Amaroq
Posts: 1100
Joined: 8/3/2005 From: San Diego, California Status: offline
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redek, what I found myself doing was 'manually' starting my most rested pitcher. I edited my puresim.xml to let pitchers 'recover' more quickly, in a way that was ideally suited to pitching every fourth day, but could let players pitch every third day if they had to. I used the real schedules from, for example, 1901. I set the game to 'rotation size 4' - this is global for the entire league, so AI teams used a 4-man rotation. Then, I manually chose my pitcher, and I learned somewhat where that '3 man rotation' came from: its not like teams played 30 consecutive days, and three pitchers pitched every third day. I found myself with 3 'regular' starters, a fourth 'spot' starter, and occasionally needing a fifth starter for double-headers, etc. With an average of 6 days on and 1 day off (Sundays), I would typically pitch something like this: 123412- 312431- 231423- So after three weeks, pitchers 1, 2, and 3 each had 5 starts, and pitcher 4 had 3 starts. There were enough irregular off-days in the schedule that this got my starters up over 40 starts each, out of a 140-game schedule. I also manually adjusted things to keep my 'starters' available out of the bullpen in an emergency. It was a bit of a pain, a lot of manual changes and no 'sim' period longer than about 6 days, but it worked very well - enough so that I started to feel like it was too significant an advantage over the AI (which was religiously pitching its #4 starter every fourth day), so I decided not to do it anymore.
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