Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

MG: KP/AtD for BiN interface?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Battles in Normandy >> MG: KP/AtD for BiN interface? Page: [1]
Login
Message << Older Topic   Newer Topic >>
MG: KP/AtD for BiN interface? - 9/20/2004 10:23:19 PM   
RealChuckB


Posts: 284
Joined: 9/29/2003
Status: offline
Hi:

I purchased KP last year and have to say that I never really played it (part of the problem was the "CD in drive" copy-protection and my laptop).
Now I bought BiN and this thing is a beauty! After working through the great tutorials (they're fantastic), I installed KP again to take another look. While the scenario looks very interesting, I think it will be really hard to go back to the old interface, because even with my limited BiN experience, I would say that the BiN interface is vastly superior (the higher resolution alone is a huge plus).

My question (suggestion!): Is there any plan to offer an updated KP and AtD scenario that would be playable with the new BiN interface? I don't know how much of a problem that would be (maybe it can even be done by one of the scenario gurus), but I am sure that a lot of people would be willing to pay for it (thinking of something like the AtD price).

What do you think?

Chuck
Post #: 1
RE: MG: KP/AtD for BiN interface? - 9/20/2004 10:38:29 PM   
TheHellPatrol


Posts: 1588
Joined: 7/3/2004
Status: offline
If you have KP/ATD and BiN in the same directory eg:Matrix Games you may have noticed when going through the "B" and "F" buttons you'll find all the scenarios of both games in your BiN menu. I have inquired about this, as they appear to work for me eg:ATD with BiN interface, but i was told there are some other factors needed for them to be "playable". It shouldn't be long before we find out...basically it would be three games for the price of one...sort of.

_____________________________

A man is rich in proportion to the number of things he can afford to let alone.
Henry David Thoreau


(in reply to RealChuckB)
Post #: 2
RE: MG: KP/AtD for BiN interface? - 9/20/2004 10:52:25 PM   
RealChuckB


Posts: 284
Joined: 9/29/2003
Status: offline
I loaded one KP scenario into BiN and it seems to largely work (although there are some graphic anomalies ...)

Let's see ...

Chuck

(in reply to TheHellPatrol)
Post #: 3
RE: MG: KP/AtD for BiN interface? - 9/20/2004 10:56:57 PM   
TheHellPatrol


Posts: 1588
Joined: 7/3/2004
Status: offline
quote:

ORIGINAL: Chuck B.

I loaded one KP scenario into BiN and it seems to largely work (although there are some graphic anomalies ...)

Let's see ...

Chuck
My words exactly...see:Unknown Feature, Possible Bug, Oh My! thread

_____________________________

A man is rich in proportion to the number of things he can afford to let alone.
Henry David Thoreau


(in reply to RealChuckB)
Post #: 4
RE: MG: KP/AtD for BiN interface? - 9/20/2004 11:04:57 PM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
the game engines require slightly tweeked paramaters for the games, I would suggest waiting because these probably all will be "ported" to Go BIN soon by the user community.

(in reply to TheHellPatrol)
Post #: 5
RE: MG: KP/AtD for BiN interface? - 9/21/2004 2:24:32 AM   
Taiko

 

Posts: 43
Joined: 3/2/2004
Status: offline
Hopefully it will be a little better balnced in PBEM, KP I mean. Germans were just a little too strong.

< Message edited by Taiko -- 9/21/2004 12:25:41 AM >

(in reply to freeboy)
Post #: 6
RE: MG: KP/AtD for BiN interface? - 9/21/2004 2:52:22 AM   
JSS

 

Posts: 781
Joined: 10/15/2003
Status: offline
quote:

ORIGINAL: Taiko

Hopefully it will be a little better balnced in PBEM, KP I mean. Germans were just a little too strong.



Hmmm, have always thought the Russians had a slight advantage in both KP & ATD.

(in reply to Taiko)
Post #: 7
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Battles in Normandy >> MG: KP/AtD for BiN interface? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.844