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RE: bugged turn! - 6/27/2006 12:17:18 AM   
Sneer


Posts: 2654
Joined: 10/29/2003
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it dispers your assets
and more important
4 times 20 vs 1 times 80
1 variant offers ypu 4 points repaired per turn and second only one - so you get  what you want faster without spending additional supplies


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Post #: 601
RE: bugged turn! - 6/27/2006 9:57:04 AM   
Ursa MAior

 

Posts: 1416
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From: Hungary, EU
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OK thx.

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Art by the amazing Dixie

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Post #: 602
RE: bugged turn! - 6/27/2006 10:54:46 PM   
jumper

 

Posts: 489
Joined: 2/23/2006
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Hi Pauk,
good decision to regain air superiority in China again. It is too early to loose it. About the training program:
When I commit some sentai/daitai as training one, I triple the number of pilots. This way I have 36ac vs about 100 green pilots (30xp) + add some good leader with high leadership skill. I move them to training camp, turn replacement on to cover lost AC and leave them there. It takes about 3-4 months (depends on weather) to get about 80 pilots with average 65-70xp. About 15-20 pilots kill themselves during the training. Now the training become slower. What is important that at this stage it is tragedy to loose the pilot in training as he is nearly "done". So I move them to the best possible training camp with the training ground as near as possible. 1 hex aside is the best. What I see the distance affects the ops loses more then anything else.. Under these condition you will loose about 1-3 pilots and higher xp = less ops. It takes me about 1-2 month to get unit to average 75xp and I will have 75-80 of them. I can stop or continue. I always continue, if I have time, to get them as high as possible. The ops loses at this xp level with near training ground are nearly none. I prefer to have 70 pilots with average 80-85xp then 75 pilots with 75xp. Or better to say - the average xp is missleading. I continue the training till 95% of pilots are at least 75xp and it usually means the average xp of 80-85. I don´t know why but some guys are flying more often then the others..
It is much better to check the list of pilots then the average xp. You may have nice average xp, but when you check the pilots you may see that half of the is about 60xp and the rest about 90xp.. And you never know what gyus will fly the mission. Those 90xp or those 60xp?
What I see from your posts with Andy - you will have enough time for your training program.
And every point of xp is good. The combat results of 75xp vs 80xp pilots are noticable.
I made just a very short test about it some time ago.

75xp fighter daitai lost 5 planes and shot down 9 enemies
80xp fighter daitai lost 4 planes and shot down 12 enemies

36xTojo vs 32xSpitfire V (65xp)

I admit it was VERY short test, repeated only few times as it is REALLY boring..
Leaders were the same on both sides. This result is nice versus spitfires. Maybe against corsairs/hellcats it doesn´t matter what xp your pilots have..

btw are you using empty bases as training ground or do you have house rule that it is gamey? I like San Jose, Cebu, and the base on the island next to Palembang. These 3 I left in Allied hands and use them now as the best training grounds in DEI.


uff.. I planned just congrats + short post..

(in reply to Sneer)
Post #: 603
RE: bugged turn! - 6/28/2006 2:38:48 PM   
pauk


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From: Zagreb,Croatia
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uh-huh, lots of good advices guys, i really appreciate it...

Honda, you are right - just checked George statistic and it is certainly a top navy land based fighter. The only problem with them is their awful range (4/3) - not only for offensive missions (i doubt that i would be able to conduct them in the 1944), but the more important is "fatigue factor" due transfer from base to base (they really easy gain fatigue). And it would be suicide keeping them in base which can be bombarded from the sea.

Dispite that fact, George looks great and i have to found inland bases suitable for Georges (Clark Field, Java, Burma)... It certainly worth to keep some skilled pilots in reserve for them as PzB mentioned! I also have a plans for keeping Sallys at 80+ --- Frances are coming month earlier than Georges... and i already have plans for both of them....

Decided to produce app 50 Oscar II per month but i'm not sure if i will use them for escort (bombers won't get trough anyway). I will use them for training in China once when i run out of nearby training grounds.

Jumper & Nemo, good ideas. I will reinforce training sentais with 7-8 pilots more and will see what will happens (i don't think that i have 6 months of safe training in front of me...)



AFTER ACTION REPORTS FOR 01/06 & 01/07/43


Not a much happend, i have trouble with my rescuing mission... one Chinese unit canceled my movement...Andy moved one unit south of Yunan - and that is reason why i sent the bulk of "Yunan Group Army" two hexes away!.

But, here is more question for you guys...






