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RE: The Mighty Spanish A.I.

 
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RE: The Mighty Spanish A.I. - 10/26/2005 9:56:54 AM   
Norden_slith


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From: expatriate german
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Sounds good (and a lot like empires in Arms btw).

What about the size of the besieging army compared to the garrisons size? Should there be a minimum size for besiegers? If your force is too small, it raids the area or whatever, but no siege occurs. This would force proper armies to lay siege in an area, where supply is halved (new rule for foraging), which will be a problem without a supplyline.



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Norden
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(in reply to Ralegh)
Post #: 31
RE: The Mighty Spanish A.I. - 10/26/2005 10:30:37 AM   
Naomi

 

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I have never thought out how big, or small, a besieging force, I should muster for such a task, although the manuel has instructions as to the number thing. I like to send as many divisions - cavalry excluded - as possible so the target city can be breached in the shortest time. Will it be better for leaders to be able to influence siege effectiveness?

(in reply to Norden_slith)
Post #: 32
RE: The Mighty Spanish A.I. - 10/26/2005 7:12:07 PM   
Russian Guard


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I believe you need a minimum of 50,000 to siege. That's too high, IMO. Perhaps a required 2-1 ratio of besiegers/besieged make sense. That way you'd need 50,000 (or even more) against a huge garrison, but could siege with smaller forces against those pesky 1 division garrisons.

But it's a small thing; it certainly doesn't affect the game negatively in any serious way, having to siege with large forces, In my experience anyway.

The length of time sieges take, even if the garrison is just one division, is a bigger issue for me. It's one thing if a long siege occurs at historically known heavily fortified fortress-cities, but Moscow? But again, the game works fine as is, in that regard.



(in reply to Naomi)
Post #: 33
RE: The Mighty Spanish A.I. - 10/27/2005 7:24:21 AM   
Azog

 

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Russian Guard, regarding 2-1 ratio, I am not this opinion. Take for example the program google earth and take a look at Toledo, Spain, and imagine surrounding it. If you dont have enough troops, it would mean that you could not stop a sudden escape of a group of soldiers of the sieged city that look for suplies or that just want to punish you a bit. The besieging troops of the one part of Toledo would take half a day to help the other part if beeing attacked. They would play cat and mouse with you all the time, attacking, retreating in the city again and attackin the other part. I think a 3-1 ratio is OK.

(in reply to Russian Guard)
Post #: 34
RE: The Mighty Spanish A.I. - 10/27/2005 11:11:51 AM   
Naomi

 

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So, if I had a small size of troops, I would have to warn them against entering or passing provinces with big garrisions in order not to be harassed by these escaping mice. The prevailing mechanism is such that any force being in a non-friendly province is automatically attracted to the siege of the sole city there.

(in reply to Azog)
Post #: 35
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