runes
Posts: 107
Joined: 1/15/2001 Status: offline
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ugh. i am still reeling over this game. for me, biggest let down EVER. EVER. period. they have me in suspense and awe for a year and a half, and then, have the nerve to release this tripe? I am glad i downloaded it. i feel ripped off. even having paid nothing for it. not only is it MORE scripted than Call of Duty/Medal of Honour, it has the most predictable gameplay i've played in a while. order your buddies to supress- and then hey, the map has specifically built in routes for you to sneak around them. and just go rambo. in fact, 95% of my kills have been from running up, expending a clip or just knocking the crap out of them. i don't believe bullets exist in this game. lots of other shooters, you feel like you are firing something. you know theres a bullet whizzing though the air and then impacting into someone. this DOES NOT exist in BIA. it's like Duck Hunt for Nintendo. You're just pulling the trigger and hoping the "enemy" is in the right place. when i got shot, there is no connection. i don't realize im being shot, i don't believe it. Doom1 had this down better. And when i shoot enemies. Again, no connection. Their death animations (there have been some cool ones tho) take like 45 seconds. I don't know if i'm missing, hitting, or killing an enemy. GUN PHSYICS! GUN PHYSICS!! similarly, who the hell let these guys past basic? I can hold a rifle and fire it more accurately. Yes, gun sway is important to a realistic shooter, but COME ON. it felt more like i was aiming down 1200m at a Head of State, than through iron sights at someone 20 yards away. Either that or Matt Baker has a bad case of parkinson's. those are my biggest gripes. That there are no gun-bullet- physics. See, in call of duty, i sure as **** felt supressed. I knew there were bullets flying around me, i knew it was death to peek or look up. In this game, which bosts supression as one of it's selling points, it is non existant. You'll be supressed,but not know why, care why, or feel it. similarly, who was the bonehead that decided not to put a prone/peak/lean button? Seriously. This is 2005, those controls have been almost mandatory for shooters for the last 4 years. it's like not having a reload button. so far 5/10 and seriously sliding.
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