Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: peskpesk Italian invasion defense plan Based on the suggestions mentioned before, we could divide Italy into 9 defense regions and assign a base priority value for the area. Ex Defense regions (Base Value): • Taranto (boot‐heel) 4 • Naples 4 • Rome 5 • Sicily 1 • Florence 2 • Genoa 3 • Mountainous Adriatic coast 1 • Venice & Trieste 2 • Reggio Mountain coastline (Boot‐tip) 2 One thing the AIO has to decide is the “is Sicily relevant decision”. If the AIO says “Yes”, the Base Value for Sicily should be increased to 3. The number of units given to the Italian defense is the big factor. A thumb rule for the AIO could be something like fewer than 9 = 0%, 9-12 = 40%, 13+ 100%. The presence, strength and location of allied airbases are one of the best indications on where the allies plan to land. So it should be a key factory to modifying the priority values. The below locations could have a reasonable chance of impacting the invasion of Italy if they are in allied hands. Allied airbases in: • Yugoslavian coast: • Sardinia • Corsica • Malta • Tunisia • Greece • Vichy France • Albania The distance from an allied airbase to an Italian Defense region and the size of that force modifies the priority of the Defense region, due to increased threat. Distance to Allied airbase(Modifier Value): 1-6 = 2 7-9 = 1 10+ =0.5 Allied size: 1‐2 planes: Small, value * 0.5 3‐4 planes: normal, value * 1 5+ planes: large, value * 1. 5 The priority of each defense region could be used by the AIO help decide on how to distribute defense units to region. Also each region needs to have a min and max number of units needed as well as preferred unit type. The mechanism should be similar to setting up ex Spain for the AIO. Yes, something along those lines. Instead of the number of planes, an assessment of the tactical factors that can be brought to bear on the target area, and the air-to-air combat rating of any fighter escorts would be better. I am always wary of simple multipliers. But if the resultant numbers are converted to a non-linear scale (e.g., excellent, very good, good, fair, poor, awful), then I am quite happy to plug those values into a conditional statement. What I want to avoid is trying to fine tune a rule/script to be responsive to small changes in a number. People work with approximate values for everyday living. The AIO should do likewise for its decision making.
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Steve Perfection is an elusive goal.
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