||  

Back to News Listing Battlestar Galactica Deadlock Dev Diary - the Armory Update

Posted: Monday, September 18, 2017 by Alberto Casulini

Type: News

“She’s sturdy, powerful, and cost effective. That alone is the reason why it’s a staple of almost every major fleet in the Twelve Colonies. It’s impact on my personal good fortune is exactly none of your concern, and I believe, outside the remit of this interview.” - Sinon Quade, in reply to being questioned about the propagation of the Adamant frigate in modern militaries.

 

Hello, nuggets! Here’s a brief overview of some upcoming changes to Battlestar Galactica Deadlock in the Armory Update.

 

There are two main updates incoming for capital ship armour.
 
Firstly, we’ve heard the community loud and clear, and have made adjustments to the armour sector calculations. Commanders will soon be able to see damage more evenly distributed to the left, right, top and bottom sectors.
 
Secondly, we are including visualisation of the armor sectors. You can hover over an armour value in the Ship Info panel, and the sector will be highlighted on the ship model. No more guessing where the front ends and the top begins on your Artemis!

 

 

 

Renaming Officers
 
Officers will be renamable in the single player campaign. A quick visit to Fleet Academy will allow you to select an officer, click on the pencil icon, and let them start their new life with a newly customised name.
 
 
Cylon AI Logic
 
We’ve received a number of reports of Raider squadrons ignoring their Colonial counterparts on the battlefield, and instead doggedly pursuing capital ships without engaging the juicy Viper
targets around them.
 
We are upgrading the Cylon squadron AI, so that they will more regularly get aggro’d and engage in dogfights with opposing squadrons.
 
 
Multiplayer Operational Zone
 
Unfortunately, we have already uncovered toasters hiding amongst our household appliances who were sabotaging multiplayer matches with unsporting behaviour.
To combat this, we are implementing an Operational Zone in multiplayer to keep both fleets within a reasonable distance of each other. You will see the designated zone if any units stray
too close to the border.
 
Units breaching the zone border will have their movement penalised. If a unit strays too far outside of the operational zone, their subsystems will be shut down completely!
 
So say we all!

More Info

Battlestar Galactica Deadlock

  ( Views : 8700 )


In Other News..

The Colonials strike back! New Battlestar Galactica Deadlock: Resurrection content coming soon!

Friday, August 9, 2019

Battlestar Galactica Deadlock: Resurrection marks the beginning of the game’s Season Two and introduces a plethora of new features and content. It will be available for PC, PS4 and Xbox One on August 29th!

The new content provides players with two new ships (including the much-awaited Jupiter MK II Battlestar), two new squadrons and a new story campaign told from the CIC deck of the Galactica itself.

Read more...

Order of Battle: Red Star OUT NOW

Thursday, August 8, 2019

The Motherland is under attack!

Read more...

WarPlan Dev Diary #5: Supply system

Monday, August 5, 2019

You can now check the latest Dev Diary for WarPlan!

Read more...

Slitherine acquires the Master of Magic franchise

Monday, August 5, 2019

In a continuous bid to update and modernize popular strategy IPs and bringing them to the 21st century, Slitherine has acquired the full publishing rights to the Master of Magic franchise from Atari.

Read more...

Order of Battle moves East on August 8th!

Friday, August 2, 2019

The Soviet Army is approaching.

Read more...

Fantasy General II - Twitch Let's Play series announced!

Thursday, August 1, 2019

We know many of you are waiting to hear and see more of Fantasy General II.

Well, we have great news for you!

Read more...

The new update for Armored Brigade is live

Thursday, August 1, 2019

You can now play Armored Brigade with brand new exciting features.

Read more...