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American Civil War - 4/4/2007 10:34:33 PM   
Gibbon


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They have released the game manual on their website.

Very interesting, it's much better than BoA manual IMHO.

But still no release date from them or from Matrix.

Link here


Note to MarkShot: They have set up a permanent link for patches. Good for you.

_____________________________

McClellan asked, "What troops are those fighting in the Pike?"
Hooker replied, "[Brigadier] General Gibbon's brigade of Western men."
McClellan stated, "They must be made of iron."
Post #: 1
RE: American Civil War - 4/4/2007 10:59:04 PM   
Hertston


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quote:

ORIGINAL: Gibbon

But still no release date from them or from Matrix.



Do we know that Matrix will be selling it, then? I'd assumed from the deathly silence on the subject that that probably wasn't going to happen.

(in reply to Gibbon)
Post #: 2
RE: American Civil War - 4/8/2007 7:12:37 AM   
pasternakski


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Go to the AGEOD forums, boys and girls, this game is going gold in the next few days (Korrigan indicates formal announcement on April 12).

I haven't been this excited since Cousin Maureen bought some Chap-Stik and learned how to yodel.

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to Hertston)
Post #: 3
RE: American Civil War - 4/9/2007 12:34:43 PM   
Mayenne

 

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quote:

ORIGINAL: Hertston
Do we know that Matrix will be selling it, then? I'd assumed from the deathly silence on the subject that that probably wasn't going to happen.


On the other hand, we never heard about the BoA deal before Birth of America was actually distributed by Matrix.
I think AGEOD must be keen on keeping the direct download distribution monopoly for the first weeks. that would make sense...

(in reply to Hertston)
Post #: 4
RE: American Civil War - 4/9/2007 7:02:19 PM   
Hertston


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quote:

ORIGINAL: Mayenne

On the other hand, we never heard about the BoA deal before Birth of America was actually distributed by Matrix.
I think AGEOD must be keen on keeping the direct download distribution monopoly for the first weeks. that would make sense...


For them, if not Matrix! We will see shortly, no doubt.

BTW, can anybody confirm that AGEOD d/d sales operate in the same way as Matrix/Digital River; i.e you get a serial number e-mailed to you that will always enable you to install and patch the game? I'm another who doesn't do the online registration 'three-strikes-and-you're-out' thing, I'm afraid.

(in reply to Mayenne)
Post #: 5
RE: American Civil War - 4/9/2007 7:15:24 PM   
USS Yorktown


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quote:

ORIGINAL: Hertston
BTW, can anybody confirm that AGEOD d/d sales operate in the same way as Matrix/Digital River; i.e you get a serial number e-mailed to you that will always enable you to install and patch the game?


Yep, that's the way it works. If you give them your details, they can even give you back your serial if you've lost the mail with the serial...

NB: My advice is to copy the install file + the serial number on a CD. Much safer and you can take the game with you wherever you go.

(in reply to Hertston)
Post #: 6
RE: American Civil War - 4/11/2007 1:13:19 AM   
pasternakski


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quote:

ORIGINAL: Mayenne
we never heard about the BoA deal before Birth of America was actually distributed by Matrix.
I think AGEOD must be keen on keeping the direct download distribution monopoly for the first weeks. that would make sense...

The problem as I see it is that AGEOD has to pay for distribution through Matrix (certainly understandable), but only make full profit when you order directly from AGEOD.

We can help by spreading the word about AGEOD and its excellent games with superlative customer support, so that they can live long and prosper without having to sell out to marketing whores...

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to Mayenne)
Post #: 7
RE: American Civil War - 4/11/2007 10:25:57 AM   
korrigan


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It's true that we have to pay to have BoA distributed through Matrix.

However, Matrix people are true professionnals, they have been doing a hell of a job and thanks to them some players have been able to enjoy Birth of America whereas they would perhaps have never heard about it otherwise. Thanks Matrix for that.

Moreover, they send regularly some reports on the sell, they provide a constant support to their customer companies. I tell you guys, there is no secret in Matrix success.

