FrankE
Posts: 10
Joined: 10/29/2009 Status: offline
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quote:
ORIGINAL: Hard Sarge my point is, it is not good game play, it is gamy game play and yes, you should have a good KD rate, the better Allied planes are not around yet and the changes made, were not made to combat what a player could explot, it was made to correct what the AI was doing wrong, which the players also could do hmmmm, 7-1 in losses, from what I remember, one of Swifts Allied wins, he had 1-5 for losses as the Allied, so, don't see where you are really doing so well plus, as I said, I think your idea of good game play, would be exploted by a good player in PBEM, I already see the weak point, I am sure others have also There's no way that the allied player could possibly exploit a good axis player accelerating something like Ta152 production. I just checked a save where I first got the 152C, date is 10/8/43 and since I already had 99 planes in the pool, I actually got it a couple of days earlier. This was done without impacting front line plane production. I build over 1800 109s (G5 and G6), 850 190s(A5 and A6), over 400 zerstoerer and 100 190Fs along the way. I even kept the Ga2 and Ga6 in production. Night fighters were switched to HE219A-2 but I don't think I switched any of those over to day fighters. My production strategy was pretty simple, I switched over all of the research plants and minor ally plants (that weren't producing 109s) to 152C production along with a couple of other plants that I deemed worthless. My production was pretty suboptimal since I made some silly mistakes, in a 2nd game I could do better. The main problem, I think, is the fact that research is bugged, you don't actually need engines for the planes in order to research them. I was researching about 40 152Cs a turn but my engine production couldn't support close to that since that was where I screwed up. I switched over large engine factories that are taking forever to come online. I might have averaged 15 603L engines a turn during that time which I don't think would have been enough to get me the 152 that quickly. Now that I'm building the 152, I'm building close to 60 a turn but my engine production is only 29. I'm guessing that I 'banked' all of the engines that I built while researching and now I'm drawing them out of a pool to support my production. Either that, or the 152C only take half an engine apiece. Engine production seems to be the weak link for the axis since they're concentrated into fewer plants than airframe or parts production. A smart allied player is going to go after the engine plants.
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