mot. Division and Das Reich Mot. Division both at 91. I have 20 units that are at fatigue levels 40-50% I'll need to rest soon.

OKH total win/loss count is at 148 to 1.

My top fighter ace is G.Huhn with 10 kills and 82 exp, flying in a Bf 109F-2.

Theater Boxes

All looking pretty good. For the Axis reserves both Stug battalions are flesh out and transferred these to the map.


End of Turn Summary

End of turn map.



Click on the link if you'd like a zoomed in view: https://i.imgur.com/dRibF1a.jpg

Areas of Interest

AGN


AGC




AGS



Here is a breakdown by Battle Result:

Total Battles: 29

Retreated: 3
Shattered: 3
Surrendered: 23
Routed: 2

End of turn 3 losses

Ground



Air


OKH win/loss totals for turn 3.
174 to 1

Soviet 3rd mechanized Corps commander Aleksei Kurkin has been killed in action.


...to be continued...


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(in reply to thedoctorking)
Post #: 36
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:13:48 PM   
thedoctorking


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41 GC No Early End AAR
Zovs (Axis) v Thedoctorking (Soviets)
Soviet turn 3

The first thing I noticed when I opened my file was the titanic German air losses. Most of them were on recon missions, it’s true, so they weren’t the crucial (and crucially limited numbers) of Ju87’s or Bf109’s. However, losing so many recon planes will limit the Axis ability to gain information about my deployments behind the lines or gain tactical intelligence that aids their units in combat. And given that I have been losing about 500 planes a week, this gave me a good feeling for one turn. I can be sure that Zovs will fix this mistake next time, so I can’t expect this to go on, but grateful for small blessings.





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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:14:47 PM   
thedoctorking


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Of course, in my air execution phase, I continued my policy of waging an active air war, and I gave those losses right back again and more besides. My goal was to continue to keep Riga closed as long as possible, keep Odessa open so that it can withstand siege and keep the Germans off the Crimean front for as long as possible, and interdict supplies and strategic movement where the Axis appears to be concentrating. I realize that German fighters have reached the front by now, meaning that these missions will be intercepted. I hope that I can kill something on the order of 50 German fighters a turn, starting an erosion of his air strength that might lead to air parity for me in the not to distant future. This was a policy I pursued with considerable success in WitE1; I understand that it is not so easy now but I thought I’d give it a shot against a human opponent and find out the hard way.

In the north, I did this:





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Post #: 38
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:16:08 PM   
thedoctorking


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And in the south, similarly:






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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:17:47 PM   
thedoctorking


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The results met my low expectations – only 18 Axis fighters went down against almost 400 Soviet planes. Several very one-sided battles took place. I’m not sure what I’m doing wrong. Either the Axis are just so much better in plane and pilot quality that I just shouldn’t be fighting them at all, or somehow I screwed up my mission doctrines. I tried setting my ground support altitude at 10000 feet, above the effective range of most Axis light AAA, and was rewarded by diminished flak losses, but the horrendous AtA losses – a loss ratio of more than 10:1 – more than made up for it. Of course, many of those losses are in obsolete bombers (SB-2’s: 182) and fighers (I-16’s: 45), so maybe not so crippling as all that.






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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:19:13 PM   
thedoctorking


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My ground phase was again an attempt to keep units alive and continue to give ground. Western and Northwestern Fronts were able to reabsorb most of the units assigned to the military districts in the last turn. In NW Front, Axis forces crossed the river south of Pskov, meaning that I abandoned that position for a picket line to the north and east.





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Post #: 41
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:20:00 PM   
thedoctorking


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Meanwhile, reinforcements for Leningrad Front tried to build a more solid line behind the Luga and dig in around the city itself. Against the AI at 120% morale, I managed to hold a land connection to the city open. I don’t imagine that will be possible against an experienced human opponent, but I want to make capture of Leningrad difficult and expensive, so the Axis has to commit a lot of German armor and spend a lot of time – making an attack on Moscow impossible this year. The defense of Moscow starts in Pskov, as has often been said.






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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:21:27 PM   
thedoctorking


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I thickened my defenses in the Land Bridge sector, expecting the forward positions to be overrun but hoping to use ZOC’s and terrain to keep the fascists out of the city of Smolensk and behind the second river line for the next turn.