AGEOD and Matrix are partners, no need to oppose them. If you want to help us, just spread the word about our games, but marketing is part of the business.

Thanks,

Korrigan


< Message edited by korrigan -- 4/11/2007 10:26:55 AM >


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Post #: 8
RE: American Civil War - 4/12/2007 9:10:54 AM   
Philthib

 

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American Civil War will be officially released today around 11:00 AM GMT. The sale platform is not finalized yet, although basically operational. Our partnership with Matrix on BOA is very satisfying for us and we do thank them for their work and efforts. We shall talk about ACw for sure.

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Post #: 9
RE: American Civil War - 4/12/2007 5:31:34 PM   
Joe D.


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AGEOD can certainly do worse than Matrix; I bought my BoA at an Electronics Boutique courtesy of the Strategy First label. To date, SF hasn't got a game specific forum for BoA, and, for whatever reason, I rarely go to the AGEOD forum for BoA Q and As.

Matrix marketing = Matrix forums

(in reply to korrigan)
Post #: 10
RE: American Civil War - 4/13/2007 2:00:17 AM   
Hertston


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Seems a patch is imminent, but if anyone gets ACW tonight make sure you download the fix for the first tutorial which can be found in THIS thread at AGEOD. It will drive you up the wall if you don't!

Apart from that little hiccup, early days but this looks like an absolute cracker of a game.

(in reply to Joe D.)
Post #: 11
RE: American Civil War - 4/13/2007 6:26:23 PM   
FlyingElvis


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quote:

ORIGINAL: Hertston

Seems a patch is imminent, but if anyone gets ACW tonight make sure you download the fix for the first tutorial which can be found in THIS thread at AGEOD. It will drive you up the wall if you don't!

Apart from that little hiccup, early days but this looks like an absolute cracker of a game.

That tutorial fix is in the 1.00a patch which is now out.


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(in reply to Hertston)
Post #: 12
RE: American Civil War - 4/26/2007 6:36:55 AM   
chicago227


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So it will come out through Matrix? My issue is I don't wanna pay VAT and how much wopuld be charged to my credit card from the euro?

(in reply to FlyingElvis)
Post #: 13
RE: American Civil War - 4/26/2007 6:44:52 AM   
pasternakski


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quote:

ORIGINAL: chicago227

So it will come out through Matrix? My issue is I don't wanna pay VAT and how much wopuld be charged to my credit card from the euro?

If you are a non-EU customer, you are not charged VAT.

The price works out to about 45 bucks American.

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to chicago227)
Post #: 14
RE: American Civil War - 4/26/2007 6:47:13 PM   
Erik Rutins

 

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We're hoping to release it via our store in the future, yes - we're still discussing with AGEOD. However, you can also buy it directly from them right now (which I did personally for the digital download version, price was reasonable, no VAT). That also gives AGEOD the most direct income and of course it's the only place you _can_ buy it right now. Assuming we do release it in the future, the advantage of buying it here will be that it will benefit from our new physical process, meaning it will include a full color printed manual.

Regards,

- Erik

< Message edited by Erik Rutins -- 4/26/2007 6:49:44 PM >


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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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(in reply to pasternakski)
Post #: 15
RE: American Civil War - 4/26/2007 7:26:52 PM   
Pocus


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You definitively play fair Erik! I look forward for our second partnership. The one before the third ;)

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Post #: 16
RE: American Civil War - 4/26/2007 9:48:44 PM   
korrigan


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Gentlemen, here is a new patch, mainly aimed at fixing the bugs spotted since friday. With things calming down on this aspect, you can expect AI upgrades soon now.

http://ageoddl.telechargement.fr/latest/AACW_Patch.zip

================================================== ============================
AGEod's American Civil War Update 1.02 Readme
Thursday, April 26, 2007
================================================== ============================

This patch contains all changes since the start.
You can continue a saved game created before the patch. Most entry will apply, but not all.