I've sent Emily on recon mission over the Perth. 50 Seafires were on CAP duty and look at the attachment picture what was found in Perth anchorage! I'm sure that there is a British CV fleet still there! Why he is keeping them there? Will they sneak trough Indian ocean to India or he considering a major offensive on Java, Timor, and waiting for American CVs to get there?

Now, i'm really tempted to send KB in the Indian ocean. Andy keep talking, no offensives before Hellcats are on CVs but i simply don't trust him.... it may sound as good idea especially if British fleet going to India or if he leaves it in Perth!

But the problem would be if he commits American CVs for Marshalls soon and i couldn't react...

I like PzB idea very much also, i might send two CVEs (they upgraded and repaired damage) to Pacific and send KB south to find some conwoys there.... but Andy covered this slot well i think....

I could choose to trust Andys words and send my CVs to regular upgrade.... lots of choices and lots of opportunitis to become immortal or to become dead!



IMPERIAL HQ NEWS SHEET

Couple of valuable HQ units (Group army with 4 hex radius and Air division HQ) arrives in Japan. One will go to Australia, the other one in China.






Attachment (1)

< Message edited by pauk -- 6/28/2006 2:39:10 PM >


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RE: bugged turn! - 6/28/2006 3:16:35 PM   
Sneer


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you need to decide what you want to do with CV
in 43 you will always have dilema to stay defensive or hunt for sth + remember - even in defensive stance you can't cover whole perimeter

as far as CV raiding - if can use bad weather to move through enemy patrol lines - i managed to sneak with 2 carrier divisions between Fiji and Nomua and there was plenty of naval search

George - certainly excellent plane  - but late - 44-01 is far away
till that moment Jacks will do their job - they are good enough to fight in 43

I find myself greatly dissapointed with 2e japanese fighters in NF/FB configuration - diffrence to allied types is horrendous
there are many Irving "S" sqns scheduled and they are not armoured weak construction
KI 45 is slightly better but only few sqn can equip them and acc =3 of their 30mm is some design mistake
Lack of heavy strong anti bomber platform is visible at each step




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Post #: 605
January 8th, 1943 - 6/29/2006 7:08:52 PM   
pauk


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From: Zagreb,Croatia
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AFTER ACTION REPORTS FOR 01/08/43

well, it seems i've decided - KB is organised in 4 CV divisions and moving towards Amboina. I have two glenn subs north of Perth and will get info if he tries to sneak in India with his British fleet.

Lots of recon ordered (Luganwile, Townsville, Baker) just with one purpose - to camouflage my intentions in Perth...

Why Perth? Well, i have a hunch that he would try move British fleet to India, plus i can do something with my ground units at Derby-Perth junction.

I decide in favour of Perth gambit because i've tried to sneak KB twice in Pacific but both times i have been spoted. Two upgraded CVE will be decoy and sent to Pacific to be spoted.... hopefully Andy won't expect i would send KB to "nowhere" - Perth area.

Of course, there is a chance for something going wrong:

1. if he moves american CVs to Perth (some kind of amphibious invasion on Java/Burma)
2. If he start a invasion on Marshalls

1. Not likely, if he waited so long, i don't think he would risk CVs before Hellcats are available
2. Well, in that case im screwed. Seriously, i can assign lots of fighters and LBA to that theatre + navy. Anyway, sooner or latter Marshalls will be lost - and sometimes you have to risk if you want victory.

CHINA

Usual bombings, Andy moving his units to Yunan and Kweiyang, i guess....

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Post #: 606
RE: January 8th, 1943 - 6/29/2006 9:49:13 PM   
jumper

 

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Good luck !!!


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January 9th, 1943 - 6/30/2006 4:23:07 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
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Yes, i'm gonna need it for a perfect moment!

AFTER ACTION REPORTS FOR 01/09/43

It seems that Andy gets tired of my training program - his encircled Chinese peasants decided to commit harakiri.

Ground combat at 46,34 - near Ichang

Allied Shock attack

Attacking force 1196 troops, 0 guns, 0 vehicles, Assault Value = 47

Defending force 5389 troops, 70 guns, 0 vehicles, Assault Value = 111

Allied max assault: 20 - adjusted assault: 0

Japanese max defense: 115 - adjusted defense: 255

Allied assault odds: 0 to 1

Allied ground losses:
428 casualties reported


Once more my ghost unit holds on Burma road...


Ground combat at 37,30

Allied Shock attack

Attacking force 928 troops, 0 guns, 0 vehicles, Assault Value = 24

Defending force 724 troops, 7 guns, 0 vehicles, Assault Value = 0

Allied max assault: 28 - adjusted assault: 7

Japanese max defense: 13 - adjusted defense: 11

Allied assault odds: 0 to 1


New sub evacuation convoy encountered near Sorong. I still have two mega ASW TFs near Cebu island. Will i be able to caught subs this time?