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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:22:20 PM   
thedoctorking


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Behind the Dnepr, we are taking advantage of the huge movement point penalty for crossing a major river into an enemy ZOC to slow the Axis advance. I’m not going to have enough good units to stop them entirely, but keeping that northern pincer to a crawl will enable the Southwest Front guys to escape.






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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:23:15 PM   
thedoctorking


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In Ukraine, SW Front and the Kharkov/North Caucasus MD guys are squeezing back, trying not to give the Axis any more units than necessary. A few guys have gotten marooned in the Pripyat Marshes, but most of the sector seems to be able to withdraw in good order. I aim to consolidate a defense of the Cherkassy/Kremenchug line, setting up forts in Dnepropetrovsk and Zaporozhe, hopefully slowing the advance of the Axis railheads and making an offensive into the Donbass impossible before winter. I particularly like North Caucasus MD, both because it doesn’t disband before winter and because its commander is Konev. You don’t get to reposition him, apparently – I’d love to make him a front commander – but you can give him 36 points of units to command from his dacha in Grozny, and hopefully he’s having some effect on their performance with his stellar skills.






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Post #: 45
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/2/2022 6:23:58 PM   
thedoctorking


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Southern Front continues to evacuate ahead of the onrushing Romanian juggernaut. I left a couple of divisions to jump into the Odessa fortress, making that as tough a nut to crack as possible. The Axis can do it, but they have to commit fighters to air combat over the Gulf of Odessa, and those are fighters that aren’t shooting down Soviet fighters over the land. And otherwise, what would I do with all those long-range bombers?






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RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/8/2022 7:37:19 PM   
Zovs


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Notes...

We are still on the beta patch (v 1.02.13_Beta - the 13 update came during the Soviet turn) and both running on Steam. Also of note it was after this turn I discovered a way to reduce my flak losses (until a fix goes into the next patch), that will be implemented on turn 4.

Turn 4 - 13-Jul-1941


New Events

Eastward Evacuations by Soviets.

Turn Summary & General Notes (previous Soviet turn)



Reinforcements
I received two German Infantry Divisions (73rd and 163rd). The 8th SS Cavalry Brigade arrived in the Soviet Union Garrison (SUG). I also got 8 flak battalions, and 3 flak regiments. Two Stug battalions arrived on map and one into Axis Reserves. The four construction units also arrived (three were transfers). Looks like the 136th Fascist Italian Motorized Division arrived from Italy to North Africa. Also a few of the TB transfers also took effect this turn.

Friendly Losses
Friendly losses show 11,740 men, 55 guns, 28 AFVs and 491 aircraft (most were due to my recon units getting slaughtered).

Logistic Summary
Units looks pretty good. The tons received was down about 7k. Everything else looks pretty good.

Combat Unit Alerts
Shows 4 unready, but the CR shows that 2 (26th and 27th Hun. Infantry Brigades) are unready. The 6 showing depleted are all Flak Towers.

Looks like more Naval Patrols around Riga and Odessa.

Riga:



Odessa:



Soviet GA

AGN (Pskov area)



AGC (Land Bridge area)



AGS (Proskurov and Kishinev areas)



In total it looks like the Soviets ran 116 Battles last turn and it breaks down like so.

Observed: 4 (Recon)
Grd Bombed: 1
Interdict: 81
Naval Attack: 30

It looks like the biggest missions by the Soviets was 55 Bombers on a Naval Attack and the most Fighters was 53 for one Naval Attack mission. The most losses during these missions were during the Interdiction missions with the lost of 5 Soviet fighters, 7 Soviet bombers, and 3 Soviet Recon aircraft. It does not appear that I lost any air during these missions.

However there were 7 Air Combat missions (interception) and the best one was the best by far, this was in the AGS sector:



In that list the first mission was a Soviet Interdiction mission with 24 planes, no losses. The second was the Air Combat where I had 100 Fighters intercept the 82 unescorted Soviet interdiction mission and wiped it out for the loss of only 3 Hungarian planes. The last mission was also an interdiction mission with

Also in the AGS sector there was two other Air Combat missions.

This one yielded no losses to the Axis and 1/3 of the Soviet fighters and about 1/3 of the Soviet bombers.



This last one more costly since I lost just shy of 50% of my fighters (most all were Hungarians) and took out about 1/3 of the Soviet fighters and only 2% of the Soviet bombers.



