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RE: You're losing sales with no demo/high price

 
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RE: You're losing sales with no demo/high price - 2/2/2014 7:06:11 AM   
ndworl

 

Posts: 145
Joined: 8/20/2013
From: Brisbane, Australia
Status: offline
I agree. I've only just started playing but I must have racked up 100 or more hours. (In fact, way more.) That's about 50c an hour, with the unit price falling rapidly.

In fact, I would be happy to pay for an upgrade kit, if the designers would contemplate that. I would love to get the handier production, pilot and leader management systems in AE (without the 40 mile map and micromanagement of that game).

(in reply to tocaff)
Post #: 211
RE: You're losing sales with no demo/high price - 2/2/2014 8:24:13 AM   
InuharikoMu


Posts: 85
Joined: 10/27/2013
From: Duisburg, Germany
Status: offline
No they do not!

They only leave the Cheapskates banging at their Gates. That's all.

(in reply to ndworl)
Post #: 212
RE: You're losing sales with no demo/high price - 2/2/2014 9:58:59 AM   
ndworl

 

Posts: 145
Joined: 8/20/2013
From: Brisbane, Australia
Status: offline
What? Seriously, I don't understand your point.

(in reply to ndworl)
Post #: 213
RE: You're losing sales with no demo/high price - 2/3/2014 8:49:36 AM   
IainMcNeil


Posts: 2804
Joined: 10/26/2004
From: London
Status: offline
We've had numerous price discussion. Everyone has made their point and we are going round in circles and before this degenerates in to further personal attacks I'm closing it down.

_____________________________

Iain McNeil
Director
Matrix Games

(in reply to ndworl)
Post #: 214
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