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RE: January 9th, 1943 - 6/30/2006 5:37:47 PM   
duckenf

 

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would you mind posting a strategic map of your empire? It would be useful to see howthings stand at present

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Post #: 609
strategic map: defensive perimeter - 6/30/2006 5:59:45 PM   
pauk


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From: Zagreb,Croatia
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greetings, nice to see new faces here!

here is strategical map. As you may see i currently have 15 divisions available for defensive perimeter (3th and 20th div were transfered from China and paid with PP, while 9th div is still CAA but it is a part of agreement with Andy when we arranged house rules for China).

In next month i will have enough PP for another division and not sure where i will send this unit. Lots of canditates: - Burma (you can never feel enough safe there), Pacific or Australia...

But since the 31th division will arrive in Shangai (Burma Area Army) i think i will send this division to the Pacific or Australia.

I didn't post all brigade and tk rtg locations since didn't changed their locations a lot from the last time i've posted strategic map....





In five months i will recive following divisions (didn't include HI and CEA divisions)

30th div, 43th div and 46th div.

Attachment (1)

< Message edited by pauk -- 6/30/2006 6:05:12 PM >


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Post #: 610
RE: strategic map: defensive perimeter - 6/30/2006 9:20:15 PM   
PzB74


Posts: 5076
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I don't read Andy's AAR's - too afraid to click the wrong one
So here are the places I would watch extra carefully:

1. Amph landings to cut of the Malaya peninsula and then a step by step expansion. Mid to late 1943.
Cutting of the Malay peninsula will threaten oil fields at Palembang and allow and expansion southwards.

1. PNG/Solomons. First half of 1943.
A capture of southern PNG is vital as it provides a platform that can be used to expand into the Solomons
and up into central PNG. Such an offensive could be launched simultanously with an offensive in Burma/Malaysia.

3. Marshall Islands. Late 1943.
In order to get in position to invade the Marianas the Marshalls must be cleared. This can be done when
enough LBA has been gathered. One by one the islands will fall in the last half of 1943.

Strong reserves around Alor Star, Rabaul and Kwajalein will make it possible to counter these threats.
Especially a large air transport corps placed in Truk would come in handy. Your light surface forces are
still superior through 1943 and could be used with great effect at night.

Try to hold the KB back until the enemy has shot his bolt.
These are hard learned lessons from my own game....

Sure you will make a good stand Pauk!












Attachment (1)

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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
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Post #: 611
burma road re-opened - 7/1/2006 6:06:00 PM   
pauk


Posts: 4162
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From: Zagreb,Croatia
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Yes, Andy wasn't inventive with giving names to AARs

Nice analysis...

1. Actually, from the current situation, i would be happy if he tries cut Malaya peninsula - that's the reason why i keeping strong garnison in the Malaya. Of course i don't have any illisions that this force would be enough to throw him back to the Indian ocean - this garnison have duty to delay the enemy until reinforcements arrives - from Burma and other places. Georgetown and Alor star are almost fortified (lvl 7 + building), Johore is level 5 + building and lots of mines are placed in Malaya peninsula.

I count on my large AFs in Khota Baru and Bangkok - Jacks and crack army fighters will provide strong escort and inflict serious damage to his invasion forces... after he invade Malaya we can announce that new Galipoli begins!

2. PNG/Solomons - not a fortress at the moment but i do not plan to defend PNG and Solomons to the last man. As you pointed Andy will probably launch simultanousely offensive in PNG and some other place. Japan doesn't have resources to win both battles - and i have to ask myself one question. What i can, and what i cant affort to loose?

Malaya is out of the question - that would mean game over, while Solomons and PNG would give me more time. And even with lost Solomons/rabaul area SRA wouldn't be threatened... IMO, that would be a good move for me...

3. Marshalls - somehow i expect that he will attack Marshalls earlier. Corsairs arrives! But if your timetable would be followed by Andy i would be more than happy.


I have 150 transports in the Truk area, I've robbed poor Kwantung army....

Couple of quiet days passes and we reached 12th January...



AFTER ACTION REPORTS FOR 01/12/43

KB is now near Amboina - it seems that Andy withdraw most of ships from Perth. I don' know if he sneaking towards India - have two Emily chutais at the Broome and couple of subs which covering map ende but they didn't reported anything yet....

I do plan to keep KB hidden and use it only if he provides me a opportunity (like it was at Perth where he was keeping British fleet). I know that after middle 43 KB means almost nothing but i hope that KB, strenghtened with Taiho and 3 Unryus can launch powerful strike after massive land based strike.

