Charles2222
Posts: 3993
Joined: 3/12/2001 Status: offline
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rbrunsman: quote:
Is it just me, or are the mineclearers and minelayers very slow. In a whole game if I set about laying mines, I'll only have about 6 put down if I'm lucky (and that's for a unit rarely shot at). And for mineclearing, it really isn't worth the effort in a <25 turn game. I didn't know there was such a thing as minelayers, unless, that is, you're referring to the engineer foot units doing that. My experience with mostly GE troops is that engineers have never exceeded producing 10 in one battle, however, that's not a true indicator, because I often will switch the hex being mined once I've got the first hex up to 2-3 mines. As well, I have the other obscuring general flow of combat fact in which if an engineer hadn't run into opposition within 15-25 turns, I've very likely moved them to another position. For the most part it's probably safe to assume that with engineers with a ranking of 70 or so, you're pretty fortunate to get 10 mines in 20 turns. In the case of playing with poor rated troops, the laying of mines is debateably more of a hinderance to the inevitable counterattack, than to the benefit of stopping the attack in the first place.
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