This interception was in the AGN area and the 24 Bf 109F-2 lost none and knocked out 50% of the Soviet fighters and about 50% of the Soviet bombers.



This was also in the AGN area and its a little weird.



Again, no losses to the Axis and it looks like about 3/4 of the Soviets were lost.

There were a few other interception missions, I had 12 Re.2000 Heja (Hungarians) knock out 7 of the 13 SB-2. Lastly there was a flight of 26 Hungarians that knocked out 50% of another interdiction mission (SB-2's again).

Top Aces at the start of the turn


To get a zoomed in view, click here: https://i.imgur.com/HZeOzmq.png

Logistics Report

Freight

Was down (Supply Need vs Supply Received) a bit this turn, I need to fix my Depots this turn.

Ground Command Totals
Sup Need 25688
Sup Recd 20003
Sup Lost 7240

Air Command Totals
Sup Need 5068
Sup Recd 3878
Sup Lost 996

Trucks lost in Freight 106
Soviet trucks captured 8314

Arrivals
Carpathian Hun. Army is no longer frozen.
3 Flak Regiments arrived into Western Europe.

Withdraw
Carpathian Hun. Army Removed

Supply
958 trucks were repaired and returned to the logistic pool.

Turn 4 - 13-Jul-1941 at Start

Air Phase:

I deleted all the AD and decided to start over.

I created 25 AD as follows:

Luftflotte 1
5x Recon (no more than 4 aircraft per)
1x Naval Patrol
1x Grd Support (AGN)

Luftflotte 2
4x Recon (no more than 4 aircraft per)
2x Grd Support (AGC and 2nd Army)

Luftflotte 4
3x Recon (no more than 4 aircraft per)
1x Air Superiority
1x Naval Patrol
2x Grd Support (AGS and 11th Army)

Hun.Air Cmd.
1x Recon
1x Grd Support (Mobile Hun. Corps)

Rum. Air Cmd.
2x Recon
1x Grd Support (Army Grp. Anton)

Air Execution Phase Summary



Total sorties: 1,484
Aircraft lost: 216
Damaged: 54
Enemy Aircraft lost in A2A: 129
Damaged: 6

Recon still took some heavy losses. Here is a small list:

Flew | Lost
4 | 4
4 | 2
6 | 2 (2 Escorts, lost one from each)
24 | 3 (no idea why 24 flew on D1 when I told it 4).

Riga Naval Patrol got hit hard.



This is interesting, my Superiority mission intercept the Soviet Naval Patrol.



As you can see from that Superiority mission the first Air Combat I lost 6 out of 20, but I knocked out 14 out of 22 (more than half). Then during the next Naval Patrol I lost 4 fighters and 2 bombers but took out 25 (or 50% of the Soviet fighters). Then the next Naval Patrol I lost 2 out of 38 fighters and 2 out of 40 bombers but knocked out 30 out 44 Soviet fighters. That was all on D1.

D2 the Air Combat I lost 7 out of 20 but knocked out 7 of 20 so it was an even loss ratio (not good for the Axis here). Then the Naval Patrol I only lost 1 fighter and 1 bomber and took out 15 o the 28 Soviet fighters. On D3 it was another Air Combat with the Axis losing half and the Soviets just shy of half aircraft again another small Soviet victory here.

Next was my Naval Patrol went in and both sides got smashed up pretty good.



Quite a number of Axis losses here but the Soviets took it far worse.

So diving into some of the details here, it was as I suspected, my losses here was more flak losses.









As you can see almost all the Axis losses are from Flak.

Ground Phase

Again, looking over the OOB things for the Axis tend to look good. I have 3.4 million on map men, 36k guns, 4,109 AFV and 2,403 aircraft for Germany with a very small percentage in reserve. The Axis Allies have 1.2 million men on map, with 9k guns and 392 AFV and 659 aircraft with nothing in reserve. All the Axis numbers are down a few percentage points this turn.

The report shows that the the Soviet Union now has 2.6 million men on map (up 300k), with 560k in reserve but a total of 4.8 million (up 500k). I see 39k in guns (up 2k), 7,974 (previously 8,975) in AFV and 5,150 (up from 4,995) in aircraft. Their reserves show 2k in guns, 2,821 in AFV and 1,7k in aircraft.

Bottom line is again to kill more Soviets.

At start losses show.