================================================== ============================
Bugs Fixes
================================================== ============================
fixed: In the lower resolution supported (1024x768), message resizing were not working.
fixed: A lock-up in the supply distribution segment has been corrected.
fixed: Ships will no longuer suffer hits for moving in fair weather seas.
fixed: Replacements were not gained properly by many units types.
fixed: ships were sometime able to interdict the passage between 2 land regions without a river.
fixed: Divisions will now split properly to the last element.

================================================== ============================
User Interface
================================================== ============================
You have a new option to have the map focus on an enemy move during hosting (Options/Media window)
Units prevented from merging with others stacks will keep the option from turn to turn.
Clicking on Rail/River move will now recalculate their path.
The "Save Under a new name" procedure (ctrl-click on the save button) has been rewritten to prevent file locking.
A new document, the leaders file has been added to the docs folder of the game.
Remaining number of turns is displayed when you pass the mouse over the turn text.

================================================== ============================
Scenarios Additions and Changes
================================================== ============================
Some duplicates volunteers brigades removed.
Problem with sharpshooters having a cavalry name fixed.
The St Louis Massacre event has its loyalty change fixed.
General Lee should unfix correctly in the second part of 62, at the latest.

================================================== ============================
AI
================================================== ============================
AI considers better the entrench level of the enemy when judging when and where to attack.


Everything should work on your current game, except events which have already fired, as you can guess. For events who have not yet triggered, the game will dynamically use the modified ones.
Kudos to Pocus, this guy never sleeps...

Best regards,

Korrigan


_____________________________

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(in reply to Pocus)
Post #: 17
RE: American Civil War - 4/27/2007 5:49:37 AM   
Marc gto

 

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can someone send me the lonk to down load the instructions?i'd like to read them before purchasing
thanks

(in reply to korrigan)
Post #: 18
RE: American Civil War - 4/27/2007 9:28:11 AM   
Hertston


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http://www.ageod.com/forums/forumdisplay.php?f=101

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Post #: 19
RE: American Civil War - 4/27/2007 9:16:24 PM   
chicago227


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Thanks.  Anybody have a review?

(in reply to Hertston)
Post #: 20
RE: American Civil War - 4/28/2007 12:38:28 AM   
sterckxe


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quote:

ORIGINAL: chicago227
Thanks.  Anybody have a review?


I posted some impressions elsewhere - copy & paste job in here :

Let me start by saying that it's the first time in 2 years that I've posted a "Totally unavailable for testing this week due to all my game-time going to another game" in the Panther beta forum. Birth of America didn't move me much because I really couldn't care less what flag is waving over Boston, but in a funny kind of way the ACW as a wargaming period has always captured my imagination, it's got soul and atmosphere.

And these two words, "soul" and "atmosphere", capture for me the essence of AGEod's ACW - does it have a few niggles ? Sure - which wargame hasn't ? - but it manages to suck me in Big Time and that's no small achievement given the jaded seen-it-all wargamer that I am.

I tried to analyze what made it so special because if you just look at all the constituent parts there's nothing particularly unique about this game - apart from the graphics which make it stand-out from the competition imho - but the rest of the items on the feature list are just of the "seen it before" category. ACW - Strategic level - regional movement - emphasis on supply and command & control - politics & events - buying & training units - economy management - naval elements etc.

What makes it so special - I think - is that the apparent design philosophy of "zero hassle, maximum focus on commanding, not bookkeeping" so neatly matches my wargame desires. You don't have to explicitly tell a freshly raised unit that it should start collecting equipment and man or start training : when you raise a unit, it'll automatically start doing that and it will tell you when it's going to be ready to fight. What I want to get across is that decisions you make in this game are commander's decisions and the whole game is geared towards giving you the "Big Chief" perspective of the war not the "Chief Accountant"'s one.

I like games like that, and when all the pieces of the puzzle fit so nicely as in AACW I *really* like it.

Wargame of the Year so far for me - and a very worthy target for Panther Games to go after :)

Greetz,

Eddy Sterckx

(in reply to chicago227)
Post #: 21
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