CHINA

Konichiwa go isn't brilliant at the moment. I've lost 25 planes this turn - most of them were Sallys (ops losses)!. And the Burma road is finally open.

I'm posting CR just to give you a picture what happens in China.


Day Air attack on Kunming , at 39,33

Japanese aircraft
Ki-61 KAIc Tony x 33
Ki-21 Sally x 25
Ki-49 Helen x 51
Ki-46-II Dinah x 10

Japanese aircraft losses
Ki-21 Sally: 1 damaged

Allied ground losses:
29 casualties reported
Guns lost 1

Airbase hits 3
Airbase supply hits 4
Runway hits 59

at 10000 feet


42 enemy units are in Chungking now. Even high attitude cant save my ac from being damaged/latter lost....

Day Air attack on Chungking , at 43,32

Japanese aircraft
Ki-44-IIb Tojo x 68
Ki-21 Sally x 87
Ki-49 Helen x 39
Ki-46-II Dinah x 6

Japanese aircraft losses
Ki-21 Sally: 2 damaged
Ki-49 Helen: 1 destroyed, 4 damaged

Allied ground losses:
305 casualties reported

Airbase hits 1
Airbase supply hits 2
Runway hits 77

at 12000 feet


Bombers from Sian accompained those from Ichang....

Day Air attack on Chungking , at 43,32

Japanese aircraft
Ki-45 KAIa Nick x 36
Ki-61 KAIc Tony x 46
Ki-21 Sally x 111

Japanese aircraft losses
Ki-45 KAIa Nick: 1 destroyed, 2 damaged
Ki-21 Sally: 1 destroyed, 9 damaged


Allied ground losses:
163 casualties reported

Airbase hits 9
Airbase supply hits 1
Runway hits 121

at 6000 feet


Last strike came from Wuhan...

Day Air attack on Chungking , at 43,32

Japanese aircraft
A6M2 Zero x 27
Ki-21 Sally x 56
Ki-49 Helen x 59
Ki-46-III Dinah x 6

Japanese aircraft losses
Ki-21 Sally: 1 damaged
Ki-49 Helen: 5 damaged
Ki-46-III Dinah: 1 damaged

Allied ground losses:
67 casualties reported

Airbase hits 3
Airbase supply hits 2
Runway hits 87

at 6000 feet


Andy moved another unit south of Yunan - testing enemy strength...

Day Air attack on 57th Chinese Corps, at 37,33

Japanese aircraft
Ki-44-IIb Tojo x 12
Ki-21 Sally x 14
Ki-49 Helen x 34

No Japanese losses


Allied ground losses:
101 casualties reported

at 6000 feet


Ghost unit lost and forced to retreat towards Lashio. Burma road is open, but i hope i would be able to close it again in couple of turns. Tk regiments arriving....

Allied Shock attack

Attacking force 884 troops, 0 guns, 0 vehicles, Assault Value = 25

Defending force 724 troops, 7 guns, 0 vehicles, Assault Value = 0

Allied max assault: 28 - adjusted assault: 52

Japanese max defense: 13 - adjusted defense: 9

Allied assault odds: 5 to 1


Allied ground losses:
11 casualties reported

Defeated Japanese Units Retreating!


I don't have any doubts that Andy would relase his 4E dogs on my poor tk units. I was thinking what about moving ac in the Mandalay... I could gather 200 fighters so it would be possible to inflict casaulties to the enemy. I know i would be hammered with powerful strikes from several AFs but if i can evacuate air groups from Mandalay i wouldn't lost all groups on the ground - not sure if i can do it (evacuating ac from mandalay via railroad)...

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Post #: 612
bad luck - i guess... - 7/2/2006 6:22:26 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline


A couple of bad turns...

AFTER ACTION REPORTS FOR 01/14/43

You will probably say that i'm just unlucky but i'm sure that sub/ASW routine doesn't work! My subs waiting in ocean hex for hunt, but instead of hunting they become hunted. And that is not a first time... getting tired of this...

One of my subs parked between Noumea and Suva is hit with DC from AVD Casco... why would she attack first? It is well known fact that even weak alled escort can find submerged subs before she fires torpedoes....


ASW attack at 76,114

Japanese Ships
SS I-8, hits 2, on fire

Allied Ships
AVD Casco
MSW Wasaga
MSW Ungava
MSW Outarde
TK Pinna
AK Port Orford
AK Argus
TK Gulfking
TK Gulfdawn


The damage is not high - 21 sys - but floating damage is pretty high - 46...


Look what we find - American CV heading to India.... grrrr, why i got brilliant ideas couple of days too late (my CVs are near Koepang and can't arrive on time. Ok, we will hide KB and wait for the enemy!)


