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Modifying Leaders, Units, etc.

 
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All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Horse and Musket: Volume I, Frederick the Great >> Modifying Leaders, Units, etc. Page: [1]
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Modifying Leaders, Units, etc. - 4/17/2005 11:32:18 PM   
Forward_March

 

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Joined: 6/26/2003
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I've just read the full story from the Matrix home page about this game, and I've been reading the forum almost daily. I'm concerned about one thing...modifying!

We all love to fix things we think are wrong, and I don't begrudge anybody this. My concern is about the transparency of modifications.

Imagine that player A with the Austrians thought Archduke John was highly underrated in the game and wanted to increase his abilities...and did so. Would player B with the French know that this had happened if he wasn't told by player A? Who'd want to see the Imperial Guard overrun by souped-up Landwehr?

I just think that some qualities should either be hard-coded, or that there is complete transparency in qualities that would show up easily on the screen. In other words, you'd expect Archduke John to lead like Archduke John, and Marie-Louises to act like Marie-Louises.
Post #: 1
RE: Modifying Leaders, Units, etc. - 4/18/2005 3:50:39 AM   
Tim Coakley

 

Posts: 457
Joined: 1/28/2005
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The leaders are set in the scenario editor so as long as the players are using the same scenario they will know the settings.

The data tables are also set by scenario...so any change effects both sides.

Each scenario editing function can be saved as a separate file to be reused. For example, a player could save the units from a Waterloo scenario, and transfer them to a Elyau map just by loading those files. They save the whole thing as Wellington on Ice and you have a new scenario!

(in reply to Forward_March)
Post #: 2
RE: Modifying Leaders, Units, etc. - 4/18/2005 6:44:14 PM   
DavidI

 

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Joined: 4/5/2005
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Tim,
Will some mod's, particularly graphis (unit colors and pictures) be seen only on my computer? If I set up my Brits in medium red and my Swiss in dark red will that be the way they always appear on my computer? If I have a mod of a bitchin Hussar picture, will that always show up on my computer? Or will all these be dependent on the scenario designer and each scenario will have different graphics dependent on the designer's tastes?
In Combat Mission any vehicle/infantry graphic modifications I make only show up on my computer screen and not on my opponents.
DavidI

(in reply to Tim Coakley)
Post #: 3
RE: Modifying Leaders, Units, etc. - 4/18/2005 6:48:45 PM   
Tim Coakley

 

Posts: 457
Joined: 1/28/2005
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The scenario will read the section of a bitmap that the creator inputs...for example. selecting dark red for the unit icon. If you have a modified set of graphics that change the dark red icons to purple, you will see purple. It is all based on the default bitmap.

The unit pictures are all kept in a single folder. The creator selects the file name in the editor.

So if you change A0001 from being an infantryman, to being a picture of Angelina Jolie, she will appear in the display. I just opened up a can of worms with this one...

(in reply to DavidI)
Post #: 4
RE: Modifying Leaders, Units, etc. - 4/18/2005 8:25:47 PM   
DavidI

 

Posts: 37
Joined: 4/5/2005
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Tim,
Cool. My actress army vs the supermodel army! Great thinking!
DavidI

(in reply to Tim Coakley)
Post #: 5
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