ADavidB
Posts: 2464
Joined: 9/17/2001 From: Toronto, Canada Status: offline
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One of the inexplicable things that I've come to expect in Grigsby games is that aircraft tend not to attack enemy units (LCUs or ships)that are in the same hex as the aircraft's base. Because of this experience I won't set planes to try to attack LCUs in the same hex, and I never expect them to attack ships in the same hex. Well, in the September 19 turn, this observation that goes back to Pacwar and UV days held up once again in Karachi. PzB sent in a bombardment TF that didn't do much for some reason. Then later on in the turn we got this result: Day Air attack on TF at 19,7 Allied aircraft Fulmar x 5 F4F-4 Wildcat x 5 Kittyhawk I x 2 Beaufort I x 2 Beaufort V-IX x 5 P-40E Warhawk x 3 Allied aircraft losses Fulmar: 2 damaged F4F-4 Wildcat: 1 damaged Beaufort I: 2 destroyed Beaufort V-IX: 2 destroyed, 3 damaged P-40E Warhawk: 1 damaged Japanese Ships BB Hiei, Torpedo hits 1 CA Suzuya BB Kongo What you have to realize is that there were three or four other Japanese TFs that were just sitting in the Karachi hex and no planes went after them. PzB is as befuddled by this as I am. Speaking of being "befuddled", ground combat at Karachi also came up odd this turn as PzB got impatient and tried a shock attack: Ground combat at Karachi Japanese Shock attack Attacking force 246995 troops, 1251 guns, 212 vehicles Defending force 55326 troops, 90 guns, 312 vehicles Japanese assault odds: 1 to 1 (fort level 0) Japanese Assault reduces fortifications to 0 Japanese ground losses: 3793 casualties reported Guns lost 41 Vehicles lost 5 Allied ground losses: 3036 casualties reported Guns lost 37 Vehicles lost 17 There is no explanation for the ground combat model in this game - I'll just take the occasional bit of luck that is thrown my way. But none of this gives me a "warm feeling" that my combat troops will do much better in 1944/1945. I had better figure out a way to sink a lot of the ships that carry PzB's troops back from India. Speaking of sinking ships, my returning combat TF caught PzB's transport TFs on the second try at Koepang: Night Time Surface Combat, near Koepang at 28,77 Japanese Ships AG AG-5138, Shell hits 4, and is sunk AG AG-5139, Shell hits 1, and is sunk AG AG-5140, Shell hits 1, and is sunk AG AG-5142, Shell hits 3, and is sunk Allied Ships CL Phoenix CL Nashville DD Russell DD Helm DD Mahan DD Perkins and: Night Time Surface Combat, near Koepang at 28,77 Japanese Ships AP Arugun Maru, Shell hits 25, and is sunk Allied Ships CL Phoenix CL Nashville DD Russell DD Helm DD Mahan DD Perkins But PzB was persistant as ever and another small TF got into port where it was attacked unsuccessfully by some of my bombers: Day Air attack on TF, near Koepang at 28,77 Allied aircraft B-25C Mitchell x 6 No Allied losses Japanese Ships AK Takao Maru Oh well, maybe we'll get it next turn. BTW - my TF that went into Shortlands missed whatever transport TF was in the area, but they did run into a mine field. Thanks to having a DMS along for the cruise only one of my ships received minor damage. Dave Baranyi
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