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Interrupting the re-naming unit chain

 
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Interrupting the re-naming unit chain - 12/29/2021 8:41:51 PM   
Teo41_ITA

 

Posts: 151
Joined: 9/2/2021
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Hi everyone!

Once again, I come up with a dumb question.

I managed to recreate the evolutionary history of the Soviet 9th Tank division, as shown here below. In the editor, I did use the "Use to rename:" function. But what if, let's say, the 104th Tank division gets totally destroyed (ie., in a pocket)? Does the 145th Tank brigade still form? Or will the loss of a unit break this chain of events?

Thanks!

EDIT: added picture in post




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< Message edited by Teo41_ITA -- 12/29/2021 8:52:36 PM >
Post #: 1
RE: Interrupting the re-naming unit chain - 12/30/2021 2:40:10 PM   
IslandInland


Posts: 891
Joined: 12/8/2014
From: YORKSHIRE
Status: offline
I would be interested in knowing the answer to this also.


_____________________________

War In The East 2 Beta Tester and
War In The West Operation Torch Beta Tester
XXXCorps

(in reply to Teo41_ITA)
Post #: 2
RE: Interrupting the re-naming unit chain - 1/6/2022 7:35:25 PM   
Teo41_ITA

 

Posts: 151
Joined: 9/2/2021
Status: offline
Alright folks, I did some experiments using the RtL scenario with some custom modification.

Conclusion: whenever an intermediate unit (i.e.: the 145th tank brigade, from the figure in the first post) surrenders, the chain gets broken. Ideally, knowing which units will evolve into something else, should be a further incentive for the Soviet player to keep those units alive for as long as possible!

(in reply to IslandInland)
Post #: 3
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