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Unit Cloning

 
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Unit Cloning - 12/22/2021 6:18:25 PM   
FifthDomain

 

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Good evening

Is it possible to make so when you clone an edited unit all the edits travel with it to like weapons and sensors.

Thanks for your time
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RE: Unit Cloning - 12/23/2021 7:31:30 AM   
KnightHawk75

 

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shift-c does that (dupes sensors, mounts, mags).

That said added comms were not being copied\duped in 1147.37.

(in reply to FifthDomain)
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RE: Unit Cloning - 12/23/2021 4:22:20 PM   
FifthDomain

 

Posts: 82
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I'll give that a try shortly thanks.

(in reply to KnightHawk75)
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RE: Unit Cloning - 12/23/2021 5:39:06 PM   
FifthDomain

 

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Cheers for that going to save me some time. Are there any ways of adding comms and datalinks other than with delta templates that you know of.

(in reply to KnightHawk75)
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RE: Unit Cloning - 12/24/2021 6:02:13 AM   
KnightHawk75

 

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quote:

ORIGINAL: FifthDomain

Cheers for that going to save me some time. Are there any ways of adding comms and datalinks other than with delta templates that you know of.


Yeah via lua and UpdateUnit with mode 'add_comms', pretty straight forward.
https://www.matrixgames.com/forums/tm.asp?m=4933613 (post #9)

You however can't flag the link being added as cec enabled via Lua though.

(in reply to FifthDomain)
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