StephanFH
Posts: 101
Joined: 5/25/2007 From: West Chester, PA USA Status: offline
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Hello all, I downloaded the game a couple of weeks ago and I'm about through with the tutorials. Do the Grognards have any suggestions for a campaign I can sink my teeth into? How about a suggested OOB for that campaign? My background is in computers, but I have a minor in military history. I never served - a change in my eyesight washed me out of USMC PLC at Quantico. I'm originally from Sweden but have lived in the States most of my life. I've travelled much of the East Coast on business and visited battlefields when time allowed. My gaming background goes back to Tactics II and is mostly Avalon Hill. I have played a few titles from SPI and GDW as well. I've also played tabletop miniatures a few times, mostly napoleonic and civil war. My favorite computer wargames have been Panzer General and the Civilization series. Also X-Com, which is sci-fi but has a neat squad level combat system. My favorite board games are Russian Campaign, D-Day, and Squad Leader. I did the whole Squad Leader, Cross of Iron, Crescendo of Doom, and GI: Anvil, but never played ASL. While playing SPWaW I've caught myself leaning towards the screen to check line of sight. It's nice not having to stretch a rubber band. Also nice not to knock over the stack with Cpt. Tienham, 3 8-3-8's, 6 LMG's, 3 DC's, and a flamethrower. Not to mention all the In-Motion and target acquisition counters. I also have a couple of comments. I saw the question about arty air-bursts in the trees, but did not see a response - Is this calculated? I was surprised that MG's have no penetration through additional hexes, this was part of what made them deadly in SL. Anyway, I'll await those suggestions. I'd like to play solo for a while before I take on any of you lot. Steve
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"the onset of Bayonets in the hands of the Valiant is irresistible..." Gentleman Johnny Burgoyne
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