Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Matrix Games and Strategic Studies Group Announce Battlefront

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Battlefront >> Matrix Games and Strategic Studies Group Announce Battlefront Page: [1]
Login
Message << Older Topic   Newer Topic >>
Matrix Games and Strategic Studies Group Announce Battl... - 7/5/2006 9:28:04 AM   
Alex Fiedler


Posts: 507
Joined: 7/22/2003
From: Sydney
Status: offline
Matrix Games and Strategic Studies Group (www.ssg.com.au) are very pleased to announce their partnership to release Battlefront, an all-new wargame system that simulates battalion-scale combat in the largest cauldron of war humanity has known: World War II.

Battlefront features the power of battalion-level combat in some of this period's most bloody and intense conflicts: Saipan, Market Garden, Novorossisk, and Gazala. Players will have realistic control over their soldiers, with a tactical scale just large enough to make a telling difference in the strategic picture.

David Heath, Operations Manager of Matrix Games, said "We are truly pleased to work with a talented and established developer like SSG in bringing this product to the market. Our philosophies share much the same beliefs, in that wargames are meant to be fun, approachable, and challenging."

Gregor Whiley, Vice President of Strategic Studies, said “We are delighted to be working with Matrix Games again. This year will be the twentieth anniversary of the publication of the original Battlefront game. We believe that the new Battlefront system will set new standards for wargaming, just as the first Battlefront did.”

While the Battlefront system shares a design philosophy with SSG's award-winning Decisive Battles series, it is actually an entirely new system specifically designed for battalion-level combat. This level of play gives the player a chance to experience true issues of command, control, sighting, and supply at a level that emphasizes plenty of tough but enjoyable decisions to make. The combat system provides new and varied ways to damage your opponent, with provisions for direct and indirect fire, air strikes, and special, historically-accurate combat modes (such as Japanese Banzai attacks).

Players will have full control over the off-map movement of their units; players can move units in special off-map areas, getting realistic control over where and when to employ their reinforcements. Opponents will never be entirely sure where and when these units will arrive, increasing the tension and fun.

Battlefront is due for release by August, 2006.

Features of the new Battlefront system include:

● Improved Strategic AI enables a more flexible response to fast changing battlefields
● Improved user interface simplifies unit information
● Command and control system that rewards correct employment of military assets
● Close combat routines have special attack modes such as Banzai, Surprise and Infiltration
● Indirect Fire from artillery and air assets can directly attack enemy units
● Direct fire from AFVs can attack enemy units at range
● Counter-battery fire can eliminate enemy artillery
● Eliminated units can be rebuilt as cadres and returned to battle
● Sighting, command, supply and danger zone rules encourage sensible use of artillery
● Complete Unit, Map and AI editor allows users to create scenarios from scratch
● Improved Play By Email security
Post #: 1
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 10:04:49 AM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: Alex Fiedler
Battlefront is due for release by August, 2006.


Let me be the first to ask : When will it be out ?

Seriously : any chances for getting some screenshots ?

<edit>
ok, the links from the press release point to some

http://www.matrixgames.com/files/games/s332_Battlefront1.jpg
http://www.matrixgames.com/files/games/s332_Battlefront2.jpg
http://www.matrixgames.com/files/games/s332_Battlefront3.jpg
http://www.matrixgames.com/files/games/s332_Battlefront4.jpg
http://www.matrixgames.com/files/games/s332_Battlefront5.jpg

</edit>

Greetz,

Eddy Sterckx



< Message edited by sterckxe -- 7/5/2006 10:06:43 AM >

(in reply to Alex Fiedler)
Post #: 2
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 10:53:06 AM   
benpark

 

Posts: 3884
Joined: 8/12/2002
Status: offline
Nice!

Novorossisk-that should be very interesting. Soviet amphibious landing against Rumanians and a grab bag of German units.

Will the scenario editor be the same as the DB games?

Eddy-it says August...not too far away.

_____________________________

"Fear is a darkroom where the devil develops his negatives" Gary Busey

(in reply to sterckxe)
Post #: 3
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 11:08:20 AM   
Rob Gjessing


Posts: 525
Joined: 1/27/2003
From: Sydney Australia
Status: offline
There will be a scenario editor with Battlefront.. so all of you scenario designers (including me) will be able to continue to make custom scenarios in support of this product line.

_____________________________

Isn't that bizarre?

(in reply to benpark)
Post #: 4
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 12:12:55 PM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
This looks veeeeery interesting.

Cheers, Neilster

(in reply to Alex Fiedler)
Post #: 5
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 12:45:24 PM   
Awac835


Posts: 279
Joined: 7/16/2004
Status: offline
Those screen shots got me sold. Look very DB like but a but more advanced. And from reading the info it sound like it will include some of the stuff i missed in the DB engine like direct control over arty and aircrafts.
And it even look like it is in a somewhat finished state  so what are we looking at 2-3 months?

