CaptDave
Posts: 659
Joined: 6/21/2002 From: Federal Way, WA Status: offline
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Personally, the only problem I find with the AI is that there are too many forum threads where people reveal what the AI is going to do (or not do). After some time it may not be the most intelligent opponent on the face of the planet, but neither will I be. That said, I'm definitely looking forward to some good PBEM at some point, too. That's the only way to guarantee a lack of advance knowledge of the enemy's plans! In the meantime, since I have very little time available to play (besides my 9½-hour-per-day paying job, I'm the corporate secretary of a not-for-profit organization and I'm working on my MBA), the AI is good for learning the game. I've been playing the same scenario since mid-August and I'm only up to mid-January 1942 in the war; how many PBEM opponents would put up with that (any volunteers out there?)? When I do get a chance to play, I find out how little I know about such things as supply, command structure, and so on (I'm doing all right on the combat side of things, aside from forgetting to put CAP over the Enterprise, with the result it's now the first resident of Iron Bottom Sound, and sending a bombardment TF straight into the face of a Japanese TF with five undetected carriers!). But, as hard as I try, I can't get out of my head some things I know to expect from the AI (I won't reveal them here). As I say, though, it's a much better tutorial than the actual tutorial is.
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