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Back to News Listing Fantasy General II - A look at the Campaign Map

Posted: Thursday, July 25, 2019 by Alberto Casulini

Type: News

Today we’re going to have a look at a feature we haven’t really talked about before: the campaign map.
 
The campaign map gives you an overview of which missions you have done, which ones are available and which faction your will face as well as the Clans and factions you have managed to vanquish. Sometimes you will need to decide between several available maps / scenarios. Each of them will present different situations, and you might want to prioritize one over the others, but beware: some maps are urgent, meaning you must do them now or the chance will be gone.

The Highlands are a politically fractured land, and the region is home to numerous clans which you will need to subdue or defeat. Each Shield on the map tells you a little more about its faction’s power and history – the larger the shield, the stronger that faction. A broken shield shows foes you already vanquished. 
 
The map also shows some important landmarks or settlements and mousing over it grants you a little background on them, introducing you to the lore and lay of the land. We feel it was a great way for the world to come alive, and hopefully it will serve to immerse you in the world of Keldonia.
 
The Campaign itself – like in the original game – will lead you across the whole of Keldonia, starting in your native Highlands in the West and bringing your armies to new regions, such as the Borderlands, Sunken Lands and the Empire itself. Each region features its own set of environments and styles of buildings and locations and creates its very own atmosphere! 
 
 
 
 
The world map is also the place for you to recruit new units to your army, upgrade existing ones and spend your hard-earned gold and resources. While all of this is also possible during a battle, recruiting new units requires a settlement to be yours and you often have to start without one, being the invader.
 
As your army marches across the continent, moving from (hopefully) conquest to conquest, you will be able to recruit new types of units, find new allies and unlock new challenges. Decisions on the world map – just like in the rest of the game – matter and different routes to your goal may yield different resources and items as well as different challenges. This will provide a fresh experience anytime you replay the campaign.
 
The world map holds many other secrets as well, but we don’t want to spoil anything: we will leave it to you to find about them in the game.
 
 
 
 
Let us know what you think in the comments field below, on the forum or on our social!
 
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