ASW attack at 1,73

Japanese Ships
SS I-25

Allied Ships
DD Inconstant
DD Hotspur
DD Griffin
DD Foxhound
DD Fortune
CL Enterprise
CV Yorktown


There is no reason to complain... first attack was unsucessful... but hehe, didn't you think that's all?

ASW attack at 1,73

Japanese Ships
SS I-25, hits 6, on fire

Allied Ships
DD Inconstant
DD Hotspur


Same here. Floating damage is reason for concern....

In China, Kunming and Chungking were attacked from the air.

Sometimes i feel that this Scott sold his soul to the devil... his bombers attacked my tk regiment just turn before they arrived on the Burma road...

Day Air attack on 4th Tank Regiment, at 36,30

Allied aircraft
Wellington III x 6
P-40E Warhawk x 9
B-25C Mitchell x 18
B-25J Mitchell x 9
B-17E Fortress x 34
B-24D Liberator x 28
IL-4c x 7

Japanese ground losses:
240 casualties reported
Vehicles lost 10

at 7000 feet

--------------------------------------------------
Day Air attack on 7th Tank Regiment, at 36,30

Allied aircraft
Wellington III x 3
P-40E Warhawk x 3
B-25C Mitchell x 9
B-17E Fortress x 6
B-24D Liberator x 12
IL-4c x 3

Japanese ground losses:
133 casualties reported
Vehicles lost 7

at 7000 feet


Attack on enemy LCU south of Yunan...

Day Air attack on 57th Chinese Corps, at 37,33

Japanese aircraft
Ki-44-IIb Tojo x 12
Ki-21 Sally x 18
Ki-49 Helen x 38

Allied ground losses:
207 casualties reported



AFTER ACTION REPORTS FOR 01/15/43

Next day offers the same picture of new "brilliant ASW/sub" model...I've encountered that new sub transport fleet heading to Iloilo and formed three strong ASW TFs. Also sent couple of merchant ships for repelnishment purpouses...

Next time i will sent merchant ships as ASW - subs cant hit big fat and slow ships!

Sub attack near Iloilo at 42,56

Japanese Ships
AP Nichibi Maru

Allied Ships
SS Peto


Finally! Ater countless tries one of ASW TF scored hits on Peto. But, only one was direct hit. Will she sink?


ASW attack near Iloilo at 42,56

Japanese Ships
PC Ch 32
PC Kyo Maru #13
PC Kyo Maru #12
PG Unkai Maru #1
PG Nagata Maru
PC Hachijo
APD APD-38
APD APD-37
APD APD-36
DD Harusame

Allied Ships
SS Peto, hits 5, on fire


Looking familiar?

Sub attack near Iloilo at 42,56

Japanese Ships
AP Nichibi Maru

Allied Ships
SS Whale


Whale found Usugumo and sinks her. Two hits aren't consolation at all...


Sub attack near Iloilo at 42,56

Japanese Ships
DD Usugumo, Torpedo hits 2, on fire, heavy damage
PC Ch 30
PC Ch 23
PC Ch 5
PC Shonan Maru #2
PC Gamitsu Maru #1
PC Fumi Maru
PG Keijo Maru
PG Kaiun Maru
PG Saga
PG Hashidate
PG Takunan Maru #3
PG Oi Maru

Allied Ships
SS Whale, hits 2


Tk regiment arrives on Burma road but disruption was high....


Ground combat at 37,30

Japanese Shock attack

Attacking force 2045 troops, 0 guns, 139 vehicles, Assault Value = 91

Defending force 972 troops, 0 guns, 0 vehicles, Assault Value = 28

Japanese max assault: 52 - adjusted assault: 4

Allied max defense: 26 - adjusted defense: 11

Japanese assault odds: 0 to 1


Japanese ground losses:
5 casualties reported

Allied ground losses:
42 casualties reported


Recon over Yunan reported only 100 men over last few weeks. I thought i could take the base with paras but it seems that one Chinese division just arrived at the base.

Ground combat at Yunan

Japanese Shock attack

Attacking force 1695 troops, 16 guns, 0 vehicles, Assault Value = 40

Defending force 2735 troops, 3 guns, 0 vehicles, Assault Value = 64

Japanese max assault: 32 - adjusted assault: 11

Allied max defense: 63 - adjusted defense: 181

Japanese assault odds: 0 to 1 (fort level 4)


Japanese ground losses:
89 casualties reported
Guns lost 1

Allied ground losses:
5 casualties reported


There are two Chinese BFs at the Yunan. I guess that Andy will try ambush my bombers moving acs to Yunan if i allow AF to become operational again...

