darroch
Posts: 210
Joined: 3/13/2001 From: US Status: offline
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OK, and here's the list - A_B says he has maps through the end of 1942...and permission to use Bryan Melvin's Stalingard maps.
You'll note that there are four Mamayaev Kurgan battles that probably ought to use the same map and have the same designer for consistency - anybody out there able to lock themselves up for a couple months?
Also, battles 26 & 27 as well as 33 & 34 are the same maps...
Battles 25-34 have not been organized into "operations" yet - we could treat it as one big operation (i.e. no rebuild breaks) or break it into two operations....preferences?
Also, adantas is working on two battles that would occur in between battles 4 and 5 of the original storyboard (Oct 2-3, 1941) - they are big muddy brawls and the first is in testing and the seocnd is in design as we speak...
I'm not sure how these will be inserted but with the campaign editor, all things are possible!
here's the latest list:
Operation 1
Battle 1: Dubno, June 25th, 1941 - Russian Counter attack Battle 2: Sluzk, June 25th, 1941 - Russian Counter attack
Battle 3: East of Slonim, July 1st, 1941 - Breakout and Escape
End of Operation 1
Operation 2
Battle 4: Pripet Marshes, August 16th, 1941 - Russian delay with possible counter attack
Battle 5: Kolotchky Station, Oct 13th, 1941 - Russian raid of railhead
Battle 6: Near Tula, Nov. 16th, 1941 - Russian delay
Battle 7: Outskirts of Moscow, Dec. 5th, 1941 - Russian delay followed by a counter attack.
Operation 3
Battle 8: Kaluga, December 25th, 1941 - Russian advance with defense against flanking counter attack
Battle 9: Kaluga, December 28th, 1941 -. Russian defense against flanking counter attack.
Battle 10: West of Kaluga, January 5th, 1941 -. Russian advance against weak opposition. Battle 11: Borodino, January 15th, 1941 -. Russian deliberate assault against fortified town.
Battle 12: East of Vyazma, February 25th, 1941 -. Russian Raid
Operation 4
Battle 13: East of Orel, April 1st, 1942 - Ambush of German Column Battle 14: Orel, April 3rd, 1942 -. Russian assault Battle 15: Orel, April 4th, 1942 -. Russian river crossing and assault. Must win to get to 16.
Battle 15a: Orel, April 5th, 1942 - Russian fighting withdrawal
Operation 5
Operation overview: Your core force moves south to support the Kharkov offensive. The German counterattack starts prior to your involvement, so you are spared encirclement. Your force is one of the few veteran units that can be use to delay the German drive on Stalingrad. Delay the Germans, but it will be critical to preserve the fighting strength of your core force, because rebuild points will be almost non-existent. All of the maps come from the Stalingrad campaign, but have been expanded to accommodate larger battles.
Battle 16: Near Millerovo, July 29th, 1942 - Delay battle along dry river bed. The front is very wide, and the Germans can attack anywhere. A mobile defense will have to be used to be successful. Advance if draw or better, otherwise go to 18 (hard)
Battle 17: Morozovsk, July 29th, 1942 - Russian defense
Defense of village at creek crossing against German assault. Another wide front to hold with limited forces. Advance if draw or better, otherwise go to 18 (hard)
Battle 18: Don River, August 2nd, 1942 -. Escape Battle.
Break out at night through German lines, and attempt to cross the Don river at a ford. Relief forces will launch a diversion from the Russian main lines. Draw or better takes you to next operation, otherwise you skip next operation
Battle 18 (hard): Don River, August 2nd, 1942 -. Escape Battle.
Blitzkrieg through dwindling German opposition. Same battle as 18, but Germans have had more time to dig in and prepare the defenses. Draw or better takes you to next operation, otherwise you skip next operation
Operation 6
Operation overview: Your core force, or what is left of it, has only a short time to refit, prior to being called on to continue to defend the approaches to Stalingrad. All of the maps come from the Stalingrad campaign, but have been expanded to accommodate larger battles.
Battle 19: Gumrak Station, August 22nd, 1942 - Delay battle
Attempt to hold Gumrak station. Advance if draw or better.
Battle 20: On the steppe in front of Stalingrad, September 2nd, 1942 - Russian raid on German Artillery.