Ground
Axis losses in men is 34,889 verses 780,751 Soviets. Gun losses is 570 to 14,261. AFV losses is 57 Axis to 4,967. Looks like the captured Soviet men is now 558,852.

Air
My total pilots KIA is now up to 798 with 1,109 aircraft lost. During the Axis air phase I lost 193 pilots KIA and 215 aircraft. The Soviets during that part of the turn lost 182 KIA and 234 lost aircraft. So turn 4 Air Phase was too evenly match for me. Even by lowing the Recon missions down to no more than 4 units the losses were still high to flak and also the two Naval Patrol missions were a bit costly. Need to rework both a bit more next turn.

Weather Report

Weather is clear, except for some rain in the far north (Artic circle area).

Commanders Report

I have a number (11 to be exact) of units whom are out of command range (DtHQ) that I need to rectify. I am usually pretty good at keeping units in command, so I'll investigate why this discrepancy exists and correct.

The highest Morale unit is the Grossdeutschland Motorized Regiment at 99. The most experienced unit is the 1/833rd Siege Mortar Battery at 95, followed by the Grossdeutschland at 92 and then the L.A..H. SS Mot. Brigade at 92 and the Totenkopf SS Mot. Division and Das Reich Mot. Division both at 91. I have 20 units that are at fatigue levels 40-50% I'll need to rest soon.

OKH total win/loss count at the start of turn 4 is at 174 to 1.

OKL total win/loss count at start of turn 4 shows 13 to 2. But the Airbase count shows Krosno as 1066 wins and 0 losses. So both the air displays here are strange.

Odessa Naval Patrol area:



TB Transfers
I transferred the 90th Light Division and 288th Battalion from the Western Front to North Africa. This will take four turns.


End of Turn Summary

End of turn map view.

Black Out Version


Click on the link if you'd like a zoomed in view: https://i.imgur.com/Rh0c4H6.jpg

Areas of Interest

None this turn. Mainly cleaned up several pockets and moved infantry forward and resting most of the mobile units to regain CPP.

Encircled a Soviet Rifle and Mountain Division here:



Here is a breakdown by Battle Result:

Total Battles: 54 (however only 9 of these were ground attacks, 5 HA and 4 DA).

Surrendered: 9

End of turn 4 losses

Ground



Losses seem a lot lower for 4 weeks of combat. Not quite at a million Soviets lost yet. Hoping to get a few more big pockets if possible in the upcoming turns.

Air



Again, my Recon losses are horrid. My fighter losses are down as well as my Tactical Bombers. The Soviet pilot losses are good, but I'd like to kill off a few thousand more lol.

Total Destroyed after 4 weeks of combat



Not too bad, but I'd like to have up to 50 Soviet rifle divisions destroyed by now.

OKH win/loss totals for turn 4.
178 to 1

...to be continued...


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(in reply to thedoctorking)
Post #: 47
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 4:59:26 PM   
thedoctorking


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1941 GC No Early End AAR
Zovs (Axis) v. Thedoctorking (Soviet)
Soviet Turn 4

So I opened the game and discovered that not much had changed from last turn. No dramatic German breakthroughs; in fact, they hadn’t even taken all the terrain I gave them last turn. In the north, they spread out a little bit from their bridgehead south of Pskov, but didn’t attack the city. They moved up to my defensive positions in Estonia but didn’t attack me.





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(in reply to Zovs)
Post #: 48
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:00:04 PM   
thedoctorking


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Similarly, in the Land Bridge sector, they moved up against my defensive positions but didn’t attack.






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(in reply to thedoctorking)
Post #: 49
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:01:15 PM   
thedoctorking


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And similarly in Ukraine, there were a few attacks to pocket a few divisions, but almost no real pressure. Back in Stalin’s dacha, the civilians were crowing about the Germans losing momentum and calling for an immediate counter-offensive.

You’ll note that it’s raining across most of the northern half of the map. Next turn too, theoretically.





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(in reply to thedoctorking)
Post #: 50
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:02:50 PM   
thedoctorking


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In Moldova, the Romanians did show a little more spunk, pushing across the Dniester and breaking the pre-1939 fortress line.

Our reinforcements arrived here this turn. I should probably be splitting my transfers from the strategic reserve up more strategically, but I just hit "transfer" everybody without thinking, and then couldn't go back and fix the mistake.




