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How does the AI handle the game?

 
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How does the AI handle the game? - 2/5/2005 4:30:26 AM   
von Murrin


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From: That from which there is no escape.
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What the title says.

This looked like an absolute blast when it was just a simple mod, even more so now. PBEM is going to be tough this summer, so I'm curious as to whether the AI knows how to handle the war?

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RE: How does the AI handle the game? - 2/5/2005 4:34:57 AM   
Tankerace


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From: Stillwater, OK, United States
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Well, I did a two month AI to AI test. The Allied AI was slow to respond, mainly trying to build up Pearl into a submarine base and cram assets into it. The Japanese AI had taken most of Luzon, and had forced a beachead into China. After Mike Wood finishes up the code I'll do a final batch of tests, but from what I have played so far the AI will still put up a good fight, thought the game may not last the full 4 and a half years. To fully see how the AI handles, I'd read the AI vs AI AAR I posted, it gives a fairly good view, though I did weaken Shanghai's defenses a little, to let the AI get a foothold. Also, I've noticed that sometimes it goes for Shanghai, other times Tsingtao. It still has a few kinks, but nothing that shouldn't be ironed out by release.

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Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to von Murrin)
Post #: 2
RE: How does the AI handle the game? - 2/5/2005 4:38:36 AM   
von Murrin


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From: That from which there is no escape.
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Yeah, I read that. Nice little preview, but not enough perspective for me to get the overall picture. But hey, as long as it's eventually willing to "come get some" I'll be happy.

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I give approximately two fifths of a !#$% at any given time!

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RE: How does the AI handle the game? - 2/5/2005 4:43:37 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
Well, this weekend I'll try and let it run for a bout 4 or 5 months, see what it does. Then I'll post up an AAR. Besides, Ive made a lot of changes since then so I need to see what all happens anyway.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to von Murrin)
Post #: 4
RE: How does the AI handle the game? - 2/5/2005 4:47:32 AM   
von Murrin


Posts: 1760
Joined: 11/13/2001
From: That from which there is no escape.
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Cool.

Have fun and don't lose.

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I give approximately two fifths of a !#$% at any given time!

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Post #: 5
RE: How does the AI handle the game? - 2/5/2005 4:48:06 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
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LOL, I'll do an AI vs AI, so I can sleep and see what both AI's will do.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to von Murrin)
Post #: 6
RE: How does the AI handle the game? - 2/5/2005 4:51:01 AM   
von Murrin


Posts: 1760
Joined: 11/13/2001
From: That from which there is no escape.
Status: offline
Even better.

I'll quit replying now so you can get on with life.

_____________________________

I give approximately two fifths of a !#$% at any given time!

(in reply to Tankerace)
Post #: 7
RE: How does the AI handle the game? - 2/5/2005 5:09:53 AM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
What's life? I have no life outside of wargaming and music

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to von Murrin)
Post #: 8
RE: How does the AI handle the game? - 2/5/2005 5:24:44 AM   
mlees


Posts: 2263
Joined: 9/20/2003
From: San Diego
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Ummm, there's always nudie bars...

(in reply to Tankerace)
Post #: 9
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