In the view of focusing our efforts to develop and expand the Close Combat franchise we are rolling out a few changes to Close Combat: Cross of Iron. We are looking at the future, with one more release soon to be announced under the current engine and the big brand new Close Combat multi-platform engine currently in development.
In order to keep focus on the future of Close Combat, we have made the decision to stop the multiplayer campaign support for Cross of Iron.
This decision was made after carefully evaluating traffic and matches being played and finding that the multiplayer campaign was generally dormant. You will still be able to play by starting you own sessions, but third party multiplayer services that were previously included will now be unavailable. The new version of Cross of Iron now in the store and available shortly as an official update removes these elements.
Rest assured normal support for Cross of Iron and all other Close Combat games will continue and we are working full time to make the best Close Combat series going forward.