pauk
Posts: 4162
Joined: 10/21/2001 From: Zagreb,Croatia Status: offline
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hi guys, First thank you all for trying to make AE as close as posible to history! Don't have time for scrolling all those pages, so i don't know if this was raised before. I would suggest to make naval encounters more realisticly, especially in such encounters -------------------------------------------------------------------------------- Night Time Surface Combat, near Woleai at 57,72 Japanese Ships CA Ashigara, Shell hits 14, on fire, heavy damage CA Mikuma, Shell hits 48, Torpedo hits 2, and is sunk CA Kinugasa, Shell hits 6, Torpedo hits 1, on fire, heavy damage DD Urakaze, Shell hits 35, Torpedo hits 1, and is sunk DD Hatsuyuki, Shell hits 4, on fire Allied Ships CA Sussex, Shell hits 14 CL Sumatra, Shell hits 7, on fire CL Hobart, Shell hits 19, Torpedo hits 1, on fire DE Shelton, Shell hits 3, on fire DE Straus DE Halloran DE Manlove DE Steele AP President Garfield AP Fuller AP Frederick Funston AP George F. Elliot AP Monrovia AP Sheridan AP Warren, Shell hits 2, on fire AP James O'Hara AP Windsor AP Baxter AP Adair AP Henderson AK Murada AK Asphalion AK Cetus AK Eridanus AK Caelum AK Rotanin AK Allioth AK Gainsar AK Grumium AK Alkaid AK Aldebaran AK Sabik AK Lesuth AK Alnitah AK Venus AK Ascella AK Cheleb AP Kenmore AP Livingston AP De Grasse, Shell hits 1, on fire AK Prince Georges AK Allegan AK Appanoose AK Blount AK Cabell AK Chatham AK Betelgeuse AK Boreas AK Jupiter AK Aurelia AK Mazama AK Yunnan AK Wrangell AK Solon Turman AK H.T. Dodge -------------------------------------------------------------------------------- Night Time Surface Combat, near Woleai at 57,72 Allied aircraft no flights Allied aircraft losses SOC-3 Seagull: 2 destroyed Japanese Ships CA Chokai, Shell hits 2 CL Kitakami, Shell hits 5, on fire DD Mutsuki, Shell hits 6, on fire, heavy damage DD Oite, Shell hits 4, Torpedo hits 1, on fire, heavy damage DD Hasu, Shell hits 16, on fire, heavy damage Allied Ships CA Chicago, Shell hits 44, Torpedo hits 2, and is sunk DD Marshall, Shell hits 8, on fire, heavy damage DD McCord, Shell hits 1, Torpedo hits 3, on fire, heavy damage DD McGowan, Shell hits 19, on fire, heavy damage DE Willmarth DE John C. Butler DE Abercrombie DE Howard F. Clark DE William Seiverling DE Silverstein, Shell hits 1 DE Stafford DE Richard W. Suesens DE Stadtfeld AGC Mount McKinley AK Tuscana AK Adhara AK Trianglum AK Ganymede AK Calamaries AK Acubens LSV Monitor LST LST-167 LST LST-169 LST LST-170 LST LST-581 LST LST-582 LST LST-584 LST LST-585 LST LST-586 LST LST-588 LST LST-589 LST LST-590, Shell hits 1, Torpedo hits 1, and is sunk LST LST-599 LST LST-600 LST LST-601 LST LST-603 LST LST-604 LST LST-605 LST LST-606 LST LST-607 LST LST-609 LST LST-610 LST LST-630 LST LST-631 LST LST-632 LST LST-633 LST LST-634 LST LST-635 LST LST-636 LST LST-637 LST LST-640 LST LST-642 LST LST-644 LST LST-661 LST LST-662 We have quite a lot examples (from AAR games) in such night naval interceptions where weaker escort can wreck intercepting TFs. IMO, it is not realistic. #1. owerhelming TF is very often beated by weaker escort #2. night intercepters should have advantage because they have choice. Concentrate on escort or look for the weak spot in the convoy and deliver a hard punch. So many transports and so few escort means that escort can not be in the right place (and well concentrated in one TF). is this being looked?
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