Night raid against German artillery position near Stalingrad. Advance if draw or better.
Battle 21: Kurgan Hill #1, September 14th, 1942 - Defend battle
First of four battles for Kurgan hill. These are the only Stalingrad City battles. Your job is to hold out as long as possible. The four battles will get progressively harder. Unlike most battles in the campaign, the player will have a lot of support points, so they can construct the defense that they choose. Advance if draw or better. Otherwise, go to battle 24 (hard).
Battle 22: Kurgan Hill #2, September 14th, 1942 - Defend battle
Second of four battles for Kurgan hill. These are the only Stalingrad City battles. Your job is to hold out as long as possible. The four battles will get progressively harder. Advance if draw or better. Otherwise, go to battle 24 (hard)
Battle 23: Kurgan Hill #3, September 14th, 1942 - Defend battle
Third of four battles for Kurgan hill. These are the only Stalingrad City battles. Your job is to hold out as long as possible. The four battles will get progressively harder. Advance if draw or better. Otherwise, go to battle 24 (hard)
Battle 24: Kurgan Hill #4, September 14th, 1942 - Defend battle
Final of four battles for Kurgan hill. These are the only Stalingrad City battles. Your job is to hold out as long as possible. The four battles will get progressively harder. Advance to next operation if draw or better, otherwise skip next operation.
Battle 24 (hard): Kurgan Hill #4, September 14th, 1942 - Defend battle
Final of four battles for Kurgan hill. These are the only Stalingrad City battles. Your job is to hold out as long as possible. The four battles will get progressively harder. Advance to next operation if draw or better, otherwise skip next operation.
Operation 7
Operation overview: Your core force has had two months to refit and train your new recruits. Now is the time to go on the offensive.
Note: this campaign is based on the operations of the General Romanenko's 5th Tank Army, under General Vatutin's South Western Front (the northern pincer of Operations Uranus and Saturn). This storyboard was created by Gallo Rojo and entitled: The Bear's Hug (Campaign on 1942 Soviet's counter offensive at Stalingrad -Uranus & Saturn Operations)
Battle 25: Near Don River, November 19th 1942, 0800 hours. Russian Assault
Background: Uranus Operation has begun. This is the attempt to encircle the German VI army and relieve Stalingrad. Gen. Zhukov's plan is to attack the flanks of von Paulus' VI Army with two pincers: Southwest Front (Gen. Vatutin) and Stalingrad Front (Gen. Andrei Yeremenko). The two pincers should link up at the town of Kalach, with the only intact bridge over Don River and Sixth Army's main communications to the rear. As a part of 5th Tanks army (attached to Gen. Vatutin's Southwest Front) the player should hammer the weakest link of German's northern flank: the sector defended by Rumanian forces.
Weather: Snowstorm Axis Forces: elements of 3rd Rumanian Army (Infantry, ATG and some Czech built tanks) supported by elements of German 22nd Pz Div (around 20 tanks were involved). Note: I have this scenario already done and tested but for an smaller OOB.
Battle 25 Results: If minor victory go to Battle 26 If major victory go to Battle 27
Battle 26: Kalach, November 22nd 1942, noon. Russian Advance.
Background: The town of Kalach was the main objective of Operation Uranus. This is the only operational bridge that links the VI Army with the rest of the German forces. If the Soviets take this bridge the supply line for the German forces at Stalingrad will be cut of. Note: in the real battle, the 5th Tank Army was the unit which took the bridge.
Note: on the real battle Soviet used some captured German's tanks to infiltrate German positions, therefore the use of some German Captured PzIII from the Soviet OOB that appear as reinforcement behind German lines will be recommendable to give some historical flavor. I have read an old post at the Forum that someone of the Matrix team has an Icon of a pontoon bridge. It should be nice to have it and use it.
Battle 27
Same than battle 26 but easier: less German forces, smaller caliber ATG, etc
Results:
If decisive victory go to Battle 29 If Minor Victory go to Battle 28
Battle 28: Kalach, November 23rd 1942. Russian Advance
Background: it is assumed that Soviets took the Bridge but didn't take Kalach. Player should try to take the city again and link up with the other soviet pincer.
Soviet auxiliary units: Troops from Stalingrad Front (the southern pincer) have reached Kalach by the southeast and join the battle.