(in reply to Neilster)
Post #: 6
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 2:10:40 PM   
Rob Gjessing


Posts: 525
Joined: 1/27/2003
From: Sydney Australia
Status: offline
Its quite advanced in terms of development.. currently at the testing and play balance stage.. 

(in reply to Awac835)
Post #: 7
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 2:26:02 PM   
Noakesy

 

Posts: 193
Joined: 5/26/2005
Status: offline
Well, the blurb at the top says it will be available "by august 2006" - only 3-4wks to go

(in reply to Rob Gjessing)
Post #: 8
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 2:48:38 PM   
Bossy573


Posts: 363
Joined: 3/25/2005
From: Buffalo, NY
Status: offline
This looks fantastic and from the screen shots, like it is finished. Any chance on a few more details, i.e. scenarios, etc?

_____________________________


(in reply to Noakesy)
Post #: 9
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 2:56:10 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Have a look at http://www.ssg.com.au for a new article from SSG on Battlefront as well.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Bossy573)
Post #: 10
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 3:40:28 PM   
Rob Gjessing


Posts: 525
Joined: 1/27/2003
From: Sydney Australia
Status: offline
As the news item states there are 4 scenarios - each from different theatres in WWII and I can confirm that some of the SSG testers and Scenario Designers from Run5 are already hard at work on creating new scenarios.. so it wont be long after release that you will start seeing some additional scenarios for this beastie (for free as always!)...

(in reply to Erik Rutins)
Post #: 11
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 9:49:56 PM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
Status: offline
What is the chance of seeing an Okinawa scenario?  I've never seen a game that had one.

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


(in reply to Rob Gjessing)
Post #: 12
RE: Matrix Games and Strategic Studies Group Announce B... - 7/5/2006 11:39:17 PM   
Arnir


Posts: 482
Joined: 10/12/2002
From: Alberta. In Texas.
Status: offline
Good luck with the project.

_____________________________


(in reply to siRkid)
Post #: 13
RE: Matrix Games and Strategic Studies Group Announce B... - 7/6/2006 12:53:41 AM   
Rob Gjessing


Posts: 525
Joined: 1/27/2003
From: Sydney Australia
Status: offline
I do know from speaking to one of the Run5 scenario designers that Okinawa is on his 'to do' list for Battlefront.  So I wouldnt be too surprised if that scenario did end up getting released as a custom user scenario sometime down the path.. 

(in reply to Arnir)
Post #: 14
RE: Matrix Games and Strategic Studies Group Announce B... - 7/6/2006 1:05:00 AM   
Bossy573


Posts: 363
Joined: 3/25/2005
From: Buffalo, NY
Status: offline
quote:

ORIGINAL: Rob Gjessing

As the news item states there are 4 scenarios - each from different theatres in WWII and I can confirm that some of the SSG testers and Scenario Designers from Run5 are already hard at work on creating new scenarios.. so it wont be long after release that you will start seeing some additional scenarios for this beastie (for free as always!)...


I saw those four listed and I meant to make a more specific inquiry as to how they would play out. I'll do some more reading.

Free scenarios work.

_____________________________


(in reply to Rob Gjessing)
Post #: 15
RE: Matrix Games and Strategic Studies Group Announce B... - 7/6/2006 7:18:05 AM   
mariovalleemtl


Posts: 360
Joined: 8/9/2000
From: Montreal
Status: offline
A few questions to my friends of SSG ;

Because of this new scale, do you plane to do smaller battles Scenarios to avoid to many units at the same time on the map ? 

Compare to BiN and BiI, will you said that Battlefrond's battles will have more, less or about the same number of units (counter) in the order of battle of both side ? (I don't like to play monster games)

And what will be the new maximum stacking in Battlefront ? (how many units in one hex)

mario

< Message edited by Mario Vallée -- 7/6/2006 7:19:38 AM >


_____________________________


(in reply to Bossy573)
Post #: 16
RE: Matrix Games and Strategic Studies Group Announce B... - 7/6/2006 10:39:11 AM   
Tommi


Posts: 161
Joined: 7/3/2001
From: Finland
Status: offline
Very interesting. Looking forward to this and eagerly waiting for more details.

_____________________________

11 is louder than 10.

(in reply to mariovalleemtl)
Post #: 17
RE: Matrix Games and Strategic Studies Group Announce B... - 7/7/2006 4:14:16 AM   
Gregor_SSG


Posts: 681
Joined: 3/6/2003
Status: offline
quote:

ORIGINAL: Mario Vallée

A few questions to my friends of SSG ;

Because of this new scale, do you plane to do smaller battles Scenarios to avoid to many units at the same time on the map ?

Compare to BiN and BiI, will you said that Battlefrond's battles will have more, less or about the same number of units (counter) in the order of battle of both side ? (I don't like to play monster games)

And what will be the new maximum stacking in Battlefront ? (how many units in one hex)

mario


Mario

The new Battlefront engine allows us to easily simulate both large and small battles. In the game, Market Garden and Gazala are big scenarios and Saipan and Novorossisk are smaller battles.

