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Rational regarding Small Fleet Scenario Design

 
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Rational regarding Small Fleet Scenario Design - 1/20/2022 2:32:22 PM   
ago1000


Posts: 856
Joined: 8/6/2004
From: Canada
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In both WPP(v5.1) and WPE(v15) you have designed the main scenarios with a duplicate scenario which limits the size of your fleet. My question is what was your rational for developing these scenarios?

In WPP, during a game when playing against the AI as Allies in WPP, I increase the difficulty levels to similate the US manufacturing might and make the AI more aggressive. It makes for a very interesting game. I am wondering, when I do this change, is it immediate for that turn, does it apply to the next turn, or will the changes occur when you save the game and open it up a new?

Thank you for your dedication it making these games better and better as time progresses. Furthermore, Kudos Alvario for developing two amazing games. I am asking some of these questions to better inform my subscribers as my channel only covers your games. I can tell you with certainity that you have many people who are enjoying playing your game, whether it be solo(A.I) or PvP.

Considering your games have been out a while now, the image below shows a typical months report.

FYI, the most viewed videos have to do with land combat (3817 views and Subs (3365 views). Over 1000 views for a better understanding of oil, effectiveness recovery and trade and production videos.
I am hoping you can get WPP on steam as it will definely increase sales and exposure to your amazing games.




Edit: Forgot to ask one last question, in your upgaming Warplan World, is naval mechanics going to be similar to World in Flames or HOI?



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< Message edited by ago1000 -- 1/20/2022 2:39:32 PM >


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RE: Rational regarding Small Fleet Scenario Design - 1/21/2022 1:09:31 PM   
AlvaroSousa


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I recommend the tutorial channel in a lot of my replies to players.

I also super appreciate the support. You saved me a lot of time.

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Designer Strategic Command
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- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to ago1000)
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RE: Rational regarding Small Fleet Scenario Design - 1/21/2022 1:47:36 PM   
Nikel

 

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Joined: 3/24/2009
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quote:

ORIGINAL: ago1000

In both WPP(v5.1) and WPE(v15) you have designed the main scenarios with a duplicate scenario which limits the size of your fleet. My question is what was your rational for developing these scenarios?





AS answered to that question in this WPE thread.


https://www.matrixgames.com/forums/tm.asp?m=5116208

(in reply to ago1000)
Post #: 3
RE: Rational regarding Small Fleet Scenario Design - 1/21/2022 8:34:19 PM   
ago1000


Posts: 856
Joined: 8/6/2004
From: Canada
Status: offline
Thank you.

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