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- 7/31/2001 9:05:00 AM   
rcread

 

Posts: 14
Joined: 7/13/2001
From: Shilo, Manitoba, Canada
Status: offline
yes

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Cracker "Artillery is the God of Battle"

(in reply to David Heath)
Post #: 31
- 7/31/2001 9:51:00 AM   
johnfmonahan

 

Posts: 82
Joined: 6/11/2000
From: Waterford WI, USA
Status: offline
I vote is don't spend the hours. Move on.

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When in doubt, go on line.

(in reply to David Heath)
Post #: 32
- 7/31/2001 11:09:00 AM   
Gallo Rojo


Posts: 731
Joined: 10/26/2000
From: Argentina
Status: offline
Sí (I mean, yes)

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The bayonet is a weapon with a worker on each end

(in reply to David Heath)
Post #: 33
- 7/31/2001 11:27:00 AM   
Ironfist738


Posts: 139
Joined: 4/30/2001
From: Cincinnati,Ohio.
Status: offline
:eek: Yes I like the ideal of scenerio / campaign multi player games for league as well.

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SpWaW Game Veteran since 1991

(in reply to David Heath)
Post #: 34
- 7/31/2001 3:15:00 PM   
Jody

 

Posts: 50
Joined: 4/16/2001
From: Healesville Victoria Australia
Status: offline
YES PLEASE :D :D :D :D :D

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"Up the Gut's, Heaps Of Smoke Don't Spare The Casualties"

(in reply to David Heath)
Post #: 35
- 7/31/2001 3:33:00 PM   
alassi

 

Posts: 37
Joined: 7/30/2001
From: Luleå, Sweden
Status: offline
Yea!

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Sgt.A.Lassi FwdObserver 2nd Arctic Mortar Platoon I19/P5--Hell is not hot,its cold.

(in reply to David Heath)
Post #: 36
- 7/31/2001 3:53:00 PM   
Hot Shot

 

Posts: 21
Joined: 7/20/2001
From: Tenerife
Status: offline
Yes, always a human opponent is better than a AI opponent. AS the others say: "only if it eats low resources from other researches"

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(in reply to David Heath)
Post #: 37
- 7/31/2001 6:00:00 PM   
Cromort

 

Posts: 45
Joined: 5/2/2001
From: Brussels
Status: offline
:D yesyesyes

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(in reply to David Heath)
Post #: 38
- 7/31/2001 6:52:00 PM   
Slind

 

Posts: 17
Joined: 5/25/2001
From: SLN, Finland
Status: offline
Yes.

_____________________________

A world without armies
may one day exist.
A nation without an army
will one day not exist.

(in reply to David Heath)
Post #: 39
- 7/31/2001 6:57:00 PM   
dox44

 

Posts: 668
Joined: 5/7/2000
From: the woodlands, texas
Status: offline
No

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(in reply to David Heath)
Post #: 40
- 7/31/2001 7:25:00 PM   
Halgary

 

Posts: 52
Joined: 6/4/2001
From: Oulu, Finland
Status: offline
quote:

Originally posted by MacCready: I say spend the time working on Combat Leader,It's going to blow SPWAW away anyway,and you'll redifine tactical wargaming at the same time!!
Shut up! :p This feature is all I've ever wanted from life! :D

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(in reply to David Heath)
Post #: 41
- 7/31/2001 7:27:00 PM   
Hans

 

Posts: 36
Joined: 6/29/2000
From: Hamburg, Germany
Status: offline
Yes! Hans

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dulce et decorum est pro patria mori.

(in reply to David Heath)
Post #: 42
- 7/31/2001 9:46:00 PM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
Status: offline
FOr those concerned about CA/CL development the "time budget" for this is not coming out of CA/CL development time.

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(in reply to David Heath)
Post #: 43
- 7/31/2001 11:08:00 PM   
Fabio Prado

 

Posts: 503
Joined: 5/23/2000
Status: offline
quote:

Originally posted by Paul Vebber: FOr those concerned about CA/CL development the "time budget" for this is not coming out of CA/CL development time.
Since this is the case, and although I rarely play any form of H2H (from an absolute lack of time), I will vote "yes" IF including this new feature doesn't affect the stability of the game. Fab

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(in reply to David Heath)
Post #: 44
- 8/1/2001 1:09:00 AM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
Status: offline
I've changed my mind and vote *no*

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Retreat is NOT an option.



