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KV-2, Stronk Tank, but turret facing has problems

 
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KV-2, Stronk Tank, but turret facing has problems - 4/4/2016 1:20:18 AM   
genesismwt


Posts: 176
Joined: 2/25/2016
From: The middle of flyover country
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Attached is a saved game from a scenario I am trying to adapt. The KV-2's turret is stuck in the facing that it starts the game with. When you try to turn it, the message pops up about the turret being hard to turn. However, when you fire up the beasts and turn the hull covered arc, the pop comes up, the hull turns, but the turret is stuck pointing in its original direction. I have tried this in a test scenario using free placement also.

Thanks,



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Mike
Post #: 1
RE: KV-2, Stronk Tank, but turret facing has problems - 4/4/2016 1:43:03 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
quote:

ORIGINAL: genesismwt

Attached is a saved game from a scenario I am trying to adapt. The KV-2's turret is stuck in the facing that it starts the game with. When you try to turn it, the message pops up about the turret being hard to turn. However, when you fire up the beasts and turn the hull covered arc, the pop comes up, the hull turns, but the turret is stuck pointing in its original direction. I have tried this in a test scenario using free placement also.

Thanks,




Thank you, I will fix this before the I send the Update to the Publisher :) I will remove the message.

< Message edited by Peter Fisla -- 4/4/2016 1:48:35 AM >

(in reply to genesismwt)
Post #: 2
RE: KV-2, Stronk Tank, but turret facing has problems - 4/4/2016 1:58:15 AM   
genesismwt


Posts: 176
Joined: 2/25/2016
From: The middle of flyover country
Status: offline
As always, thanks Peter!

(in reply to Peter Fisla)
Post #: 3
RE: KV-2, Stronk Tank, but turret facing has problems - 4/4/2016 2:07:27 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
quote:

ORIGINAL: genesismwt

As always, thanks Peter!


Already fixed, thanks again:)

< Message edited by Peter Fisla -- 4/4/2016 2:08:51 AM >

(in reply to genesismwt)
Post #: 4
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