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RE: ModSwapper & Panther Leo and What It Means

 
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RE: ModSwapper & Panther Leo and What It Means - 6/18/2004 4:11:26 PM   
Gallo Rojo


Posts: 731
Joined: 10/26/2000
From: Argentina
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ok ... let me see: there was a bug in which your plane could show your units to the enemy. that's fixed.
that's what I'm talking about. If there're another more, I don't know


PS: Edited: it's fixed in H2H.fr I mean

< Message edited by Gallo Rojo -- 6/18/2004 7:28:24 PM >


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RE: ModSwapper & Panther Leo and What It Means - 6/18/2004 4:37:18 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
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quote:

ORIGINAL: Gallo Rojo

ok ... let me see: there was a bug in which your plane could show your units to the enemy. that's fixed.
that's what I'm talking about. If there're another more, I don't know


This is the bug I know of.
your plane showed your units to the enemy and his planes showed you his.

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RE: ModSwapper & Panther Leo and What It Means - 6/18/2004 4:53:56 PM   
Toivo


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Joined: 6/8/2004
From: Estonia
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Nope you're right. I hadn't tested air for ages, tried it now and all seems Ok. Thanks for your time!

Regards

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Post #: 63
RE: ModSwapper & Panther Leo and What It Means - 6/18/2004 8:55:49 PM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
Just so we're all confused even more:

In v8.01, when your airstrikes arrive with a delay of 0.3+, then you are showing your enemy every unit on the map.
When your airstrikes arrive with a delay of 0.2 or less, your airstrike shows you all of your enemies units.

The above is what you see DURING your turn. I can't remember what is seen in the VCR replay.

In any event, I don't like to use airstrikes for that very reason.

It's a good question though, has this been fixed in v8.2?

rb

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Post #: 64
RE: ModSwapper & Panther Leo and What It Means - 6/18/2004 11:31:09 PM   
Paul Wykes

 

Posts: 267
Joined: 3/4/2001
From: UK
Status: offline
Excellent news.

I`ve got both SPWAW 8.1 and the H2H version installed. Whilst I don`t pretend to fully understand the advantages and disadvantages between the two versions, I just know I enjoy playing them both.

I look forward to this joint effory immensely

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Post #: 65
RE: ModSwapper & Panther Leo and What It Means - 6/19/2004 2:56:51 AM   
Major Destruction


Posts: 881
Joined: 8/10/2000
From: Canada
Status: offline
quote:

ORIGINAL: Kevin E. Duguay

Leo, did you manage to get the OOB team to get rid of that stupid SU-37 assault gun and replace it with your historicly correct SU-45?(Na-Gum?)


Kevin, you are a member of the OOB team. Why didn't you force the issue?

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RE: ModSwapper & Panther Leo and What It Means - 6/19/2004 3:14:01 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Is the mod swapper already or is it still in development?

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Post #: 67
RE: ModSwapper & Panther Leo and What It Means - 6/19/2004 7:21:41 AM   
rich12545

 

Posts: 1705
Joined: 10/31/2000
From: Palouse, WA
Status: offline
quote:

ORIGINAL: Fallschirmjager

I may just have to download 8.2 afterall

Better go dig out all those MC cds....



Here's a better easier idea. Copy your megacam folder to another part of your hard drive, don't forget all the mega sounds either. Then after the 8.2 install move everything to its place. What I've done is put all the mega stuff on a cd so it will be really simple and available every time we have another game install.

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Post #: 68
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