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(in reply to thedoctorking)
Post #: 51
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:03:27 PM   
thedoctorking


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The air war went well, too. Air losses were fairly even, with 67 Bf109’s among the casualties. This is an unsustainable rate of wastage for the Luftwaffe. The VVS can go on losing 250 planes a week until hell or Detroit freezes over, but not the Germans. Their air force is powerful, but fragile. Seriously, if I can keep this up for the rest of the summer, we’ll have air superiority.






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(in reply to thedoctorking)
Post #: 52
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:04:18 PM   
thedoctorking


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The naval air war in the Baltic and Black Seas has worked well. I continue to block German supply deliveries to Riga while preserving my own ability to move supplies and troops to the Estonian islands






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(in reply to thedoctorking)
Post #: 53
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:04:55 PM   
thedoctorking


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And I kept the port of Odessa open despite the commitment of German fighters to interception missions. Both regions saw significant losses in bombers, but again, I have plenty of bombers and the Germans don’t have any fighters to spare.






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(in reply to thedoctorking)
Post #: 54
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:05:35 PM   
thedoctorking


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However, amidst the cries of joy from the civilians, Army intelligence and Air Force recon found one critical bit of data. No German armored units have been involved in any attacks for two turns now. Instead, they are sitting behind the lines, stacked up neatly near (presumably) supply depots (again presumably) on Refit mode - building up combat prep points and stockpiles of fuel for another big push. Our recon found this in the Land Bridge sector. That SS Motor Div with an estimated combat value of 44 is pretty scary. Presumably there are a lot of buddies with similarly high combat ratings in the vicinity that I just can’t see:






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(in reply to thedoctorking)
Post #: 55
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:06:26 PM   
thedoctorking


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So, we fell back some more. In the north, Leningrad Front is building an outer defensive position along the Luga while fortifying the approaches to Leningrad. NW Front is retreating behind the Loknya and into the Valdai Hills. I’m not expecting to hold Staraya Rusa or Velikie Luki, just staging back to the lousy terrain to the north and east.






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(in reply to thedoctorking)
Post #: 56
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:07:15 PM   
thedoctorking


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In the center, we left a picket line behind the Dnepr to slow his advance – crossing a major river into a ZOC is very expensive in movement points, so each of those beat-up divisions we left there will cost a German regiment (at least) most of its movement points. The main line of resistance, such as it is, is six to ten hexes farther back, or in other words, 25 or so motorized movement points. If those big armored guys launch their offensive this turn, their ability to pocket large numbers of Soviet divisions will be limited, and if they wait, they will have to spend another turn at least accumulating CPP and fuel before jumping off from the more advanced location. Whereupon I can repeat my retreat. And I’ll be another couple of armies stronger.






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(in reply to thedoctorking)
Post #: 57
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:08:14 PM   
thedoctorking


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The weakest spot in my defenses is the northern Ukraine. I have a picket line behind the Dnepr and a defensive position around Gomel, but behind that, it’s just a bunch of guys on trains. I’m hoping he focuses on pushing Western Front around, as his deployment in front of the Land Bridge region seems to suggest.






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(in reply to thedoctorking)
Post #: 58
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/10/2022 5:08:53 PM   
thedoctorking


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Southern Front and its little buddies in Kharkov and North Caucasus MD’s are the strongest areas in my defenses. I’m never going to be able to hold the Dnepr, but hopefully I can slow him in this region enough that he doesn’t get to the Donbass or into Crimea before the rains start. I’ve built a fortified line at the entrance to Crimea, in hopes that he will either commit a lot of German stuff that he could be using to push eastwards or send Romanians and ignore me. Those last screen shots were taken before I railed a bunch of those divisions from the Transnistria region northwards to the vicinity of Chernigov, btw. Only realized this after I had already ended the turn, and you can’t go back and look at a game that you have turned over to your opponent in the Multiplayer mode, unfortunately.

But hey, you get to actually see most of my positions in this AAR, unlike in Zov’s where he blacks out everything behind the lines. 😊






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(in reply to thedoctorking)
Post #: 59
RE: 1941 GC Zovs (Axis) vs. thedoctorking (Soviet) - 1/12/2022 12:24:02 AM   
Zovs


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Okay no more blackouts lol.

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(in reply to thedoctorking)
Post #: 60
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