Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Subs not reloading Mines

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Subs not reloading Mines Page: [1]
Login
Message << Older Topic   Newer Topic >>
Subs not reloading Mines - 7/2/2007 1:16:16 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
I am currently playing CHS Scenario 158c as the Allies. I have sent both Dutch subs O19 & O20 on a sub mine laying mission. They are back at Soerabaja to reload (port 8 and supply over 20k) with an AS in port. They will NOT reload mines.

Why not??

Is it because the port is less than size 9?? I understand the ML's if the port is below size 9, but I did not think that effected subs.

_____________________________

Post #: 1
RE: Subs not reloading Mines - 7/2/2007 1:20:52 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
Mine reload is a mine reload...same rules apply.

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to ny59giants)
Post #: 2
RE: Subs not reloading Mines - 7/2/2007 1:30:09 AM   
Iron Duke


Posts: 529
Joined: 1/7/2002
From: UK
Status: offline
I've seen this a few times , have you tried disbanding the TF and reforming - this usually works for me.

cheers

_____________________________

"Bombers outpacing fighters - you've got to bloody well laugh!" Australian Buffalo pilot - Singapore

(in reply to ny59giants)
Post #: 3
RE: Subs not reloading Mines - 7/2/2007 1:30:26 AM   
ctangus


Posts: 2153
Joined: 10/13/2005
From: Boston, Mass.
Status: offline
In CHS the Brits have an MLE that starts the game in Trincomalee. Very useful little ship...

(in reply to rogueusmc)
Post #: 4
RE: Subs not reloading Mines - 7/2/2007 1:32:03 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline

quote:

ORIGINAL: Iron Duke

I've seen this a few times , have you tried disbanding the TF and reforming - this usually works for me.

cheers

In a size 8 port with no MLE?

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to Iron Duke)
Post #: 5
RE: Subs not reloading Mines - 7/2/2007 3:16:42 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
So I need either a size 9/10 port OR a MLE present in the base to reload mines regardless of what type ship or sub it is??
Correct?? 

_____________________________


(in reply to rogueusmc)
Post #: 6
RE: Subs not reloading Mines - 7/2/2007 3:19:53 AM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
Yup.

_____________________________

Fear the kitten!

(in reply to ny59giants)
Post #: 7
RE: Subs not reloading Mines - 7/2/2007 3:23:15 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
I guess a few of those AK's in San Fran get converted. 

_____________________________


(in reply to tsimmonds)
Post #: 8
RE: Subs not reloading Mines - 7/2/2007 3:25:15 AM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
Make a bunch of ARs while you're at it

_____________________________

Fear the kitten!

(in reply to ny59giants)
Post #: 9
RE: Subs not reloading Mines - 7/2/2007 3:44:05 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
All the AK's with the name starting with "Steel" are converted on day one!!
Can never have enough AR's running around.
It's nice to see the addition of them in CHS vs. stock.


_____________________________


(in reply to tsimmonds)
Post #: 10
RE: Subs not reloading Mines - 7/2/2007 3:44:21 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline

quote:

ORIGINAL: irrelevant

Make a bunch of ARs while you're at it

I second this...and third it as well...

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to tsimmonds)
Post #: 11
RE: Subs not reloading Mines - 7/2/2007 3:44:49 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline

quote:

ORIGINAL: ny59giants

All the AK's with the name starting with "Steel" are converted on day one!!
Can never have enough AR's running around.
It's nice to see the addition of them in CHS vs. stock.


I do the Luckenbachs...

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to ny59giants)
Post #: 12
RE: Subs not reloading Mines - 7/2/2007 4:22:10 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
When i played stock (a very long time ago ) I had a list of what ship names got converted to what type of repair ship (i.e. - AR's: West..., Steel..., Ma...).

It's my OCD-ness getting the best of me. 

_____________________________


(in reply to rogueusmc)
Post #: 13
RE: Subs not reloading Mines - 7/2/2007 4:56:05 PM   
HansenII

 

Posts: 18
Joined: 1/10/2007
From: Berlin, Germany
Status: offline
Hi!

Had the a similiar problem in the stock game: Of the two mine-slots, only one was loaded. But converting the task force to Sub patrol and resupplying it normally solved the problem. But this was only in ports of size 9 (is this different in CHS?).

Regards

(in reply to ny59giants)
Post #: 14
RE: Subs not reloading Mines - 7/2/2007 8:42:03 PM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
CHS has not changed the mineloading requirements; so any ML, be it a surface or submarine ML, needs either an MLE or at least a level 9 port to reload mines.

CHS has changed the size of some ports, so a port where you could load mines in stock may no longer be of sufficient size to do so in CHS.

_____________________________

fair winds,
Brad

(in reply to HansenII)
Post #: 15
RE: Subs not reloading Mines - 7/2/2007 10:41:28 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline

quote:

ORIGINAL: rogueusmc


quote:

ORIGINAL: ny59giants

All the AK's with the name starting with "Steel" are converted on day one!!
Can never have enough AR's running around.
It's nice to see the addition of them in CHS vs. stock.


I do the Luckenbachs...


Never the Lukenbachs.
Too fast, and too much cargo capacity.

Pick the slow ones.


_____________________________


(in reply to rogueusmc)
Post #: 16
RE: Subs not reloading Mines - 7/3/2007 12:05:51 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
In CHS they have to be 5000 capacity or larger to qualify. All those AK Steel .... name ships have a speed of 12.

I am just finding about the high speed AP's. I'll be able to put together an AP TF of ships all with speed of 20 or faster with a capacity of over 40k. Thus, I can move a whole division and then some from point A to B very quickly. Plus, some of them come with 6" guns.


_____________________________


(in reply to Halsey)
Post #: 17
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Subs not reloading Mines Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.141