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Starting a game soon - need opinion on house rules

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Starting a game soon - need opinion on house rules Page: [1]
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Starting a game soon - need opinion on house rules - 8/10/2006 10:14:41 PM   
Honda


Posts: 953
Joined: 5/5/2004
From: Karlovac, Croatia
Status: offline
Here it is...

SETTINGS:PDU – off
Sub doctrines – off
Historic first turn – off
Allied damage control – on
Advaced weather effects – on
FoW – on
December 7th surprise - on

Turn1 specific rules:
1. One port attack (PH)
2. Phillipines: Japan has a free hand at landing on north, west or south (those are all opes seas aproaches) but only on historical landing sites or those for which the troops landing are prepared
3. Landings in general - only historical landings allowed
- Jap TFs can move to 4 hexes away from an allied air
base

House rules:
1. Stacking limit od 80 planes per airfield size
2. No George or Jack on CVs
3. No F4U on CVs; F4U-1 only on fleet CVs
4. No recon invasions with tiny forces
5. No B29s on naval attack
6. No mine port missions over bases with a plane symbol
7. No kamikaze strikes over CAPs max altitude
8. No G4M2e strafing
9. No training of bombers by supply transport missions
10. No 4E bombers on naval attack below 6000ft
11. Japan activates USSR regardless of wether it will or will not attack (USSR can only attack on or after August 9th 1945)
12. Allied troops and planes can enter Soviet territory only if political points are paid for their transfer to Far East Command (those units then remain Soviet till the end of the war)

Honda MiniMod changes:
1. OscarII gets mvr 36, dur 27, and 2x250kg AP bomb
2. New plane: OscarIII - all stats like OscarII except:
mvr-37
spd -358
availability – 5/44
armor - 1
3. Ki-100 gets mvr 36, dur 31
4. Type13 radar penetration set to 500 (should work as an air-search radar now)




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Post #: 1
RE: Starting a game soon - need opinion on house rules - 8/11/2006 2:51:30 PM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
I would add the following:

1. limit ASW TF to 8 ships or less
2. No City bombing of Chinese Cities until after the US first city bombs Japan from the mainland.

(in reply to Honda)
Post #: 2
RE: Starting a game soon - need opinion on house rules - 8/14/2006 3:49:11 PM   
Honda


Posts: 953
Joined: 5/5/2004
From: Karlovac, Croatia
Status: offline

quote:

ORIGINAL: seydlitz
1. limit ASW TF to 8 ships or less
2. No City bombing of Chinese Cities until after the US first city bombs Japan from the mainland.


1. Isn't this settled with the 1.801 patch. I don't have the proper experiance with it but it weems ASW no longer needs house rules
2. What is the purpose of that rule? Japs did bomb Chinese cities from '37 onwards I think.


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(in reply to seydlitz_slith)
Post #: 3
RE: Starting a game soon - need opinion on house rules - 8/14/2006 4:51:37 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
just because your's nickname is Japanese doesn't mean people are sure which side you want to play.

So, folks he is looking for a Allied opponent!

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(in reply to Honda)
Post #: 4
RE: Starting a game soon - need opinion on house rules - 8/14/2006 9:47:56 PM   
Honda


Posts: 953
Joined: 5/5/2004
From: Karlovac, Croatia
Status: offline
I think I may as well make it official. I'll post my chalange and anounce to my wife I have taken on a concubine or a mistress, which ever way you prefer...or she for that matter
Her name is WitP may she not be my demise...

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(in reply to pauk)
Post #: 5
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