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mine loading problems - 7/14/2004 9:48:26 PM   
mwalker

 

Posts: 19
Joined: 7/13/2004
From: Sheridan Wyoming
Status: offline
Anyone have any idea why Dutch ML's at Soerbaja can't load mines? The base has plenty of them...?

MCW
Post #: 1
RE: mine loading problems - 7/14/2004 9:56:13 PM   
Jaypea

 

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Joined: 4/29/2004
From: New Jersey, USA
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Those mines you see in the city screen are the minefield protecting the harbor NOT mines available for your ML's. You must go to a size 10 port to refill your minelayers

(in reply to mwalker)
Post #: 2
RE: mine loading problems - 7/14/2004 10:00:00 PM   
mwalker

 

Posts: 19
Joined: 7/13/2004
From: Sheridan Wyoming
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Thanks!

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Post #: 3
RE: mine loading problems - 7/14/2004 10:01:21 PM   
joey


Posts: 1408
Joined: 5/8/2004
From: Johnstown, PA
Status: offline
In the begining of the war, you could only reload in Sydney, Karichi, Pearl, or the US. The port needs to be huge or have a MLE which do not exist in the begining of the war.

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Post #: 4
RE: mine loading problems - 7/14/2004 11:05:08 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Size 9, not ten. Upgrade Soerabaja like mad!

(in reply to joey)
Post #: 5
RE: mine loading problems - 7/14/2004 11:24:52 PM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
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For Scenario 2 we make Trimcomale a size 9 port and for sceanrio 15 we made Diamond Harbor a size 9 port so the Brits would have a port to reload mines.

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


(in reply to Mr.Frag)
Post #: 6
RE: mine loading problems - 7/15/2004 12:15:33 AM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
can I reload the dutch ML in Scen 2 in Tricomalee ( which is british)

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Post #: 7
RE: mine loading problems - 7/15/2004 12:21:02 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Yes, the Allies play as a team. They seem to like each other

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Post #: 8
RE: mine loading problems - 7/15/2004 10:37:45 AM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
sounds good :)

if I knew this before .......they sitted 6 weeks in harbor after spending their amount of mines ...

Well, every error I do has a learning effect :)

Thank you Mr Frag

_____________________________


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Post #: 9
RE: mine loading problems - 7/15/2004 2:51:48 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Welcome to the School of Hard Knocks ... Exactly the way the Allies learned in 1941, why should we be any different?

(in reply to Oliver Heindorf)
Post #: 10
RE: mine loading problems - 7/15/2004 3:50:53 PM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
heehe how true !

But better do errors in computer games only ....in real it could cost human life in this case

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(in reply to Mr.Frag)
Post #: 11
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