Now i have two units on Burma road - at Yunan (paras) and 120 miles north of Yunan (tk rtg). Of course both hex are joint possesed (AJ) so i'm not sure if Burma road is closed again...


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Post #: 613
RE: bad luck - i guess... - 7/2/2006 6:36:24 PM   
PzB74


Posts: 5076
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From: No(r)way
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I'm still managing to knock the enemy subs out - but it's very hard work to actually torpedo an enemy ship.
With sub doctrine turned ON by mistake not even unescorted cargo ships are engaged. Disaster!

Over the last months I've managed to set up 2 sub attacks on Iowa and Essex class ships, but no hits and 5-6
subs have been lost in return. Trying again tomorrow, the damaged cve's should be vulnerable.

Still, the scouting and minelaying role are still the best options I'm afraid. After action interdictions should also
remain somewhat efficient.

Too bad about your tank regiment. It's sooo sad to see your best units get crushed by 2-3 air strikes. Even
the German Pz Divs enroute to Normandie suffered less damage than this. Anyone heard about night movement
and concealment during daytime?

Move your crack units together with fragments and non combat formations with low numerical values. E.g
1st Construction Battalion....


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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

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Post #: 614
RE: bad luck - i guess... - 7/2/2006 8:47:19 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline


Thanks for the input - i've checked my preferences and it said - Jap submarine doctrine OFF... I'm not saying that subs should be secret weapon, but in my games they don't want to attack even unescorted ships... oh well such is a life, i guess:(

kinda a dissapointed i admit...



AFTER ACTION REPORTS FOR 01/16/43

Subs from Iloilo probably loaded their stuff (i was hoped that closed port would prevent them from loading in one turn...) and spotted east of Mindanao...

Another dissapoinment happens in Australia. I put a good cards there but got another miserable performance....




SAA HQ is just 60 miles NE from battlefield so it should provide significant bonus. My troops are crack - except the 1st tk division - and with good morale, plenty of supply. But as you may see, my adjusted assault was pathetic... have no friggin clue why... and i'm pretty sure that Andy don't have HQ in the hex while i have one Army HQ....

Lexi was spotted again from glenn equipped sub - i put some fighters in Palembang on CAP jut in a case... Two carrier divisions refueled at Koepang other two will do it tonight...




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RE: bad luck - i guess... - 7/2/2006 11:17:06 PM   
Sneer


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supplies available to troops - red ? - you were lowered 4+ times  

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Post #: 616
RE: bad luck - i guess... - 7/3/2006 12:44:00 AM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
nah... that's the reason why i'm confused... didn't expect an easy victory there but 1:1 should be achived.....




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Post #: 617
RE: bad luck - i guess... - 7/3/2006 11:19:39 PM   
pauk


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From: Zagreb,Croatia
Status: offline
another day passed and nothing worth to be reported. However, there are some interesting things I learned today - you are probably familiar with thread "ground combat again"... it is shame, but i have to admit i've never paid attention to the supply lines - i thought that via railroad my forces would recive enough supply...

When Andy sent his force to Perht via land, i didn't think about it but stopping him at crossroad wasn't big mistake since i've decided not to defend Perth... but, lesson is learned - i'm moving my units to Derby and Darwin - i'm loosing supply because my supply lines are long (spoilage).

Anyway, Andy confirms me that his post somewhere in the forum about ground offenisive is just throwing the sand in my eyes. Certainly, he didn't said it directly but enough to me.

Not that i was expected a ground offensive towards northern Australia (somewhere i've posted "i'm not that naive"), i expected seaborne invasion - and i got confirmation of his future plans.

He will undertake seaborne offensive on northern Australia, or, more likely on Timor - i don't have to be afraid of that yet but have to think about it... especially if he tries coordinated offensives on two theatres - and this is certainly possible in late 1943....

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(in reply to pauk)
Post #: 618
RE: bad luck - i guess... - 7/3/2006 11:22:12 PM   
Sneer


Posts: 2654
Joined: 10/29/2003
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i think that cost is 1% on railroad so you get about 80 for 100 send 
i don't think you are penalized as Andy suggested
check in manual




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(in reply to pauk)
Post #: 619
RE: bad luck - i guess... - 7/4/2006 1:48:27 AM   
PzB74


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From: No(r)way
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I've shunned major land combat campaigns since Hangover... 



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"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
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(in reply to Sneer)
Post #: 620
RE: bad luck - i guess... - 7/6/2006 3:11:35 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
didnt find anything about supply spoilage in the manual. Anyway, my units retreating and will wait for the enemy in friendly ground - near north Australian cities.