Stacking remains at four units per hex as it was in the Decisive Battles engine.

Gregor

_____________________________

Vice President, Strategic Studies Group
See http://www.ssg.com.au and http://www.ssg.com.au/forums/
for info and free scenarios.

(in reply to mariovalleemtl)
Post #: 18
RE: Matrix Games and Strategic Studies Group Announce B... - 7/7/2006 4:50:59 AM   
mariovalleemtl


Posts: 360
Joined: 8/9/2000
From: Montreal
Status: offline
quote:

  The new Battlefront engine allows us to easily simulate both large and small battles.


I am very please to read that Gergor. I really don't wont to more then 250 units ever turns.

So far, all I read is very interesting. Again, you could count on me to buy this new title.

mario

_____________________________


(in reply to Gregor_SSG)
Post #: 19
RE: Matrix Games and Strategic Studies Group Announce B... - 7/7/2006 12:20:46 PM   
pmiranda

 

Posts: 96
Joined: 4/29/2002
From: Lausanne, Switzerland
Status: offline
The screenshots are almost identical to the Decisive Battles series (Battles in Italy, etc.). Is this an original / new system or a refinement of this series?

(in reply to mariovalleemtl)
Post #: 20
RE: Matrix Games and Strategic Studies Group Announce B... - 7/7/2006 3:00:31 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Its a new engine. Built from the ground up.

_____________________________


(in reply to pmiranda)
Post #: 21
RE: Matrix Games and Strategic Studies Group Announce B... - 7/9/2006 11:28:22 PM   
Greup

 

Posts: 25
Joined: 6/26/2006
Status: offline

quote:

ORIGINAL: Awac835

Those screen shots got me sold.



Quite the contrary for me. With the risk of getting hung from the closest tree by other people here I'll stick my neck out and air my feelings:
The maps look similar to other DB games i.e. clumsy, toylike overemphasized map graphics with no similarity to like real maps or real terrain which is a big turn-off. The graphics artist seem to have played all too much with Photoshop's emboss filter. Why not take a look at Google Earth or military maps before starting out? Game graphics need to go pro to meet the level of work that usually goes into the game engine.

Only my $ .02



(in reply to Awac835)
Post #: 22
RE: Matrix Games and Strategic Studies Group Announce B... - 7/10/2006 10:29:29 PM   
mariovalleemtl


Posts: 360
Joined: 8/9/2000
From: Montreal
Status: offline
I don't agree with Mr Greup.
And that is my $ .03




_____________________________


(in reply to Greup)
Post #: 23
RE: Matrix Games and Strategic Studies Group Announce B... - 7/10/2006 11:22:51 PM   
U2


Posts: 3332
Joined: 7/17/2001
From: Västerås,Sweden
Status: offline

quote:

ORIGINAL: Mario Vallée

I don't agree with Mr Greup.
And that is my $ .03





I agree with Mario and I always give him $ .05


_____________________________


(in reply to mariovalleemtl)
Post #: 24
RE: Matrix Games and Strategic Studies Group Announce B... - 7/10/2006 11:52:25 PM   
pvthudson01


Posts: 464
Joined: 10/7/2003
From: Chicago
Status: offline
10 cents on not agreeing with Greup

I like hexes and I like boards like that. That is the way it is, and thats who these games appeal to. There are other games that use the types of maps you want.

_____________________________

Matrix Member since 2003!

(in reply to U2)
Post #: 25
RE: Matrix Games and Strategic Studies Group Announce B... - 3/1/2007 9:53:58 PM   
Wilhammer

 

Posts: 449
Joined: 5/24/2002
From: Out in the Sticks of Rockingham County, North Caro
Status: offline
And, get this, you can make the maps look like what you want them to look like using your own Photoshop, Gimp, or whatever skills.

My buck fifty :)

(in reply to pvthudson01)
Post #: 26
RE: Matrix Games and Strategic Studies Group Announce B... - 3/1/2007 10:53:56 PM   
iberian


Posts: 63
Joined: 1/28/2005
From: What is left of Spain after the Socialists...
Status: offline
I like the map graphics and interface. I think they are superb and probably the ones I like the best in the whole hobby.

That's my full Euro €.

(in reply to Wilhammer)
Post #: 27
RE: Matrix Games and Strategic Studies Group Announce B... - 3/2/2007 3:30:02 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
Off topic from the previous few posts but I must know:

Are the boxed CD's w/manual now available for shipping in the US?

And I agree w/Mario.  I like the maps shipped with the game (Mr. Ford's work is very nice).  But I can see how real topo maps or aerial photos may be fun to use in a user scenario too. 

(in reply to iberian)
Post #: 28
RE: Matrix Games and Strategic Studies Group Announce B... - 3/2/2007 3:50:02 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: hank
Are the boxed CD's w/manual now available for shipping in the US?


Yes, and the EU/UK/AUS boxed copies should start shipping shortly as well.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to hank)
Post #: 29
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Battlefront >> Matrix Games and Strategic Studies Group Announce Battlefront Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.203