sPzAbt653
Posts: 9511
Joined: 5/3/2007 From: east coast, usa Status: offline
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In response to posts #303-305 in Mr. Fulkerson's Directive 21 AAR, I thought I would post some strategy on supply issues. Because of the scope and scale of the scenario, there are different things to be done depending on the situation, but I'll post a screen shot and explanation for one. Note that this does not specifically apply to those that take the all out, Guderian-Hoth type approach to advance. And I know that to some this is common knowledge, but it may help some others. At start the Axis get full supply within 6 hexes of an intact rail line. That drops to 4 and sometimes 2 later in the scenario. This is important because once you get beyond that range, you have t pay attention to what you are doing. Moving thru 'unconverted' or 'unconquered' territory will cost your units twice the readiness and supply as moving thru 'conquered/converted' territory. In the screenshot you can see that the 3rd Motorized and 1st Panzer divisions advanced along the blue lines, at that point out in front, in order to convert the road hexes and take up blocking positions. The infantry following up along the green line now only pays 1 mp for each road hex it enters, greatly reducing the drain on supply and readiness. The lead infantry division (in the green circle) has just dropped out of the bright green, and there I stop it (even though it could move farther). As you are going thru a turn you will get the idea of how far a unit can move before it goes beyond the point where it can recover adequately for the next turn. The infantry in the yellow circle moved farther in order to block the Soviets from crossing the Luga River and interfering with me there. This was more important than conservation, as that Luga Line is where I plan to stop for awhile, and I don't want to spend time securing it. Dropping the 7th FJ and some Brandenburg units helps to secure this area. Now you can see how over the next two turns I will have strong infantry units moving into the positions of the 3rd Mot and 1st Pz. Once the infantry makes short work of the unit surrounded by the 3rd Mot, that division will be free to move unimpeded by enemy zoc along a 'cleared' road to the southeast to assist the 1st Pz in repeating the process. In addition to these points, it is also important that not moving at all for the turn greatly increases a units recovery. If a unit goes into the yellow, I typically let him sit there for the turn. And it is also important to make good use of the supply units. These give a 150% supply boost to units they are next to, and raise the supply level to units within the supply radius (of the supply unit). There are only 3 of these units at start, but you get 6 more at turn 22. Hope this is a help to some. Cheers!
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