Still quiet - unfortunatly this game slowly will slowly die, until Andy gather enough forces and new equipement to blitz me.. well, such is a life.

Yesterday, TK La Purisima hit mine at Palmyra and that was it...lots of Tks can be found in CenPac - they building stockpiles for offensive trough CenPac...





AFTER ACTION REPORTS FOR 01/20/43

Just to get idea about hard time of my panzers on the Burma road...



Day Air attack on 4th Tank Regiment, at 37,30


Allied aircraft
Wellington III x 10
P-40E Warhawk x 15
B-25C Mitchell x 27
B-25J Mitchell x 18
B-17E Fortress x 31
B-24D Liberator x 49
IL-4c x 9


No Allied losses

Japanese ground losses:
200 casualties reported
Vehicles lost 8

at 7000 feet

-------------------------------------------------
Day Air attack on 6th Tank Regiment, at 36,30


Allied aircraft
Hurricane II x 16
Spitfire Vb x 3
P-39D Airacobra x 21


No Allied losses

Japanese ground losses:
10 casualties reported
Vehicles lost 1

Aircraft Attacking:
16 x Hurricane II bombing at 2000 feet
21 x P-39D Airacobra bombing at 2000 feet


However, it seems that Konichiwa go won't be total dissaster:





My encircled units can escape! 116th division ordered to move to Kweiyang (it original location was one hex east of current position). I expected that will move to woods (both wood hexes are under japs control as result of withdrawing my paras after unsuccessful shock attack on Kumning) - it shows that 116th division is moving SW. But division moved west of the previous position (current position)...

It will be saved and will cause more problems to Andy.

Other two divisions and bde (upper red arrow) were ordered to move to Kweiyang. Didn't expected much but it worked! perhaps i would be able to save these three units as well..

My rescue army is on hold (two hexes north of Chungking). It seems that Andy want to trap even more units and i cant allow that.

I'm still waiting that my units on trail arrives near Yunan - but supply issue is critical (only 50%).

In next few days i will put some LR CAP over the Yunan and check if his tranports flying to Yunan.


Ground combat at 40,35

Japanese Bombardment attack

Attacking force 3312 troops, 120 guns, 0 vehicles, Assault Value = 2879

Defending force 112675 troops, 71 guns, 0 vehicles, Assault Value = 2808

Allied ground losses:
21 casualties reported


60 miles west of the Kweiyang - i have 150 K men; assault value is equal. Waiting for CEA HQ arrives to Kweiyang and will start deliberate attack. Have no hope but i have to try - perhaps he is low on supply and i could achive something?

IMPERIAL HQ NEWS SHEET

KB is positioned in Indian ocean and looking for trouble. Kaga is detached from KB (sys damage 7) and sent to Singapore.

Musashi will arrive in 7 days.

Taiho - 18 days.




Attachment (1)

< Message edited by pauk -- 7/6/2006 3:16:12 PM >


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(in reply to PzB74)
Post #: 621
RE: bad luck - i guess... - 7/6/2006 3:20:00 PM   
Raverdave


Posts: 6520
Joined: 2/8/2002
From: Melb. Australia
Status: offline
What are your future plans for Australia?

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Post #: 622
RE: bad luck - i guess... - 7/6/2006 3:27:50 PM   
pauk


Posts: 4162
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From: Zagreb,Croatia
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hi, i really do not intend to invade anything more... it is impossible to do that, IMO...

so i will have to defend north Australia and i'm not worried about enemy offensive from the land. I can hold against 3x and more stronger enemy cause his supply lines are extremely loong. And i can bomb the enemy units from the air without any fear that Army bombers would be intercepted:).

Andy is, i'm certain, well aware of it. So he have two choices:

a) forget about NA and concentrate on other theatres

b) seaborne invasion of the northern Australia.

I'm fairly certain he will choose B and i need organise my defence there:

he can come from Perth and go for Timor/Australia or he can, after he recapture PM, try it from the west. So this are issues i have to solve - have a couple of months in front of me... (but i'm closer to decision defending north Australia than evacuating).

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Post #: 623
RE: bad luck - i guess... - 7/6/2006 3:33:19 PM   
Raverdave


Posts: 6520
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From: Melb. Australia
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I simply can't see him risking all those troops on a sea-bourne operation....much to risky.  Much safer to go over land.....at least thats what I would do.

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Never argue with an idiot, he will only drag you down to his level and beat you with experience.

