ChezDaJez
Posts: 3436
Joined: 11/12/2004 From: Chehalis, WA Status: offline
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Turn 1 isn't historically accurate as it is. Historically, the Japanese didn't land in the Philippines until 2 days after PH. As far as the Allied level of awareness and preparation... they weren't and didn't! MacAruthur still had his planes on the ground in the PI hours after knowing PH had been attacked. The Brits had tracked the Malaya invasion forces for at least 2 days prior to the start of war but didn't intercede because they hoped they were heading for Indochina and didn't want to provoke a Japanese attack. They were hoping for time and didn't get it. As far as multiple landings go, it's a valid tactic, if you can pull it off. That's not gamey. It's historically and realistically possible. Just because the Japanese didn't do it, doesn't mean they couldn't. I don't think its right to say, "Mr. Jap player, I know you want to start a war but you can only do it here, here, and here. And, oh, by the way, you can't use these forces or those forces." Being gamey is when you use the limitations of the game such as map edges and ZOCs to achieve results that weren't historically or realistically possible. Chez
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Ret Navy AWCS (1972-1998) VP-5, Jacksonville, Fl 1973-78 ASW Ops Center, Rota, Spain 1978-81 VP-40, Mt View, Ca 1981-87 Patrol Wing 10, Mt View, CA 1987-90 ASW Ops Center, Adak, Ak 1990-92 NRD Seattle 1992-96 VP-46, Whidbey Isl, Wa 1996-98
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