KingHalford
Posts: 488
Joined: 8/18/2016 Status: offline
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Yes. MG Infantry suffer an additional 50% attack penalty over regular Infantry, and so are completely unsuited to offensive roles. Light Infantry brigades are significantly more effective on the attack as a result, but they're usually going to be needing to hold ground too, and so those 200 MG can make a real difference, when you might not really need those extra 200 regulars on the offensive. If anybody is going to die when Infantry are on the assault, if you bet on the MG Infantry models, you'd be right about 75% of the time, in my experience. They die very easily, so on maps with population issues, I consider Light Infantry formations more effective for general use because they tend to suffer less losses if you're playing aggressively. If you've got a good Infantry model, and you're not expecting very heavy resistance, then Light Infantry is a perfectly good choice, as the extra defence you get with MG Infantry might not be necessary. Generally speaking, I mostly use MG Infantry as I feel they're better at what general infantry models are there to do: hold ground, particularly in rough terrain. Properly supported though, Light Infantry will do most of the same job. I will usually have a few Light Infantry Brigades/Corps/Armies scattered in amongst the rest to do the offensive actions, particular on maps where tanks are either unviable because of terrain, or because there are no resources to build them. On a world with varied terrain and reasonable amounts of metal, at minimum 75% of my forces will be an Infantryman of some kind. There are no redundant models in Shadow Empire in my opinion, not once you really learn how the combat mechanics work. Each one of them is a tool and has it's place.
< Message edited by KingHalford -- 12/31/2021 6:13:21 AM >
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