(in reply to pauk)
Post #: 624
RE: bad luck - i guess... - 7/6/2006 3:39:30 PM   
Sneer


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risky ?
as far as I knoe you Raverdave I think that unless china under my boots you would gladly bypass my east india holding and land in malayas directly


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Post #: 625
RE: bad luck - i guess... - 7/6/2006 3:44:28 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
i do not know how supply routine works. Someone mentioned that if you are within 20 hex supply will flow to units (with some spoilage, of course) - don't know if it is a true.

Only bases within 20 hexes is Alice springs (18 hex or so) and supply has to be transfered via road which will be slower and cause bigger spoilage.

I think he will join British and American Navy - with such force he could risk with seaborne operation, i think. But if he tries via sea he would wait for 2nd half of 1943 - with Hellcats and allied CAP bonus it should be doable...

So, if i have to choose i would like him go over land....

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(in reply to Raverdave)
Post #: 626
RE: bad luck - i guess... - 7/6/2006 3:56:56 PM   
Sneer


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looks like you will have problems with forced CV battle so 44 will be difficult
as far as road supply routes
allied player can have few millions of supply in eastern OZ in 43 if he really cares so spoilage is not a factor


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Post #: 627
RE: bad luck - i guess... - 7/9/2006 10:28:16 AM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
you are right about supplies but long routes will prevent from distributing supply each turn (i hope so). As for forced CV battle i do not have a choice, but i will try a best and denie Andy enjoying in the one-sided game.

No turns yesterday, and i'm quite bored....


AFTER ACTION REPORTS FOR 01/22/43

Same old stuff... i'm bombing chinese airfields, while Andy continues to pounding my poor tk regiment at the Burma road. I'm forced to retreat this unit since most of squads are disabled by now...


Day Air attack on 7th Tank Regiment, at 36,30

Allied aircraft
Hurricane II x 14
Spitfire Vb x 10
P-39D Airacobra x 21

Japanese ground losses:
21 casualties reported
Vehicles lost 2

Aircraft Attacking:
14 x Hurricane II bombing at 2000 feet
21 x P-39D Airacobra bombing at 2000 feet


I've counted combat units - Andy have 6 support units (HQs) 60 miles east of Kweiyang!


Ground combat at 40,35

Japanese Bombardment attack

Attacking force 3312 troops, 120 guns, 0 vehicles, Assault Value = 2879

Defending force 112627 troops, 66 guns, 0 vehicles, Assault Value = 2809


Allied ground losses:
42 casualties reported




Ground combat at 37,30 - attack on 7th tk regiment at Burma road.

Allied Shock attack

Attacking force 936 troops, 0 guns, 0 vehicles, Assault Value = 27

Defending force 831 troops, 0 guns, 65 vehicles, Assault Value = 59

Allied max assault: 48 - adjusted assault: 0

Japanese max defense: 36 - adjusted defense: 53

Allied assault odds: 0 to 1


Allied ground losses:
293 casualties reported


Andy sent a part of chinese corps to test my strength 60 miles NE of Chungking. I guess i was probably right - 42 units at Chungking probably waiting for my northern rescue army arrives on Chengtu-Chungking road and then attack my units NE of Chungking - to cut off my rescue army. Not going to happen Andy!


Ground combat at 43,31

Japanese Deliberate attack

Attacking force 15858 troops, 183 guns, 0 vehicles, Assault Value = 709

Defending force 794 troops, 6 guns, 0 vehicles, Assault Value = 1

Japanese max assault: 332 - adjusted assault: 152

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 152 to 1

Allied ground losses:
70 casualties reported

Defeated Allied Units Retreating!


Still, i'm weak here - about 1000 AP - a division will soon arrive there and i'm considering sending another one to this hot spot...


PACIFIC

Makin AF is expanded to lvl 3 - i think it means he would go for Marshalls first using "grasshopper" strategy... Well Andy would you be so kind and wait until KB returns from Indian ocean? (after the sinking a couple of Allied CVs there, of course)

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Post #: 628
RE: bad luck - i guess... - 7/9/2006 1:23:05 PM   
GaryChildress

 

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Joined: 7/17/2005
From: The Divided Nations of Earth
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Looks like I'm a Japanese fanboy now. (takes drink of sake).

I like the layout in China for the Japanese in the stock game much more than the way things are set up in CHS. China in CHS is a complete mess. Chinese units spread out all over the place. Japan is lucky to prevent its inland cities from getting cut off. In my one game as Japan a while back in a stock game I managed to break open the Chinese front at Ichang and drive up the road to the junction between Chunking and Sian. It looks like you've made pretty good progress in China! I honestly don't know what to do about China in CHS.

(in reply to pauk)
Post #: 629
RE: bad luck - i guess... - 7/9/2006 1:44:35 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
You're not the only one, Gary.

(in reply to GaryChildress)
Post #: 630
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