Note: historically, November 23rd was the day when Southwest and Stalingrad Fronts linked up, encircling Paulus VI Army
Battle 29: West of Chir River. December 4th 1942, Noon. Meeting engagement
Background: Operation Saturn has begun. This plan calls for the liquidation of German Troops in Stalingrad and the bend of the Don, and finally the cutting off the German forces in Caucasus.
Axis Forces: Elements of 48th Pz Div + Infantry (See Mellenthin's Panzer Battles for detailed information and tactical maps) and plenty of artillery. Note: Germans won the real battle, so this should be a real task for the Russian player. Germans had much more artillery than Soviets in the real battle.
Result: minor defeat or better to advance to Battle 30
Battle 30: River Myshkova December 18th. Meeting engagement/Advance
Background: Counter attack against Winter Storm Operation. German forces of Hoth's Panzer Corps under Field Marshal Von Manstein have launched "Winter Storm Operation". This is an attempt to relieve the VI army at Stalingrad. Germans have launched their attack from Kotelnikovo and progressed quickly. However, Soviet 5th Shock Army have stopped them at Myshkova River. Soviet Forces at Myshkova are under great pressure. Our player should attack Army Group Hoth, stop its advance and relieve the 5th Shock Army.
Note: this is a key battle: a loss here will cause the failure of the entire Uranus and Saturn Operation. Results: Draw or defeat: Hoth's Army Group has broken the ring around Stalingrad and relieved the VI Army. The Player is sent to Siberia (campaign ends!)
Minor Victory: Go to battle 31 Major Victory (very difficult to achieve): Go to Battle 32
Battle 31: Tatshinkaya Airfield. December 24th. Raid
Background: this is the last available airfield for the Luftwaffe's supply flights to the trapped VI Army. Its capture will end virtually all air supply for the Germans trapped at the city. Note: historically 175 Ju-52s were at the airfield and the Soviet tanks caused the destruction of over 50 planes.
Axis Forces involved: Luftwaffe field troops
Result: Minor Victory or better go to battle 34
Text should say that the fall of Tatshinkaya Airfield has been a decisive factor in the defeat of the German VI Army at Stalingrad. Although that the major portion of German Forces in the Caucasus have withdrawn, the Russian player should proceed to Rostov to take part in the liberation of that city. Note: this should be a very easy battle for Russian player.
Battle 32: Donets River, December 28th. Assault River Crossing
Background: The smashing victory against Hoth's Panzer Corps have given the Soviets the chance of making a major breakthrough the German lines. The Russians threaten all German Forces on Caucasus. The player should cross the Donets River and advance deeply behind German lines. A success in this scenario should enable the liberation of Rostov and the possibility of cutting off the withdrawal of German Army Group A from the Caucasus. Note: this should be a hard battle for the Russians.
Results: Decisive victory go to battle 33. Minor Victory go to battle 34. Draw or defeat ends the operation.
Battle 33: Rostov. December 31, 1942. Russian Hasty Assault
Background: Decisive Victory on the previous battle allows the Red Army to attack Rostov before the German Armies in the Caucasus have withdrawn. A success in this battle results in the encirclement of more German forces. Therefore Germans will face the loss of not only the VI Army in Stalingrad but also the loss (or diversion through the Crimea) of two other Armies. A major catastrophe for German Army.
Results: If Decisive Victory: Soviet player is awarded the Order of Lenin Order and nominated as Hero of the Soviet Union. Any other result (besides decisive defeat): Rostov has been liberated but the Germans have managed to withdraw. Our player receives a big clap and a second line medal but nothing more. Battle 34: This is the same battle as 33 except that the delay suffered on battle32 allowed the Germans in the southern Caucasus to evacuate north via Rostov before the Russians reached the city. So the battle is to liberate the city, but the chance of a great strategic victory has been lost
Gallo Rojo: My storyboard for Operation Saturn ends here. Following Battles will include the final push of German Army from the Caucasus and the its pursuit towards the North until Manstein's counter attack on Kharkov. If you need some extra info or have a question please e-mail me. If you like this storyboard feel free to e-mail it among the team or post it at the your Campaign Collective post at the Forum -just say that was me the one who did the work ;-)
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