(in reply to David Heath)
Post #: 45
- 8/1/2001 3:18:00 AM   
MacCready

 

Posts: 591
Joined: 1/5/2001
From: USA
Status: offline
Halgary: Call 1-800-GET-LIFE right away,they'll hook you right up with one. Can't you people* let go of Steel Panthers and move into the future? :D *includes myself. [ July 31, 2001: Message edited by: MacCready ]

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(in reply to David Heath)
Post #: 46
- 8/1/2001 3:22:00 AM   
BlitzSS

 

Posts: 253
Joined: 10/24/2000
From: wasChicagoLand, now DC
Status: offline
Yes, after considering it overnight.

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"Nuts"

(in reply to David Heath)
Post #: 47
- 8/1/2001 3:55:00 AM   
Banjo

 

Posts: 717
Joined: 3/10/2001
From: Southwest Missouri
Status: offline
I say yes, as long as absolutly NO time is taken away from C.L. developement. I'm ready to pre-order it now!

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(in reply to David Heath)
Post #: 48
- 8/1/2001 6:40:00 AM   
Galka

 

Posts: 129
Joined: 4/30/2000
From: Alberta, Canada
Status: offline
Well, Yes. Thank you very much.

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"In light of my experience, I consider that your conclusion that the attacker needs a three to one superiority is under the mark, rather than over it. I would say that, for success, the attacker needs six to one or seven to one against a well-knit defence

(in reply to David Heath)
Post #: 49
- 8/1/2001 6:50:00 AM   
ruxius

 

Posts: 909
Joined: 5/5/2000
From: ITALY
Status: offline
I'd ask about this...how can an active player be secured from opponents who cheats only to destroy his score in a MEgacd ? A secure PBEM is maybe a critical issue... Anyway I confirm my YES with no conditions ! A Human Opponent is always better than any AI.. No doubt ! No doubt it would be always an enhanced MEGACD !

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Italian Soldier,German Discipline!

(in reply to David Heath)
Post #: 50
- 8/2/2001 12:46:00 AM   
McGib

 

Posts: 395
Joined: 6/26/2000
From: Ontario Canada
Status: offline
HELL YA!!

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Ready Aye Ready

(in reply to David Heath)
Post #: 51
- 8/2/2001 2:29:00 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
YES!!!

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(in reply to David Heath)
Post #: 52
- 8/2/2001 3:55:00 AM   
Hortlund


Posts: 2884
Joined: 10/13/2000
Status: offline
Yes. No doubt about it. It would open up a whole new dimension to the game. A really fascinating one too. Steve

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to David Heath)
Post #: 53
- 8/2/2001 4:23:00 AM   
Coachace


Posts: 49
Joined: 3/13/2001
From: Fountain Valley, California
Status: offline
Yes

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(in reply to David Heath)
Post #: 54
- 8/2/2001 10:57:00 AM   
mchargmg

 

Posts: 7
Joined: 5/17/2001
Status: offline
Yes please. cheers mgm

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(in reply to David Heath)
Post #: 55
- 8/2/2001 11:57:00 AM   
degen


Posts: 166
Joined: 9/8/2000
From: California
Status: offline
No.

_____________________________

"I would have much rather that he had given me one more division" - Rommel after receiving his field marshall baton

(in reply to David Heath)
Post #: 56
- 8/2/2001 3:05:00 PM   
Uglykid

 

Posts: 14
Joined: 4/12/2001
From: Helsinki, Finland
Status: offline
Yes, of course!

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Im not crazy - I am Animator

(in reply to David Heath)
Post #: 57
- 8/2/2001 4:11:00 PM   
headhunter

 

Posts: 81
Joined: 5/8/2000
Status: offline
Yes.

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(in reply to David Heath)
Post #: 58
- 8/7/2001 7:00:00 PM   
panda124c

 

Posts: 1692
Joined: 5/23/2000
From: Houston, TX, USA
Status: offline
Jolly well yes. I'll make a much better AI. :D

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(in reply to David Heath)
Post #: 59
- 8/8/2001 12:42:00 AM   
Daniel Oskar


Posts: 123
Joined: 12/15/2000
Status: offline
YES!

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(in reply to David Heath)
Post #: 60
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